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Forum URL: http://www.eyrie-productions.com/Forum/dcboard.cgi
Forum Name: Games
Topic ID: 108
#0, Battletech Backer Beta
Posted by Gryphon on Jun-01-17 at 09:33 PM
Went live today. Not much to it yet—just single-player lance-on-lance battles—but it's a Real Thing.

I've played one battle so far and got my ass handed to me, which is about what I was expecting. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#1, RE: Battletech Backer Beta
Posted by Arashi on Jun-02-17 at 01:10 PM
In response to message #0
Only did one myself, while I did pull a 2-4 win, it was a rocky start due mostly to my own unfamiliarity with what mech did what.

#2, RE: Battletech Backer Beta
Posted by Phantom on Jun-05-17 at 10:46 AM
In response to message #0
Same here.
Though I am up to 3 battles.

I lost my first one bad, but now I'm holding my own.

I am still getting my mind around to work everything, but so far its fun!

"When you have eliminated the impossible, whatever remains,
however improbable, must be the truth." - Sherlock Holmes


#3, RE: Battletech Backer Beta
Posted by Star Ranger4 on Jun-05-17 at 02:17 PM
In response to message #0
... Should one assume that said beta is only open to those who backed it back in the backing stage?

#4, RE: Battletech Backer Beta
Posted by Gryphon on Jun-05-17 at 02:25 PM
In response to message #3
LAST EDITED ON Jun-05-17 AT 02:27 PM (EDT)
 
>... Should one assume that said beta is only open to those who backed
>it back in the backing stage?

That would be why it's called the Backer Beta, yes. Although according to the manual,

"Not a Backer yet?

You’re not too late! Until two weeks before the close of Beta, you can head
here to become a Late Backer at the MechWarrior level and gain Beta access.
https://battletech.backerkit.com/hosted_preorders "

Mind you, I have no idea when "two weeks before the close of Beta" will be, but given that it just opened on the first, I'm guessing it'll be a while.

(Also, in the interest of full disclosure, the level that opens access to the beta is "new A-list game" territory, 60 filthy Earth moneys, for the latecomers. I don't make the rules, I just report them.)

Also also, the production game will be available on several PC game distro platforms, but the beta is only on Steam. Again, not my call, so if you've a philosophical objection to Steam, that's fine, you be you, just don't come crying to me. :)

--G.
some of these remarks not specifically directed at Ranger
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#5, RE: Battletech Backer Beta
Posted by McFortner on Aug-22-17 at 06:21 PM
In response to message #0
Well, I did get the Late Backer before it was too late, but couldn't afford the Beta. How's the game coming along?

Michael C. Fortner
"Maxim 37: There is no such thing as "overkill".
There is only "open fire" and "I need to reload".


#6, RE: Battletech Backer Beta
Posted by eriktown on Sep-04-17 at 00:02 AM
In response to message #5
I really appreciate how you can buy PDFs of all the old manuals from that link too! That's convenience!

#7, And Now, a Video
Posted by Gryphon on Sep-09-17 at 02:09 AM
In response to message #0
LAST EDITED ON Sep-10-17 AT 03:25 AM (EDT)
 
In which Lewis (who has never played any Battletech game) and Ben (who has played all the Battletech games) from the Yogscast hang out with Mitch Gitelman and, well, play some Battletech. Some of you may know Lewis and Ben from their Old-Timey X-COM playthroughs, in which they do multiplayer the way we all used to do multiplayer in the early '90s, by sitting at the same game and kibitzing at each other. :)

Their Battletech experience is entertaining, but I'm also finding it valuable, in that Mitch explains a number of the new and (at least to me) not-very-intuitive mechanics in this version of the game, as well as what various bits of the complicated UI mean, in a way that the currently extant documentation* do not.

The new game is not really "tabletop Battletech ported directly to your PC" like I was, if I'm honest, hoping it would be—it's much more complicated—but it's a lot closer than previous non-MechWarrior efforts have been in terms of capturing the way playing the old game felt, IMO.

--G.
* yeah, there isn't any
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#8, RE: And Now, a Video
Posted by drakensis on Sep-10-17 at 02:54 AM
In response to message #7
MegaMek has been unofficially converting tabletop Battletech to the PC, although it's certainly less graphically impressive, for years. Also illegally, which is a thing.

Your link doesn't seem to work, btw.


#9, RE: And Now, a Video
Posted by Gryphon on Sep-10-17 at 03:25 AM
In response to message #8
>Your link doesn't seem to work, btw.

Yeah, the usual dumb DCF link thing at 2 in the morning.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#10, RE: And Now, a Video
Posted by rwpikul on Sep-10-17 at 08:10 AM
In response to message #8
I know there was a mostly¹ rules-faithful implementation for DOS back in the 1990s. It had a top-down, icon-based map and only covered mechs.


1: It also implemented the Stackpole rule, which was only a house rule at the time.