>Attack Pattern Omega and Polarize Hull will both help you get out of
>tractor beams. Failing that, Brace for Impact will sharply reduce
>torpedo damage, and Hazard Emitters will remove the plasma burn proc. In that fight, it was as much the suddenness with which everything happened as anything else. I registered the tractor beam at the same time I saw the torpedoes (salvo of three heavy plasma torps) coming at me, when I was just a bit over a kilometer from the ship. My next glance was at my shields, which I saw were almost down on that facing (just a sliver of red left), and I just didn't react fast enough when I realized how much damage I was about to eat.
I'll have to remember that about Brace for Impact, in particular; the whole "Cryptic isn't just the studio's name, it's a mission statement!" thing means that, even with a solid year of regular play under my belt, there's still plenty of things I'm learning. Not only that, but, as I said upthread, I'm used to playing space whales, so I'm very much a novice to the hit-and-run glass cannon of a Raider. Learning to use that cloak effectively is probably going to take me a lot of messy deaths.
(And I have Attack Pattern Omega on the tactical boff I have in the Commander universal station, too. Will have to remember that.)
"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding