>Tangentially related, I'm tempted to spike a whole ship onto the Barge
>with tethers, see what happens. One thing I've noted, and been vaguely disappointed by, is the... mass cutoff? I don't know what exactly to call it, but there's a point where it very obviously stops bothering with the physics model and instead just says "nope, you can't do that".
I mean, I discovered this blowing my entire stack of tethers trying to force a furnace to swallow an entire Gecko, but I imagine it works the same when trying to force the ship to move down instead of sideways.
That attempt was also when I discovered you don't want to be standing (floating?) between the ship and the wall when a tether tears a chunk loose.
--sofaspud
--clones are 'spensive, yo