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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 162
Message ID: 24
#24, RE: Hardspace: Shipbreaker
Posted by Nova Floresca on Sep-16-20 at 08:39 PM
In response to message #23
> This statement holds true up until you force both furnaces to swallow half a Gecko-class cargo hauler at the same time.

Considering that the core gameplay loop is to break ships down into bite-sized chunks for easy digestion, I have the feeling that might not get fixed anytime soon.

Tangentially related, I'm tempted to spike a whole ship onto the Barge with tethers, see what happens.

"This is probably a stupid question, but . . ."