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Forum Name: Our Witches at War/Gallian Gothic
Topic ID: 115
Message ID: 32
#32, RE: OWaW 21.1: Sea Trials Mk II Mod 0
Posted by Verbena on Dec-15-20 at 05:28 PM
In response to message #22
>In the original Sea Trials thread, Verbena said:
>>First and foremost, I wrote my last post when my blood sugar was
>>somewhere in the 300's. I was...not entirely coherent, and I
>>apologize.
>
>Yikes. With that in mind, you weren't doing too bad. I mean, it
>wasn't hard to follow.

Why, thankee! I admit, 'twas completely my fault I was that way, but it could have been a lot worse.


>
>>As for the update, yeah. I can't remember if the original version
>>mentioned her hereditary title, but that definitely feels a lot like
>>Sakura from Sakura Taisen there--a reason for her to have more than
>>the bog standard abilities.
>
>In hindsight, "hereditary" isn't quite the right word for it, but yes,
>Reimu's situation is very similar to Sakura's in some respects.
> If they met, they would have many notes to compare.


Not that they're both walking anime tropes or anything. *cough*

:)


>
>>I only realized this when I read that just now: She never manifested a
>>familiar. It's not explicitly mentioned in the text but is obvious in
>>hindsight.
>
>These three are all a bit... odd by the standards of regular
>combat witches, which is a thing I'm hoping to get the chance to
>explore further as we go. I'm actually working on an interstitial
>right now that will slot into one of the time skips in Sea
>Trials
(similar to the way "Late for Work" fits into GG1/V), which
>will make a start on that, since I suspect everyone is going to be too
>busy for those matters to get much screen time in Fighting Fleet 3.

Awesome!


>
>>Both of them, plus Perrine, Neuroi-chan, and Yoshika, all benefited
>>greatly (as did the narrative!) with the extra sceneage. I'm inspired
>>by your ability to take constructive criticism and funnel that
>>directly into creativity. Usually I need to stew a bit before I can
>>internalize that kind of thing.
>
>To be fair, I think I did sort of sprain something doing it; it's
>taken me two weeks (admittedly two fairly fraught weeks) to get
>back into the saddle in any meaningful way. :/

Oof. Yeah, I think with all that happened, never feel bad you had to take a little time to recharge. My creative juices get flowing in different ways (mainly, tabletop and online roleplaying games), but my muse is never consistent. There's no reason to feel bad at all.


------
Authors of our fates
Orchestrate our fall from grace
Poorest players on the stage
Our defiance drives us straight to the edge