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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: General
Topic ID: 1829
Message ID: 15
#15, RE: UF as setting
Posted by Zemyla on Feb-13-25 at 00:05 AM
In response to message #13
>For whatever it's worth, my gaming group took the rule about writing
>in UF at more or less face value and just... rolled our own, instead?
>Though I personally couldn't resist a nod in this direction. The
>setting is called "Bolthole-Fu in SPAAACE!", usually referred to as
>"the Fu game", because "FU's not UF".
>
>Multiple campaigns in the setting over the past... uh... 15 years, at
>this point.
>
>As for TTRPG systems, we've tried a bunch, with more or less success
>depending on which one. Right now we're taking a stab at the Fabula
>Ultima system and personally I quite like it, both because it's
>mechanically tight enough that I can just follow the guidelines and
>the encounter 'feels' right, and because its basic, underlying theme
>is one of...
>
>... hope.
>
>I am le tired of gritty dystopian maximum suckitude being the
>default, dammit. :D I mean I still like the (for example) cyberpunk
>aesthetic, but I want it with the happy ending, not the inevitable
>tragedy.
>
>--sofaspud
>--

Yeah, I'm in a Fabula Ultima game with a Pilot/Sharpshooter. And I love how, as most modern games do, the game encourages the players to collaborate on the world building with the GM.