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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Undocumented Features General
Topic ID: 2064
Message ID: 25
#25, RE: Star-Crossed No 2: A Walk in the Woods
Posted by CdrMike on Mar-10-10 at 01:59 AM
In response to message #24
>Admittedly, it's a bit of a slog. I could go on about the Mako all
>day; it got to the point where I tracked down those Canyonero ads from
>The Simpsons to keep myself sane through driving bits.

They just announced the other day that the next major Downloadable Content pack for ME2 will include the Hammerhead, a hover tank that takes the place of the Mako, plus five side missions that utilize it. At least the upside is that they're optional now, and the whole "impossible physics" headbanger will make a bit more sense.

>That and
>the inventory system feels like someone spent all of five minutes on
>it.

I always found that it wasn't the armor or weapons that were a problem, it was all the mods, which made up the bulk of your "treasure" during every mission. Then again, turning a sniper rifle into a man-portable rail cannon by equipping two scram rails and high-explosive rounds was pretty fun.

>But the payoff of the whole continuing story is well worth it, believe
>me.

Especially if, as it seems, some of the major decisions made in ME1, along with those in ME2, will pay off in ME3.