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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 189
Message ID: 19
#19, RE: Hardspace: Shipbreaker, the return
Posted by Sofaspud on Mar-08-22 at 04:34 PM
In response to message #18
>Ugh. Friggin damn AIs breaking the rules. *no vents* on the walls in
>the area at all, and guess what happens? *it decompresses and
>recompresses the ship, multiple times.*
>
>What the hell.

Yeah, I hate the AI BS. I can understand, and even appreciate, that the little murderbots want to EXTERMINATE. And if they're attached to something -- fuel tanks, the reactor, a power junction, air regulators, etc -- then I can understand and accept that whatever magic space voodoo they're using can cause those bits to malfunction in OSHA-violating ways -- as long as they're still functional bits. When you've removed all power sources or opened the ship like a sardine can then the attitude-problem roombas should not be fucking *able* to cause you grief.

You had your chance while I was carefully maneuvering around you, murderbots. The devs are just lazy and cheating on your behalf.

--sofaspud
--I don't even bother with infested ships any more, they irritate me so. damn. much.