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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 13
Message ID: 40
#40, RE: Gameplay discussion
Posted by Star Ranger4 on Mar-13-14 at 01:59 AM
In response to message #6
>>Mine skills are bad because they share a cooldown with torpedo skills,
>
>As a Mine User, I can attest that this factually wrong.
>
As can I. As a cruiser captain, Mines are a wonderfull weapon, the ultimate in fire and forget. why? because especially in PvE, the AI keeps TURNING TOWORDS you. While I refuse to fly an Oddesy because I dont want to tie up all my engineering console slots in RCS units, I find that a Soverign with 2 mines and 2 turrets aft pretty much rock my world.

And when I ditched Fire at Will in favor of dispersal patern Beta my lethality only improved. Sooner or later those mines WILL hit and will in general ruin the enemies day. Fire at will has a nasty tendency to draw too MUCH agro becaue of the random natyure of the second shot; and there are a lot of times during pve where your 1v1 anyway, at which point FaW is USELESS.