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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Undocumented Features General
Topic ID: 150
Message ID: 92
#92, RE: Two Questions.
Posted by drakensisthered on Oct-19-01 at 07:14 PM
In response to message #61
>>I suppose it would be possible for there to be a society that isn't
>>interested in projecting power, and only wants to defend
>>their own space. In such a case they wouldn't bother putting FTL
>>drives on military vessels, because their military doctrines don't
>>include scenarios in which they'd want to send their armed forces out
>>of the system.
>
>Even if you're only defending one system, it seems like some limited
>form of
>FTL would be essential for a space navy if you're considering having
>to face enemies who have it. Unless you're going for pure picket-duty
>tactics (e.g. you have only a single planet that's worth defending),
>you're going to have to be able to close with the enemy.
>
>And if you're going for this approach, it seems like fixed
>battlestations posted near/in orbit around the site you're defending
>would be more practical.
>
>Of course, just because this might not be a good idea, that
>doesn't mean some planetary government trying to be stingy with their
>defense budgets wouldn't try it. And would probably end up in the
>situation where their fleet is stuck several light-hours away from
>home while an enemy razes the planet.

Not to mention that the ability to go over and kick the shit out of your enemies military-industrial complex will seriously upgrade your defensibility... just for starters they'll need to keep some of their fleet at home to stop any such efforts. 50% reduction in attackers before a shot's fired? It's a winning move.


drakensisthered

So I simply said one of the great trite truths: "There is generally more than one side to a story." - Corwin, Roger Zelazny's 'Courts of Chaos'