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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 162
Message ID: 8
#8, RE: Hardspace: Shipbreaker
Posted by Sofaspud on Jul-23-20 at 05:15 PM
In response to message #7
If not deliberate then a perfect example of a happy accident, I'd think.

I mean, if your airflow model does that, you can't help but agree that it's Doing It Right -- whether you intended it to make life more interesting for the player or not. :D

I would just like to take this opportunity to note that this thread got me watching Hardspace vids, and that, coupled with my recent bout of playing Satisfactory until way too late in the evenings before bed, made for some... interesting... mashup dreams.

(I mean, they both have the 'you are a cog in the vaguely-evil megacorp' vibe, for starters.)

The dream can be summed up as: look man I'm just trying to build conveyors fast enough to keep up with that jackhole upstairs who keeps sending me freakin' ship parts down the spacevator when I'm asking for turbo-motors, get out of here with your alien fireball bullshit.

--sofaspud
--also I had a shipment of square pigs that I couldn't get rid of and it was annoying as hell