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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 25
Message ID: 28
#28, RE: Season 9: April 22nd
Posted by Senji on Apr-23-14 at 12:40 PM
In response to message #27
>> They've not broken controllers, just joysticks.
>
>I've seen complaints on the official forums that support for X360
>controllers (which is basically the Windows game controller default
>assumption) also broke with this update.

Yeah, since the patch this afternoon I've spotted people who had said their controller was working now saying it wasn't. *sigh*.

Thinking about it, if the controller software will handle it, there's probably enough buttons on an X360 controller for a chord-keyboard style setup for everything you need. I wouldn't want to use it though.

>>spaceships are like 'planes
>
>*TWITCH*
>
>*TWITCH TWITCH*

Yeah, I know, only "like". You can't stall them and you can't Immerman; but on the flipside the 2.5D model STO uses makes them a bit more like 'planes than they would otherwise be.

>>(b) variable turn rate / run speed are really quite handy.
>
>I can see that, although what with STO being an MMO with MMO-style
>combat (aiming doesn't matter, just facing, and it's a minor miracle
>cover matters), it seems rather limited utility.

It's minor; but if you add in that I really really can't handle mouse-based controls<1> and that I had the stick already...

S.

<1> Some ports of Elite had a comment about some NPC being the only person known to go back to keyboard operation after mastering the MOUS. That wasn't me, but it sure felt like it ought to be.