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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 13
Message ID: 22
#22, RE: Gameplay discussion
Posted by Senji on Mar-10-14 at 04:33 PM
In response to message #13
>>
>>Or you can ask here!
>
>I got the impression he was asking about discussion re: how the
>mechanics work rather than what build is best, but I could be wrong.

Bit of both - the structure of the wiki is such that its good for small picture (you have a torp, this is what affects it) but not the large picture (don't use an escort as a torpedo boat, don't run rainbow).

But also, other then extensive forum diving there's little to direct you towards accepted approaches (e.g. armed with just the name Aux2Bat I was able to google up a basic understanding.)

>Tetryon is fun but is not all that and a bag of chips. Tetryon's
>special trick is extra damage to shields, on a 2.5% random chance
>basis.

The other big advantage of tetryons AIR is that you can get them from Fleet for comparatively easy?

>>If you get
>>the Assimilated Console, replace one of your rear turrets with the
>>Borg cutting beam and maybe lose your torpedo. Or don't, and run the
>>2-piece Borg AND Dyson sets.
>
>... assuming of course that you feel like grinding for months to get
>the rep and dilithium necessary for those expensive bits.

Ket, my sci, had 250 Omega marks when I logged in so I've been idly doing the rep advancement and was rather surprised when I yet to rank 1 today and saw the mark-prices for things.

Tangentially are any of the rep-passives bad or will "get the prettiest" work?

>>Science consoles:

Erisa currently has both point-defense consoles slotted here.

>I drop turrets, because I like freem. I also pack shield batteries.

What could possibly go wrong with turrets?


>>Hanger bay: A tricky one. First, know that the basic (blue) hanger
>>ships are kind of useless. <snip>

I seem to have Advanced Deltas slotted.

And that is my bus - more
bus - more thoughts later...

S.