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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Source Material
Topic ID: 152
Message ID: 10
#10, RE: K-On! x Log Horizon: When Shows Collide
Posted by Gryphon on Nov-29-14 at 04:05 AM
In response to message #9
LAST EDITED ON Nov-29-14 AT 04:20 AM (EST)
 
>Since I've yet to properly sit down and watch K-On yet, despite
>my standing intention to, I'm going to take this moment to ask...
>
>...Is it ever properly confirmed that she's got some sort of Attention
>Deficit or other? 'Cause, speaking as someone who does himself, her
>powers of Terrifying Hyperfocus sound very familiar.

Not as such - there's no mention of a proper medical diagnosis or any such - but it is a pretty frequently noted point of her character design that she tends to forget about everything else when she gets really into something, and frequently seems to have to drop one skill to learn another.

(When she was younger, she would also occasionally zang obsessively off into completely tangential and inexplicable projects, like a tiny tweaker. Nodoka relates an anecdote in one episode from when she and Yui were in elementary school, and Yui, for no readily evident reason, spent an entire afternoon methodically collecting crayfish from a stream near Nodoka's house and putting them in the Manabes' bathtub, until she'd filled it completely. She seems to have gotten over that kind of random weirdness by her high school years, though.)

>Given the rest of the team layout, she'd probably be stuck being the
>healer anyway, because Elder Tale strikes me as the kind of game where
>having one is only one step short of mandatory...
>
>...But on the other hand, our main cast in canon does show that
>a party with a high-end Enchanter can hack it anyway.

Well, if Ui follows the path speculated on farther down, they might have one of the "secondary healer" types, like Minori, who can heal but are better at buffing - enough so that other players frequently tell them they're Doing It Wrong because they don't have a proper h34l0r.

>And also, given above points about Strength, she's probably slinging
>around some kind of hilariously outscale collapsing axe, like
>Krusty's only with the Mimbari Fighting Pike telescoping handle, just
>for that added little soupcon of WTF.

Yeah, Mugi wouldn't be one of the subtle Assassins. (Also, now I'm picturing her making Berserker Krusty's Krazy Face. That's scary.)

>GIANT MONSTER swung a GIANT HAMMER at AZUSA!
>
>*dink.*
>
>It's not very effective.

Also: adorable in full plate armor, with a shield that would be a large shield for most characters, but is a tower shield for her. :)

(The game doesn't technically seem to have a halfling/hobbit/kender-style "tiny people" race, though the size range for regular humans is pretty broad, so maybe they just handle that like CoH did, where you could make a character who was three feet tall if you wanted to, but it had no in-game effect. Akatsuki does seem to get a dodge bonus for being tiny wee, but that could be part of the setting's ongoing "hang on, I'm an actual world now? When did this shit start?" thing. :)

>Minori's formal class name is Kannagi. Elder Tale's national servers
>have a habit of replacing some of the twelve 'base classes' with
>locally flavored equivalents; Samurai like Tohya and Souji replace
>Pirates, and Kannagi like Minori replace Shamans.

The Pirate thing is a little weird, since one would have expected that "pirate" was a roleplaying style for Swashbucklers, like "ninja" is for Assassins, but hey.

>The Kannagi's party trick as a class seems to be shields and so on,
>like Forcefield Defenders from CoH, although my understanding is that
>Elder Tale only has Res-based mechanics, rather than FF's +Def set.

Well, there is that barrier spell that Minori and Sōjiro's sidekick have. I don't know if it technically works as additional defense or just keeps the bad guy out of range, but...

>Anyway. I was running a Sorcerer, and got abilities to stack damage
>multiplication on top of elemental affinities on top of everything
>else I could get ahold of.
>
>Turns out that the resulting peak damage is about four times the total
>health of a standard goblin, and enough to one-shot most 'standard
>bosses' the game gives.

Yeah, see, exactly. (Also, we know from the show that properly applied Bard buffs, even at a relatively low level, can make a Sorcerer a terrifying engine of destruction, at least for a couple of minutes. :)

--G.
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