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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 189
Message ID: 0
#0, Hardspace: Shipbreaker, the return
Posted by Kendra Kirai on Jan-30-22 at 07:26 AM
LAST EDITED ON Jan-31-22 AT 00:41 AM (EST)
 
Old thread was old and over 50 posts, so figured it was time for a new one.

I picked it up over the holidays, finally played it tonight, in full on no time limit mode, and I’m dig the heck out of it.

It feels like the controls could use some tweaking in some way, but I’m also at a loss about how they *could* be improved, so it’s currently just a vague ‘this isn’t working the way I want it but I don’t know how to fix it’. Maybe the controls get better with a better suit/pack, I’m still early days.

I managed to get myself sucked into the furnace during the tutorial, that was fun! I got pulled in hard enough that even full thruster and reeling in my tether couldn’t get me free. Fun part, they had a bit in the tutorial for the guy telling me it was alright :3

Not sure what to do with the cockpit cabin, at least on the Mackerels. seems like whatever you do with it, you’re going to forfeit a bunch of money. Maybe the furnaceables aren’t as solid to the hulls as I think...

It’s still in early access, it says, incidentally.

EDIT: Started my first ship with proper engines, the Atlas, and I have no idea how to turn off the fuel before cutting into the pipes. I'm not sure if I'm just blind, or you need to cut in, force yourself through, and shut it down immediately. Hmmmmmm.