4||0|3127|0| 0|0|0|||1||TFLF 12%3A A Tour of Bellehaven|Gryphon||00:35:59|04/27/2016|As has been the case in the past%2C I built a model of Bellehaven in a %5Bi%5DSims%5B%2Fi%5D game %28in this case%2C %5Bi%5DThe Sims 3%5B%2Fi%5D%2C though I don%27t remember now if that was because %5Bi%5DThe Sims 4%5B%2Fi%5D wasn%27t out yet%2C or because I was and remain too cheap to buy all the damn expansions again%29. With input from the Suspects%2C it went through several revisions%3B the final version%2C which appears in-story%2C is the Mark VI. Now that we%27ve gotten a good look at the inside in text%2C I figured the time was right to share some of the better pictures with the class.%0D%0A%0D%0AFirst%2C a couple of technical details%2Fdisclaimers. The lot I built the house on is actually a Community Lot in vanilla %5Bi%5DSims 3%5B%2Fi%5D%3B it%27s the Stoney Falls fishing spot on the default Sunset Valley town map. As such%2C the scales are all a bit off%E2%80%94for instance%2C the lake is tiny in-game%2C because it%27s crammed right up against the edge of the map%2C and it%27s obviously much%2C much closer to town than the Bellehaven site in-story. For that matter%2C the house itself comes out smaller in-game than it would really be%2C which is also a common problem with %5Bi%5DSims%5B%2Fi%5D houses. As such%2C not everything you see in the following images is exactly representative of the %22actual%22 %28as it were%29 house%3B but I think it gives a good enough impression of what it%27s like to be worth sharing%2C as a look into the creative process if nothing else.%0D%0A%0D%0ANote that most of the closeup shots were taken with the %22walls partially down%22 or %22walls completely down%22 option activated%2C so that the interiors can be seen more clearly. It should be pretty obvious which ones are.%0D%0A%0D%0AYou can click any of the pictures below for a full-size 1080-HD view.%0D%0A%0D%0AWe%27ll start the tour in the same place the girls did%2C with an aerial and an overview shot.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fbellehaven%2520aerial%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fbellehaven%2520aerial.jpg%5D%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fbellehaven%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fbellehaven.jpg%5D%0D%0A%0D%0AOrientation%3A In these shots%2C the camera is facing roughly east%3B the central peak of the Three Brothers is directly opposite the house%2C mostly out of shot%2C with the waterfall at its base. The meadow is mostly %22behind%22 the camera%2C with Republic City to be seen off in the distance to the west. The main body of the house is thus its east wing%2C running north-south%2C with the single-story part the west wing%2C and the tower in the northwest corner.%0D%0A%0D%0A%28That shoreside rock on the far right%2C past the decorative cove next to the house%2C is a stand-in for the group of rocks Utena and Anthy sat on for a while in their first visit to the site%2C and Utena later remarked that she was glad Ryo hadn%27t removed.%29%0D%0A%0D%0AThe door on the west wing %28roughly in the center of the overview shot%29 is the main entrance%2C where HTT first arrive. Here%27s a shot of the west wing ground floor%2C looking north %28main body of the house out of shot to the right%29%2C with a good view of the entryway in the center%2C the kitchen to the right%2C and the coatroom to the left. The kitchen%27s attached pantry looks a bit weird with the interior walls down%2C but the cabinets give a good idea of its extent. %28In-story%2C Yamato%27s Ramune dispenser is in there as well.%29%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Ftower%2520lvl%25201%2520entrance%2520%2B%2520kitchen-pantry%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ftower%2520wing%2520lvl%25201%2520entrance%2520%2B%2520kitchen-pantry.jpg%5D%0D%0A%0D%0APassing through the east arch out of the kitchen%2C we find ourselves in the dining room%2C also known as the north end of the main wing%27s ground floor. Ignore those orphaned concrete columns you can see through the windows on the right%3B it%27s a bug in the build tool that they didn%27t go away when an earlier prototype of the floor was demolished.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fdining%2520room%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fdining%2520room.jpg%5D%0D%0A%0D%0AThe dining room has a sliding door in it that leads to a pier%2Fboat dock. This is an unusual feature for a dining room to have%2C I will grant you.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fdining%2520room%2520dock%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fdining%2520room%2520dock.jpg%5D%0D%0A%0D%0AAt the other end of the ground floor is the living room. %28Note the half-bath tucked under the stairs%3B I assure you that does have walls and a door. %3A%29%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fliving%2520room%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fliving%2520room.jpg%5D%0D%0A%0D%0AGoing up a floor%2C we get a better view of the full-glazed double-height part of the east wing and the second-floor mezzanine.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fliving%2520room%2520mezzanine%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fliving%2520room%2520mezzanine.jpg%5D%0D%0A%0D%0AHere are a couple of different angles giving an overview of the whole east wing ground floor%2C dining and living rooms together %28and a decent alternate look at the kitchen-pantry setup in the background%29.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fmain%2520wing%2520lvl%25201%2520view%25201%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fmain%2520wing%2520lvl%25201%2520view%25201.jpg%5D%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fmain%2520wing%2520lvl%25201%2520view%25202%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fmain%2520wing%2520lvl%25201%2520view%25202.jpg%5D%0D%0A%0D%0AAlso%2C a close-up view of the mezzanine%2C and a reverse angle shot giving an impression of the view from the living room. %28Remember that the lake is much bigger in-story.%29%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fmezzanine%2520closeup%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fmezzanine%2520closeup.jpg%5D%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fmezzanine%2520reverse%2520angle%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fmezzanine%2520reverse%2520angle.jpg%5D%0D%0A%0D%0AThe rest of the second floor is a pair of bedrooms and shared bathroom.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fmain%2520wing%2520lvl%25202%2520bedrooms%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fmain%2520wing%2520lvl%25202%2520bedrooms.jpg%5D%0D%0A%0D%0AOut the door at end of the upstairs hall is the deck on top of the west wing%2C and with the walls-down view we see the music practice room on the second floor of the west wing tower %28which has its own door coming in from the deck%29.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fdeck%2520and%2520practice%2520room%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fdeck%2520and%2520practice%2520room.jpg%5D%0D%0A%0D%0AAnother view of the practice room.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Ftower%2520lvl%25202%2520practice%2520room%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ftower%2520lvl%25202%2520practice%2520room.jpg%5D%0D%0A%0D%0AThe third level of the tower is a guest bedroom.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Ftower%2520lvl%25203%2520bedroom%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ftower%2520lvl%25203%2520bedroom.jpg%5D%0D%0A%0D%0AAbove it%2C a platform originally devised with airbender-style meditation in mind%2C as a nod %28like the blue pagoda roofs%29 to the original intended use of the site.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Ftower%2520top%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ftower%2520top.jpg%5D%0D%0A%0D%0AWe didn%27t touch on this in the episode%2C but the ground floor of the west wing%2C behind the entryway and pantry%2C is a utility room and %C2%BE bath%2C along with the corridor containing the stairs to the basement.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Ftower%2520lvl%25201%2520utility%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ftower%2520wing%2520lvl%25201%2520utility.jpg%5D%0D%0A%0D%0AThere%27s also a door here leading out to the side yard %28again%2C the mountain is %5Bi%5Dnowhere near%5B%2Fi%5D that close to the house in-story%29.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Fside%2520yard%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fside%2520yard.jpg%5D%0D%0A%0D%0A%28You can see here that there%27s also a side door out of the kitchen%2C and stairs coming down from the deck.%29%0D%0A%0D%0ANow for the basement. A couple of things to note here%3A%0D%0A%0D%0A - The empty room in the middle is just empty because things like central heating system%2C etc.%2C don%27t exist in-game.%0D%0A - There%27s no way to do the transparent underwater walls of the %22aquarium room%22 in-game either%2C which is why in the following couple of pictures they%27re just painted blue.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Ftower%2520basement%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ftower%2520wing%2520basement.jpg%5D%0D%0A%0D%0AAnd a view of the aquarium room itself%2C looking %22back in%22 from out in the lake. Once again%2C walls-down view means the wall and door between the room and the basement utility area%2C and around the bathroom%2C are not shown.%0D%0A%0D%0A%5Blink%3Awww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Ffullsize%2Faquarium%2520room%25201080.jpg%3Fx%7Chttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Faquarium%2520room.jpg%5D%0D%0A%0D%0AI%27d also like to share one nice shot from earlier in the %22construction%22 process that doesn%27t have a 1080 version %28the system I did the initial design on didn%27t %5Bi%5Dgo%5B%2Fi%5D that big%2C which will give you some idea of how long ago it was%29. It%27s a view from the entryway%2C through the kitchen arches%2C and into the dining room beyond%2C which gives an idea of how the setup teases the lake view to someone arriving through the side door.%0D%0A%0D%0Ahttp%3A%2F%2Fwww.eyrie-productions.com%2FUF%2FFI%2FOOTR%2FGFX%2FBellehaven%2Fthru%2520kitchen%2520to%2520dining%2520room.jpg%0D%0A%0D%0A%28Note that this was before I added the sliding door and the pier%21%29%0D%0A%0D%0ASo yeah%21 That%27s Bellehaven. Hopefully this helps reinforce the descriptions we%27ve given as the site has developed in-story%2C and given an idea of how it took shape%2C both as a in-story and out-of-story creation...%0D%0A%0D%0A--G.%0D%0A-%3E%3C-%0D%0ABenjamin D. Hutchins%2C Co-Founder%2C Editor-in-Chief%2C %26 Forum Mod%0D%0AEyrie Productions%2C Unlimited http%3A%2F%2Fwww.eyrie-productions.com%2F%0D%0Azgryphon at that email service Google has%0D%0A%5Bi%5DCeterum censeo Carthaginem esse delendam.%5B%2Fi%5D 1|1|0|||1||RE%3A TFLF 12%3A A Tour of Bellehaven|Verbena||02:16:01|04/27/2016|This is looking awesome%2C Gryphon%2C and TFLF 12 was a lot of fun%2C too%21 I was amused especially by the Ramune machine. XD%0D%0A%0D%0AOh%2C you poor girls%2C if you only knew what kind of beings call Corwin Admiral...%0D%0A%0D%0A------%0D%0A Fearless creatures%2C we all learn to fight the Reaper%0D%0A Can%27t defeat Her%2C so instead I%27ll have to be Her 2|2|1|||||RE%3A TFLF 12%3A A Tour of Bellehaven|Wiregeek||12:37:44|04/27/2016|I thought the pause in releases was bad%2C but seeing the edges of events through the HTT girls just makes me all sorts of worried about Corwin and Utena and Anthy... and Annabelle%21 4|3|2|||||RE%3A TFLF 12%3A A Tour of Bellehaven|TheOtherSean||20:34:22|04/27/2016|And Garnet%21 3|1|0|||||RE%3A TFLF 12%3A A Tour of Bellehaven|Droken||18:36:29|04/27/2016|I%27m really impressed with this%2C both in the %22how much planning really goes into these%22 aspect %28that goes for all of the behind-the-scenes looks at various residences we%27ve gotten so far%29%2C as well as on the aspect of how well you turned the image-on-screen into an image in words. I had gotten things a bit mixed-up in my initial mental image of the place from its construction%3B I had expected it to be one long building as opposed to the vaguely L-shaped structure %28with a tower%29. Beyond that one mental mix-up however%2C the image in my head was really close to how it appears here.%0D%0A%0D%0AIt%27s fun to see these bits of the process%2C the annotations%2C and the expanded %22featured documents%22 pieces%3B they really add an extra level of breadth to UF in particular. The UF-verse is -huge-%2C but that just makes it seem more -connected-.