Go back to previous page
Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 13
Message ID: 39
#39, RE: Gameplay discussion
Posted by Sofaspud on Mar-12-14 at 03:19 PM
In response to message #38

>What do you think about the Hargh'peng? Some people seem to swear by
>it.

For my money, the Hargh'peng is pretty cool but can't stand up to the end-game torp launchers for one simple reason: it's not affected by any torp powers.

That's a pretty big black mark in my book.

That said, if you're looking to fill a spare slot you could do worse. It's the fastest and as far as I know most accurate torpedo in the game (swatting fighters with it is hilarious), and it doesn't share a cooldown with any other weapon at all, meaning you can fire it off 1 second apart from other torps.

(As an aside, the Transphasic Cluster Torpedo launcher behaves this same way, making it another good choice.)

Damage-wise it's ... about on-par with endgame torpedoes. The debuff it applies isn't really useful in my experience, though we've used it as a way to mark a target before.

I sometimes run it but usually I have a more pressing need to fill that slot. I would not suggest it as a forward-facing weapon; it may be my playstyle, but I've had the best luck using a strafing run to bring down their shields and then kicking them in the teeth with the Hargh'peng as I bank away.

--sofaspud
--