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Topic ID: 65
#0, Adventures in Warshipping: The Second Fleet
Posted by Mephron on Sep-16-15 at 07:41 PM
First one's overflowing the drydock.

--
Geoff Depew - Darth Mephron
Haberdasher to Androids, Dark Lord of Sith Tech Support.
"And Remember! Google is your Friend!!"


#1, RE: Adventures in Warshipping: The Second Fleet
Posted by Berrik on Sep-16-15 at 08:58 PM
In response to message #0
I'm the drydock (because I'm fat)

#2, RE: Adventures in Warshipping: The Second Fleet
Posted by Nova Floresca on Sep-17-15 at 09:26 AM
In response to message #1
Carrying over from the previous topic, MoonEyes said:

>I actually think that torpedoes are the only things where that is relevant, as
>it were. Improved guns usually require higher levels of hull as well, and
>can't be mounted on lower levels, and there is no reason to down-grade from
>better engines and gun control, if you have them.

>Well, you could mount lower guns on a better hull, I suppose, and might have a reason to...ah, well.

There's one ship where going down in guns is definitely a possibility- the Mogami. She can be upgraded to the standard IJN 8" guns, or you can leave her / downgrade her with the stock 6" guns, at which point you have a Japanese Cleveland, and you can start paying US drivers back for the pelting you've been taking for the last 4 tiers.

As a sidenote, I'm now imagining the Cleveland in KanColle, as a snot-nosed kid with a slingshot.
"This is probably a stupid question, but . . ."


#3, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on Sep-17-15 at 12:46 PM
In response to message #2
>Carrying over from the previous topic, MoonEyes said:

>There's one ship where going down in guns is definitely a possibility-
>the Mogami. She can be upgraded to the standard IJN 8" guns, or you
>can leave her / downgrade her with the stock 6" guns, at which point
>you have a Japanese Cleveland, and you can start paying US drivers
>back for the pelting you've been taking for the last 4 tiers.
>
>As a sidenote, I'm now imagining the Cleveland in
>KanColle, as a snot-nosed kid with a slingshot.

>"This is probably a stupid question, but . . ."

Ok...I'll have to take your word for that, as I haven't played much recently, and thus haven't made it to EITHER of those ships.
I assume you're referring to the higher rate of fire of the 6" guns...but, at the same time, the 8" guns almost halve the turret turn rate, from over 50 seconds to 30 seconds even. Now, admittedly, there are commander-skills around that, as well as others that improve the 6"-and-under guns, but...

...!
Gott's Leetle Feesh in Trousers!


#5, RE: Adventures in Warshipping: The Second Fleet
Posted by Nova Floresca on Sep-17-15 at 01:33 PM
In response to message #3
>Ok...I'll have to take your word for that, as I haven't played much
>recently, and thus haven't made it to EITHER of those ships.
>I assume you're referring to the higher rate of fire of the 6"
>guns...but, at the same time, the 8" guns almost halve the turret turn
>rate, from over 50 seconds to 30 seconds even. Now, admittedly, there
>are commander-skills around that, as well as others that improve the
>6"-and-under guns, but...

The crew-skill (well, captain skill, same difference) in question is Expert Marksman (2nd row), which gives a 2.5deg/sec buff to 155mm (6") and below, and 0.7deg/sec for larger guns. In Mogami's case, this brings the 6" down to 30secs, and the 8" to 26.8, both of which are pretty good.
However, there are two other notable skills for 6"-and-smaller guns, one in the 2nd row for 10% better rate of fire, and one in the 4th row for 20% better range.

So, in Mogamin's case at least, it's a pretty legitimate choice between the two guns, though I don't know offhand of any other ship where it's not an automatic "bigger is better". Personally, once I finally get there I'll be configuring her in the 6" setup, simply because it's something new and different than yet another 8"-armed pocket battleship.

"This is probably a stupid question, but . . ."


#8, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on Sep-17-15 at 02:26 PM
In response to message #5
>The crew-skill (well, captain skill, same difference) in question is
>Expert Marksman (2nd row), which gives a 2.5deg/sec buff to 155mm (6")
>and below, and 0.7deg/sec for larger guns. In Mogami's case, this
>brings the 6" down to 30secs, and the 8" to 26.8, both of which are
>pretty good.
>However, there are two other notable skills for 6"-and-smaller guns,
>one in the 2nd row for 10% better rate of fire, and one in the 4th row
>for 20% better range.

That was my guess as to your intentions, as it were, yes. There are a few others I wouldn't mind that on, particularly ships that I can't, actually, get. Sad me, but there it is. 5-6" gun ships are actually quite nice, if you can get a high-end commander on them.
...!
Gott's Leetle Feesh in Trousers!


#13, RE: Adventures in Warshipping: The Second Fleet
Posted by Gryphon on Sep-17-15 at 11:24 PM
In response to message #5
LAST EDITED ON Sep-17-15 AT 11:26 PM (EDT)
 
>So, in Mogamin's case at least, it's a pretty legitimate choice
>between the two guns, though I don't know offhand of any other ship
>where it's not an automatic "bigger is better". Personally, once I
>finally get there I'll be configuring her in the 6" setup, simply
>because it's something new and different than yet another 8"-armed
>pocket battleship.

That's almost certainly an in-game reflection of the fact that the Mogami class were two different ships depending on when you look. They were originally built with that triple-6" armament because of some creative rules lawyering the Japanese did regarding the 1930 London Naval Treaty: Japan wasn't allowed to build new heavy cruisers, so they deliberately undergunned their next cruiser class, lowballed their overall tonnage on the paperwork, skimped a bit on some of the construction materials (that would be a problem, as it turned out), and pretended they were light cruisers. So the Mogami-class ships were designed from day one with the understanding that they would be converted into proper heavy cruisers just as soon as it was no longer diplomatically expedient for Japan to conform to the London Treaty.

That juncture came later in the '30s, at which point the underbuilding problems of the hulls were corrected and the triple 6" turrets replaced with dual-8"ers - and voilà, heavy cruisers. (Quite capable heavy cruisers, as it happened.) Hence the hull upgrade->gun upgrade path for the in-game ship.

So! In much the same way that World of Tanks doesn't model the crippling mechanical unreliability of e.g. the Porsche Tiger (which enables it to be the effective heavy tank it never managed to be in real life), World of Warships doesn't model the stability and reliability problems that Mogamin and her sisters had when they were Fake Light Cruisers - which means they work as Fairly Heavy Light Cruisers in the game, where they never really came into their own until the heavy cruiser conversion in real life. (The fact that WoWS doesn't draw an in-game distinction between light and heavy cruisers, in terms of gameplay, probably helps with that as well.)

They did a similar thing with Ishizuchi, the Tier IV premium Japanese battleship-for-game-purposes. She's fictional, but she's basically a Kongō-class battlecruiser (as opposed to the Tier V Kongō, which reflects the Kongō class after their 1930s conversions into fast battleships).

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#4, Release...
Posted by MoonEyes on Sep-17-15 at 01:23 PM
In response to message #0
Gryphon noted that,

"In fact, the only thing that's likely to change on the 17th, apart from maybe another patch and some new ships appearing in the tech trees, is that they'll take that "BETA WORK IN PROGRESS" watermark off."

Alas, he was entirely right. The only difference is the removal of the watermark. There was a patch, though I can't find any notes for it to see what it contained, and there are no new ships, at all.

So...what separates today from yesterday, Wargaming?

Ah, well.


...!
Gott's Leetle Feesh in Trousers!


#6, RE: Release...
Posted by Gryphon on Sep-17-15 at 02:07 PM
In response to message #4
>Gryphon noted that,
>
>"In fact, the only thing that's likely to change on the 17th, apart
>from maybe another patch and some new ships appearing in the tech
>trees, is that they'll take that "BETA WORK IN PROGRESS" watermark
>off."
>
>Alas, he was entirely right. The only difference is the removal of the
>watermark. There was a patch, though I can't find any notes for it to
>see what it contained, and there are no new ships, at all.

Tirpitz is supposed to drop in the Premium Shop today, or so the release announcement claimed. Might not be appearing in the in-game tech tree, though. I'm out and can't log in to check right now.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#7, RE: Release...
Posted by MoonEyes on Sep-17-15 at 02:23 PM
In response to message #6
>Tirpitz is supposed to drop in the Premium Shop today, or so
>the release announcement claimed. Might not be appearing in the
>in-game tech tree, though. I'm out and can't log in to check right
>now.

Huh. Well, that'd be something, at least, but it hasn't dropped HERE, at least, not yet. Here being EU server at 8:30 CE(S)T. All that's in the list at the shop are the same as before, Atago, Atlanta, Murmansk, Ishizuchi and Aurora.

...!
Gott's Leetle Feesh in Trousers!


#9, RE: Release...
Posted by Gryphon on Sep-17-15 at 03:14 PM
In response to message #7
LAST EDITED ON Sep-17-15 AT 03:15 PM (EDT)
 
>Huh. Well, that'd be something, at least, but it hasn't dropped HERE,
>at least, not yet. Here being EU server at 8:30 CE(S)T. All that's in
>the list at the shop are the same as before, Atago, Atlanta, Murmansk,
>Ishizuchi and Aurora.

She's in the North American shop, I just checked. Two different packages, both with seven days of premium time and 1500 gold (the difference is in how many of the power-up flags you get), 65 or 70 USD.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#10, RE: Release...
Posted by Gryphon on Sep-17-15 at 07:18 PM
In response to message #9
LAST EDITED ON Sep-17-15 AT 07:21 PM (EDT)
 
>She's in the North American shop, I just checked. Two different
>packages, both with seven days of premium time and 1500 gold (the
>difference is in how many of the power-up flags you get), 65 or 70
>USD.

Also, for those of you who may be interested, I just noticed that there's a link to a short survey at the end of the WoWS launch news article, regarding the livestream Wargaming ran for the launch event and Wargaming's livestreams in general. They'll give you 250 gold for the WG game of your choice (World of Tanks, World of Warships, even gods forbid World of Warplanes) just for filling it out, and you don't actually have to have watched the WoWS launch livestream or indeed any WG livestream. It's not a lot of gold, but then, it's not a lot of effort either.

Also also, it's an x3-XP-for-the-first-win-of-the-day weekend (I believe the usual first-win bonus in WoWS is x1.5? haven't really paid that much attention). That and launching Tirpitz in at least some markets appears to be the extent of the end-of-beta activities.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#11, RE: Release...
Posted by MoonEyes on Sep-17-15 at 10:06 PM
In response to message #10
LAST EDITED ON Sep-17-15 AT 10:07 PM (EDT)
 
>>She's in the North American shop, I just checked. Two different
>>packages, both with seven days of premium time and 1500 gold (the
>>difference is in how many of the power-up flags you get), 65 or 70
>>USD.

Well, typical. Can't understand why Wargaming can't 'even' things between the various servers. They do this in WoT as well, as I understand it. Ah, well.

>Also, for those of you who may be interested, I just noticed that
>there's a link to a short survey at the end of
>the WoWS launch news article, regarding the livestream Wargaming ran for
>the launch event and Wargaming's livestreams in general.

Thanks for tip! As noted, it wasn't much but it all of 2 minutes. Good opportunity to fill out the coffers, as it were.

>Also also, it's an x3-XP-for-the-first-win-of-the-day weekend (I
>believe the usual first-win bonus in WoWS is x1.5? haven't really paid
>that much attention). That and launching Tirpitz in at least
>some markets appears to be the extent of the end-of-beta activities.

It is, and yes, 1.5 is the normal. And, you know, it's a nice thing...but, there have been 3x occations during the beta too, so it isn't as if it's something special for the end of. I mean, it's nice to HAVE, and I'd rather have it than not...but it isn't anything that hasn't happened before. Hope we'll get the Tirpitz soon, at least that'll be something that's different, although I suspect everyone will get her and there will be a bit of a glut in games, at the start.

...!
Gott's Leetle Feesh in Trousers!


#12, RE: Release...
Posted by Gryphon on Sep-17-15 at 10:17 PM
In response to message #11
LAST EDITED ON Sep-17-15 AT 10:21 PM (EDT)
 
>Well, typical. Can't understand why Wargaming can't 'even' things
>between the various servers. They do this in WoT as well, as I
>understand it. Ah, well.

It's true, although I think in World of Tanks the North American server tends to get things rolled out third, after .ru and the EU but before Southeast Asia. Maybe they're expecting North America rather than Europe to be their core market for Warships, I dunno. There's probably a rationale happening somewhere in there. I'm not saying it's a good one, but there probably is one.

That said, it just occurred to me that they previewed Tirpitz on the EU server for Gamescom Germany, so maybe rolling her out first on the NA server is somebody's idea of evening it up. I'd be surprised if it was more than a few days before she's available everywhere, either way. I mean, it's money they're not making. Wargaming isn't known for missing out on that for long. :)

>Hope we'll get the Tirpitz soon, at least
>that'll be something that's different, although I suspect everyone
>will get her and there will be a bit of a glut in games, at the start.

Well, she's Tier VIII, so if it gets to be too much of an issue there's always withdrawing to the lower tiers for a bit until the shiny wears off.

(For my part, I'm nowhere near reaching Tier VIII on my own actual merits, so in order to avoid being the World of Warships equivalent of That Guy in the Löwe*, I'm not actually playing my high-tier premiums, even though I've bought a couple. It doesn't actually bother me, I just collect these things. I've got like four ships in Elite Dangerous even though you can only use one, because storing the others doesn't cost anything. :)

--G.
*For those who don't know, the Panzer VII Löwe is a popular Tier VIII premium German heavy tank in World of Tanks, and (perhaps unfairly) notorious as the ride of choice for players who suck at the game, but didn't have the patience to fail their way to the high tiers honestly.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#14, RE: Release...
Posted by MoonEyes on Sep-18-15 at 07:53 AM
In response to message #12
>It's true, although I think in World of Tanks the North
>American server tends to get things rolled out third, after .ru and
>the EU but before Southeast Asia. Maybe they're expecting North
>America rather than Europe to be their core market for
>Warships, I dunno. There's probably a rationale happening
>somewhere in there. I'm not saying it's a good one, but there
>probably is one.

Yeah, well...I guess you're right, as such, I mean I don't think they roll a die and say, "Welp, EU got the short stick this time." but it's still annoying.

>(For my part, I'm nowhere near reaching Tier VIII on my own actual
>merits, so in order to avoid being the World of Warships
>equivalent of That Guy in the Löwe*, I'm not actually playing my
>high-tier premiums, even though I've bought a couple. It doesn't
>actually bother me, I just collect these things. I've got like four
>ships in Elite Dangerous even though you can only use one,
>because storing the others doesn't cost anything. :)

Eh, well, I might get it(though I DID just combine getting another game with a tip from Jingles, and bought Bloodbowl 2 from Paladin games...see how that all works out...), but even if I do, I'm not PLAYING it until I feel I can easily handle a ship LIKE that...which would, probably, be at around...well, Tier VIII anyway...and I'm not there yet.
Wish, oh WISH I could've gotten the Warspite. Suspect I'll just junk all my ships when the Brits and Germans come along, and, more or less, start over.

Be interesting to see what ELSE Wargaming thinks up, too. There are a few other navies, after all, beyond Brit/US/Russia/Germany/Japan. I'd LOVE to see the Richelieu, for instance...two forward QUAD 15" turrets...there's a weird arrangement.
The italian Littorios were fairly modern and capable. The Dutch had a, small ,navy, and a well modern one, and did have a battlecruiser in the design stages, something that Wargaming isn't adverse to as WoT shows.
And then, of course, there is Sweden which, while neutral, had a fairly respectable fleet. Not something that could've stood up to a dedicated effort, perhaps, but enough to make any of the other players consider if it was worth it. A sort of 'everything that isn't the first five' collection, perhaps? As well as various premium, of course.

...!
Gott's Leetle Feesh in Trousers!


#17, RE: Release...
Posted by Gryphon on Sep-21-15 at 05:29 PM
In response to message #14
LAST EDITED ON Sep-21-15 AT 05:32 PM (EDT)
 
>>It's true, although I think in World of Tanks the North
>>American server tends to get things rolled out third, after .ru and
>>the EU but before Southeast Asia. Maybe they're expecting North
>>America rather than Europe to be their core market for
>>Warships, I dunno. There's probably a rationale happening
>>somewhere in there. I'm not saying it's a good one, but there
>>probably is one.
>
>Yeah, well...I guess you're right, as such, I mean I don't think they
>roll a die and say, "Welp, EU got the short stick this time." but it's
>still annoying.
>
>>(For my part, I'm nowhere near reaching Tier VIII on my own actual
>>merits, so in order to avoid being the World of Warships
>>equivalent of That Guy in the Löwe*, I'm not actually playing my
>>high-tier premiums, even though I've bought a couple. It doesn't
>>actually bother me, I just collect these things. I've got like four
>>ships in Elite Dangerous even though you can only use one,
>>because storing the others doesn't cost anything. :)
>
>Eh, well, I might get it(though I DID just combine getting another
>game with a tip from Jingles, and bought Bloodbowl 2 from Paladin
>games...see how that all works out...), but even if I do, I'm not
>PLAYING it until I feel I can easily handle a ship LIKE that...which
>would, probably, be at around...well, Tier VIII anyway...and I'm not
>there yet.
>Wish, oh WISH I could've gotten the Warspite. Suspect I'll just junk
>all my ships when the Brits and Germans come along, and, more or less,
>start over.
>
>Be interesting to see what ELSE Wargaming thinks up, too. There are a
>few other navies, after all, beyond Brit/US/Russia/Germany/Japan.
(examples)
>A sort of 'everything that isn't the
>first five' collection, perhaps? As well as various premium, of
>course.

Something War Thunder does to this effect is to tuck vehicles belonging to countries that don't have their own tech trees into the trees of countries they were allied with. For instance, the French Dewoitine D.520 fighter (ca. 1940) is a premium aircraft in the British tech tree, and the German tech tree contains a number of Italian fighters, such as the MC 202 Folgore. Meanwhile, over in World of Tanks, British tanks first made their appearance as Lend-Lease premiums in the Soviet tech tree, long before the UK had one of its own.

As such, a case could be made that there's both industry precedent and Wargaming precedent for including Italian ships like Littorio and Libeccio in the German tree in World of Warships, and the Dutch (for example) with the British. (It'd be a coin toss where to put the French Navy. I'd put them with Germany, since Fleet Admiral Darlan was such a prominent Vichy collaborator, but I suspect that would rustle more than a few French jimmies. :)

As a tangential aside to this, I've seen a fair amount of bitching from people who a) don't understand that there is no actual difference between open beta and release for a free-to-play online game and b) insist that World of Warships was "not ready" to be released because it only has full tech trees for the USN and IJN. Some of this might be hangover from the disappointment surrounding World of Warplanes, which rather hilariously dropped without the RAF in it, but... well, I can understand why they did it. Apart from its submarine forces (and submarines aren't in the game), the Kriegsmarine's actual contribution to WWII was negligible - the sinkings of the Bismarck, Tirpitz, and Graf Spee were extremely high-profile, but strategically they were just not that significant. The Soviet Navy was even less of a factor, except in coastal waters, and despite all those islands on the maps, World of Warships is pretty obviously not about littoral combat. :)

The only one of the three "omitted" tech trees I've seen most of the kvetching about that I think really could make a case for earlier inclusion is the Royal Navy, and I expect them to get more love as the game's lifetime goes on. But the simple fact of the matter is that when most laypeople think of warships in World War II, the first thing they think of is the US vs. Japan in the Pacific, and if development resource constraints meant that only two fully fleshed tech trees could be in place by the time the game had to go live, well... it had to be those two. Otherwise it would have been as ridiculous as World of Warplanes dropping with only the Luftwaffe and the Red Air Force - because let's face it, Soviet airpower wasn't what won the Eastern Front.

But, hey, Belarussian company. We're just lucky they only put four Soviet premiums in World of Warships before beta ended. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#15, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on Sep-21-15 at 04:44 PM
In response to message #0
Seems one of the updates from the beginning of the previous thread to about now killed the ability to watch older replays. Miserable and annoying, as I was pondering making a play-by-play of my, so far, best game. Hopefully, they can fix that, somehow.

...!
Gott's Leetle Feesh in Trousers!


#16, RE: Adventures in Warshipping: The Second Fleet
Posted by Gryphon on Sep-21-15 at 05:04 PM
In response to message #15
>Seems one of the updates from the beginning of the previous thread to
>about now killed the ability to watch older replays. Miserable and
>annoying, as I was pondering making a play-by-play of my, so far, best
>game. Hopefully, they can fix that, somehow.

That appears, unfortunately, to be a Standard Wargaming Thing. Jingles has mentioned in a number of his World of Tanks videos that, in order to be able to watch/capture replays from older versions of the game, he has to maintain what amounts to a live archive of out-of-date clients - i.e., patch 8.5 replays only play on the 8.5 client, and so forth.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#18, RE: Adventures in Warshipping: The Second Fleet
Posted by drakensis on Sep-24-15 at 03:44 AM
In response to message #0
Another happy battle to report, this time an experience of using the Nicholas (tier V USN DD) on the Straits.

There I was pootling around the middle of the map and what should I see but every red aircraft on the board all zooming eastwards into that cluster of islands. Now that's the enemy side of the board and while it could have been some complex decoy, let's face it, it wasn't likely. What was _much_ more likely was that the other team had hidden one or both of their carriers among the islands.

Oh, and an enemy BB was nosing it's way in there from the south too. So that's strongly indicating that all the xmas gifts in the world are in a confined area they can't manuver freely in.

Therefore I zoom down too hook around the southern end of the island to get behind the battleship. There's an enemy Omaha coming but maybe I can get there before it arrives. It's worth the risk.

As it happens I can't get there before I get spotted but I spread some torps from my starboard launchers and hope it'll stop to avoid them - it's not in range yet but since it's heading closer it should enter range before the torps run out of it.

Turn around to look for the BB. Not in sight yet. Turn back.

...

The Omaha is sailing along _right_ next to me, off to my right. And there's a spread of torpedos coming in at me. Also from the right.

I don't think I've ever been that close to a hostile CA in a DD before. We exchange shots. And then torpedos that would have otherwise have struck me struck the Omaha and sunk him. I'm not sure who launched the torps but I strongly suspect that he just got team-killed and inadvertently saved me into the bargain. If so, their channel must have been interesting after that.

Turn back left. Oh, there's the BB. Hello, here are my port torpedos. One salvo, two salvos and I'm behind a little island, turning left to enter the islands. The merry chime of 'you have sunk a ship' sounds. Well that's nice and there are both carriers, steaming north as fast as they can to get away from the nasty DD that just popped up. There's a red St Louis at the north end of the islands so if they can get behind it I'm going to be stymied.

I give chase, twisting around to bring the starboard torps to bear once they reload.

There's a good reason I try not to nestle carriers into areas surrounded by islands. From the top-down view, Carriers don't steer very well IMHO.

I suspect that the Mighty Jingles would agree that the best thing in life, more so than big dumb battleship drivers who don't turn, is a carrier that rams an island. I actually had my port torps ready due to having to dodge through bombers trying to protect the carriers. So the rearmost carrier met some torpedos and I finished it with a quick HE salvo.

And then the remaining carrier _also_ hits an island. Well that's just special. He gets a reward of all six torps heading for his side in a tight pair of salvos while I finally enter the St Louis' range with predictable results - I die and then get another ship kill paired with a flesh wounds award and a devestating shot award.

This netted me over 1800xp over all, and since it reduced the match to 7 on 4 we also won for another 50% xp.

And the morale of this story is: that cluster of islands is not a safe place to hide carriers. So please keep doing it...


#19, RE: Adventures in Warshipping: The Second Fleet
Posted by Nathan on Sep-24-15 at 09:48 PM
In response to message #18
Well, I suppose driving a ship that's effectively incapable of both steering and targeting thanks to how slowly its turrets turn, and is the most sluggish thing around, and whose HP totals make it the most valuable XP-generating prize around, does count as 'stupid'.

-----

"V, did you do something foolish?"

"Yes, and it was glorious."


#20, RE: Adventures in Warshipping: The Second Fleet
Posted by drakensis on Sep-25-15 at 05:26 AM
In response to message #19
Being fair, there are BB drivers who aren't dumb and don't sail in straight lines. I try to be such a BB driver when I'm in a BB.

Taking a BB into dense islands where the slow turning of the ship and the turrets is most problematic... not the best tactical decision.


#21, Reflections at Day's End
Posted by Gryphon on Sep-28-15 at 07:44 PM
In response to message #0
Gosh, I'd like to have gotten a match on a map other than Islands today.

Except Ocean. I would take yet another Islands match over Ocean. Ocean is the only example I can come up with of a multiplayer battle game map that I'm pretty sure is an actual joke on the developers' part. (As opposed to, say, Mittengard in World of Tanks, which is a joke in the "Coronation, Starscream? This is bad comedy" sense.)

Anyway, today has been one of the tiresome ones. They've been wins, but not ones I had much part in, for one reason or another.* Still, I've had time to play back-to-back matches today, which is a thing that hasn't happened in a while. I haven't played much at all for the last, gosh, month or so. I've got more games than I have time to play, particularly if I'm going to attempt to do anything else that day.

--G.
*Not all of these reasons have been my own scrubbitude. For instance, I submit that I couldn't have done much about the guy who decided to test his new Sampson's torpedo launchers in the spawn area.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#22, RE: Reflections at Day's End
Posted by MoonEyes on Sep-29-15 at 06:24 AM
In response to message #21
LAST EDITED ON Sep-29-15 AT 06:26 AM (EDT)
 
>I've got more games than I have time to play, particularly if I'm going to
>attempt to do anything else that day.

OH, I know this so well. I'm at...seven? At the moment, and jumping back and forth, never able to settle at one and FINISH it. Although, one of those IS a 'never-end' 20-minutes-at-a-time, so...six, then.

>Not all of these reasons have been my own scrubbitude.
>For instance, I submit that I couldn't have done much about the guy
>who decided to test his new Sampson's torpedo launchers in the
>spawn area.

Probably not...although, if it had been me, I would have been awfully tempted to find him and rearrange his kneecaps with a ball-peen hammer. Wouldn't have helped THAT game, but it might improve possibly FUTURE games.

...!
Gott's Leetle Feesh in Trousers!


#23, RE: Adventures in Warshipping: The Second Fleet
Posted by Verbena on Oct-02-15 at 00:04 AM
In response to message #0
Okay. Mods.

Can anyone recommend a -good- KanColle or Arpeggio mod for WoWS? There's several I've seen so far but comments are all over the place; I can't tell what's actually good.


------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


#24, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on May-12-16 at 12:41 PM
In response to message #0
Well, for various reasons, I got back into WoWs again.
And so, I thought I'd look at the, previously mentioned, Mogami with the 6" guns...and found that, no luck sunshine. The Basic Firing Training ability on your captain has been downgraded to only count in 139mm/5.5inch or less.
Which honestly sucks, and really DOES make it no use to keep smaller guns on an upgraded hull.

That said, is there anyone around here that still plays this?


...!
Gott's Leetle Feesh in Trousers!


#25, RE: Adventures in Warshipping: The Second Fleet
Posted by Verbena on May-12-16 at 12:51 PM
In response to message #24
I stick my nose in on rare occasions, but not that often...I admit when I saw the amount of grinding I'd need to get the Arpeggio skins I gave up, and didn't have the heart to go back on a regular basis. That said, I'm still interested in the topic and I've been keeping up with Mighty Jingles' commentaries, his insight into the game is almost why I looked into it in the first place.

------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


#26, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on May-12-16 at 01:34 PM
In response to message #25
That is one of the reasons I got back into it.

As an aside...well, Jingles get on the case of moronic BB drivers, and probably rightly so, lastly just the other day when a Fletcher sank things left and right. However, today? I fired a spread of 'fish' at a BB-driver, about 5 or so klicks away. He, knowing full well that I was there, was already turning, so, no luck there, mores the pity.

The DESTROYER-driver next to him, on the other hand, about the same range? Not so much. Sailed right into one of them, boom, First Blood and Devastating strike. Now, a battleship is big, lumbering and slow to turn. A destroyer? Is slick, fast and agile. And I was FULLY visible, at that range. So, what do one say about THAT amazing move?

12 torpedos fired. 3 hit. And from those three? 2 sunk ships. One Wickes and one Kawachi. Sometimes, I really wonder.

...!
Gott's Leetle Feesh in Trousers!


#28, RE: Adventures in Warshipping: The Second Fleet
Posted by Verbena on May-12-16 at 05:43 PM
In response to message #26
Well, I'm playing some right now. =) We'll see how things go.

------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


#27, RE: Adventures in Warshipping: The Second Fleet
Posted by Gryphon on May-12-16 at 03:02 PM
In response to message #24
>That said, is there anyone around here that still plays this?

I really like World of Warships. I think it's a great game that the online gamingscape needed.

But, I suck at it, don't have enough time to devote to getting decent, and don't have the patience for the grind. So no, I'm not playing it much any more.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#29, RE: Adventures in Warshipping: The Second Fleet
Posted by drakensis on May-13-16 at 03:48 AM
In response to message #24
I'm still playing it. Not particularly pushing up the tiers, 6 and 7 is probably as high as I'll get without a lot of slow grinding given I'm not really very good.

But it remains fun. I took out some low tier spam cruisers yesterday and had some entertaining matches. Bogatyr, St Louis, Emden. That sort of thing.


#30, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on May-13-16 at 06:23 PM
In response to message #29
Oooh, I want an Emden, just for the history. Same with the Warspite and Tirpitz, really. And when the Brit line pops up, I'll be ever so in need of a Campbelltown, again for that history, even though it isn't a combat record she's famous for.

...!
Gott's Leetle Feesh in Trousers!


#31, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on Jun-05-16 at 06:20 AM
In response to message #30
LAST EDITED ON Jun-05-16 AT 09:33 AM (EDT)
 
(self-reply HOORAY, but...)

And, I got myself some White Swan of the East today! Happy me!
And beyond that? Well, there's a Warspite, a Campbeltown, and an Atlanta, all just waiting for me in the shop, at VERY affordable prices, and I AM somewhat tempted by the Saipan. First Premium carrier.
None was nicer than the Emden, though. Premium, VERY historical ship at less than 8 Euro. Thank you! And, as you might guess from that, all of these are in the Euro shop. Though, I DID see the 'British Tag Team' of Warspite, Campbeltown and a bunch of extra, in the US shop.
Speaking of the US ship-shop, something that I noted and wondered about...the Grom-class destroyer ORP Błyskawica was in it...and that leads me to wonder...is there a Polish or Other tech tree on the US servers? Or does it fall under one of the big ones already there? Anyone know? Just curiosity, but...

...!
Gott's Leetle Feesh in Trousers!


#32, RE: Adventures in Warshipping: The Second Fleet
Posted by Malkarris on Jun-05-16 at 04:12 PM
In response to message #31
There's a Poland ship line with JUST the Blyskawica in it.

#33, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on Jan-08-18 at 09:12 AM
In response to message #0
COMPLETELY random, but I have come to the conclusion that I urgently need to play more WoWs, because I only have the two ships at Tiers Vi-VII, an Atlanta and a Warspite. And I have been in no less than 3 Rita/Jingles streams over the past two weeks, playing in subscriber-divisions on Twitch and had a BLAST.

That is all. Well, other than generally wondering if anyone STILL plays? :)

...!
Stoke Mandeville, Esq & The Victorian Ballsmiths
"Nobody Want Verdigris-Covered Balls!"


#34, RE: Adventures in Warshipping: The Second Fleet
Posted by drakensis on Jan-09-18 at 02:39 AM
In response to message #33
I did some grinding recently, finally getting the New Orleans and Colorado.

The PvE missions are certainly good for grinding although I wasn't in any livestreams.

Well done on helping Jingles getting his Missouri!


#35, RE: Adventures in Warshipping: The Second Fleet
Posted by MoonEyes on Jan-14-18 at 07:01 AM
In response to message #34
It was FUN. Of course, I am entirely shit, but hey, I didn't ENTIRELY suck ALL the time. Just most of it.


...!
Stoke Mandeville, Esq & The Victorian Ballsmiths
"Nobody Want Verdigris-Covered Balls!"