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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 120
Message ID: 7
#7, RE: XCOM 2½
Posted by Verbena on Oct-19-17 at 06:11 AM
In response to message #6
>>What this means is that if you, for example, brought the Viper King to
>>half hit points when you first meet him and he then escapes, that when
>>you next meet him he'll still only be on half hit points and you can
>>pick up killing him from where you left off.
>
>Well... yes, that part was not ambiguous. What I was nonplussed by
>was the notion of the thing bailing before the fight is over. On the
>rare occasions when there are recurring enemies in this kind of game,
>they usually pull the "corpse disappears when killed, shows up alive
>again next time" dodge (as indeed it appears the Chosen do). It's
>unusual for them to be able to just wander off mid-battle.
>
>Obviously I didn't beat my head against the VK's bullshit free action
>machine and equally bullshit popup chumps long enough to reach the
>point in the battle where he would get bored and bail. When I cashed
>out he was at about half health (as was pretty much my entire squad,
>except of course the one who was dead).

Yeah, for me they only usually stuck around for a couple rounds, and in the last two actions they take they summon an exit portal, then leave. Of course, this is all happening in Speed Force time since they act every time your characters so much as scratch their noses.

The Chosen do stick around until their HP is gone, and they do have a lot of health, though not so much as the Viper King et al. But like I said, their weaknesses can hammer them pretty good. My comment on the Warlock earlier may be apocryphal--looking this up, it seems their disadvantages are random, just like their advantages. In my case, the Warlock had a weakness that made him take extra damage when 3 or more players attacked him in one turn. And it was a LOT of extra damage, maybe double. I critted him for 19 once, I remember.

Anyway, the game might be worth a look in the future, but I don't blame you for wanting to not get frustrated.

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Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her