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Forum Name: Games
Topic ID: 74
#0, Overwatch
Posted by Gryphon on May-29-16 at 00:11 AM
So... I'm not a Blizzard diehard (in fact, I don't think I've ever played one of their games before) and I have a long-established track record of not enjoying multiplayer-deathmatch-only FPS games.

And yet, the supporting materials made the Overwatch premise and presentation look so appealing that I bought a copy anyway. So that's some effective marketing, well done, Blizzard.

I've played the tutorial and suspect I'll be rubbish at the game, but I may be attempting it sometime soon anyway. I'd be interested in hearing others' opinions of the actual live experience, if anybody out there is playing it. What the community is like and that. (Early days yet, I understand, but it probably has the beginnings of a vibe by now.)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#1, RE: Overwatch
Posted by Verbena on May-29-16 at 00:21 AM
In response to message #0
I do have Overwatch myself. I'm not big into anything pvp related (I get mad far too easily) but I've found playing against bots can be exciting without being too crazy, and easy mode is fine. (Even if you're not planning on staying on easy for long it's a good place to get used to new heroes.) I work nights, but if you'd like to play some low impact Overwatch with someone who won't judge and doesn't mind answering questions, send a whisper to Sahaquiel#1999 and we can group up. Others on here might be interested too. =)

------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


#2, RE: Overwatch
Posted by Matrix Dragon on May-29-16 at 01:15 AM
In response to message #0
If nothing else, there's always the 'kill the bots' mode that I indulge in a lot. But damn, is it a beautiful game, and I'm loving some of the characters. I'm getting a lot more enjoyment out of Mercy and such than I was expecting.

Matrix Dragon, J. Random Nutter


#3, RE: Overwatch
Posted by Gryphon on May-29-16 at 01:41 AM
In response to message #2
LAST EDITED ON May-29-16 AT 02:49 AM (EDT)
 
>But damn, is it a beautiful game

I know, right? I wish Borderlands had Overwatch's art style. Not that the art style in Borderlands is bad, but Overwatch does the same kind of thing that much better. Possibly not an entirely fair comparison given the time distance between the two, but I'm not talking about just the graphics quality, so I think there's some basis.

Also, the premise/backstory of Overwatch all but cries out for a single-player/co-op story mode, à la Borderlands, to the point where it seems weird that it doesn't have one. It's much less a flimsy excuse for team battles than, say, Team Fortress 2's. Perhaps they'll add one someday. That would be nice.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#15, RE: Overwatch
Posted by SmkViper on May-31-16 at 02:06 PM
In response to message #3
The prevailing rumor (which I personally think has some credence behind it) is that Overwatch used to be "Titan" - the next big MMO that Blizzard was working on before they scrapped it.

In other words, they already had the world-building done, scrapped the game they were going to make, and instead made a team-based shooter set in the same universe, likely with the same main characters.

On the upside, it means the game and characters end up with a lot of "history" that you can feel while playing. On the downside it means the game makes absolutely no sense at all. Though I suppose a cloning machine and lots of drugs could account for it.


#16, RE: Overwatch
Posted by Gryphon on May-31-16 at 02:52 PM
In response to message #15
>The prevailing rumor (which I personally think has some credence
>behind it) is that Overwatch used to be "Titan" - the next big MMO
>that Blizzard was working on before they scrapped it.

Aw, maaan. That could have been the successor to City of Heroes we never got.

>On the upside, it means the game and characters end up with a lot of
>"history" that you can feel while playing. On the downside it means
>the game makes absolutely no sense at all. Though I suppose a cloning
>machine and lots of drugs could account for it.

To be fair, that's a drawback that every {team/role-based multiplayer brawl game where the roles are specific characters} ever made has had. Team Fortress 2 is the obvious example—those guys are treated as unique characters in the supporting materials, but there are hordes of duplicates in any given game, and they're all the same on both sides—but the Return to Castle Wolfenstein multiplayer was the same way, and so on.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#4, RE: Overwatch
Posted by Terminus Est on May-29-16 at 03:48 AM
In response to message #0
I have friends who swear by this game, but I will likely never play for a handful of reasons that boil down to 'My twitch reflexes suck and my vision sucks even more.'

Of course, my poor laptop would murder me if I tried to run it, so there's that too.


#5, RE: Overwatch
Posted by Mercutio on May-29-16 at 06:25 PM
In response to message #0
If you learn how to kill Bastion and Torbjorn without yourself dying, it doesn't matter how rubbish you are at any other aspects of the game, people will love you. :)

More seriously, those two and Pharah are really good for starters. Bastion's entire schtick is planting himself in one place and simply aiming and firing, which gives you a chance to figure out the pace of the game without actually being required to jump around and use the terrain. Torbjorn's big thing is placing turrets, which is substantially kinda the same thing, plus he has a shotgun.

Pharah can fly(ish) and has a rocket launcher. That gives you an "oh fuck oh fuck oh geez GOODBYE I AM LEAVING NOW" button to push if things get nuts, and doesn't actually require you to have amazing aim in order to have a good chance of murdering someone. Her ultimate is also AOE, which, again, means you don't need amazing skills in order to rack up a few Play of the Game headlines: you just point yourself at a crowded courtyard and hit your button.

Mercy is also a decent choice if you want to stand back a little and not get stuck in. Her healing skills don't require you to be right on the front lines. She often has a pretty big target on her head, because she's Mercy and has a tendency to do shit like "Ha ha, you thought you killed Genji and Reaper, that's adorable," but your team will, if they're at all competent, move heaven and earth to defend you, and people tend to really fixate on Mercy. I've seen more than one idiot get his damn head shot off because Mercy disengaged and ducked inside a building, and their foe ran right past McCree or Tracer or someone in their lust to kill the healer.

If you're bad at aiming but good at reading game flow, Mei is a good choice. She has a very, very high skill cap, but using her ice walls properly can damn near win a match single-handedly.

Do not start with Tracer. Tracer's power and moveset depend on you being able to keep yourself oriented after repeated teleports and make split-second decisions about when to reverse time. If you don't have superb situational awareness what's going to happen is you'll charge into fights, get in close (because your pistols are short-range) and then Reinhardt caves your head in with his hammer because you got tunnel vision and didn't notice him walk up on your left.

Speaking of whom, Reinhardt is the best starter tank. His powers are easy to use and very, very satisfying when you score a kill with them. If you can get on top of an objective you're pushing, either a capture point or a package, and have a healer in your back pocket, even a good team is going to have a bit of trouble dislodging you. Keep your shield up if you suspect Widowmaker and Hanzo are around; Reinhardt has a big old noggin that sometimes seems to have a bullet magnet in it.

Hanzo is the best sniper in the game from a standpoint of pure damage output and ability to put people on the ground in a single hit. Widowmaker is far easier to use and if you're on a proper team with everybody using their voice chat like they're fucking supposed to her wallhack vision is probably superior, because you can call out things like "Reaper just teleported past you lot" and suchly.

-Merc
Keep Rat


#6, RE: Overwatch
Posted by Nathan on May-29-16 at 07:02 PM
In response to message #5
Lemme put a word in for D.Va.

Not only is she adorable, her Meka is one of the toughest things in the game, which gives you a lot of room for error. She can fly, fairly effectively, and she has a bullet shield ability too.

And, when she's actually firing, the pace of her game slows down to something more like Bastion-Lite, because she has to brace herself and that leaves her clomping around like a geriatric but that's okay, because she has the infinite ammo cheat up.

Really, the only thing I didn't like about her was that her guns are Computer Game Shotguns, so you have to climb right into somebody's face to use them.

Oh, and, for her ultimate - remember that, while your teammates are immune to the explosion, you are not. Therefore, run like a bunny.

-----

The most wonderful thing about BBs
Is BBs are wonderful things
Their sides are made out of iron
Their guns are made out of pain
They're crashy smashy bashy flashy fun-fun-fun-fun-fun
But the most wonderful thing about BBs
Is there is more than one
The~re is more than one!


#9, RE: Overwatch
Posted by Kendra Kirai on May-30-16 at 05:44 AM
In response to message #6
I haven't played, but the drawback of D Va is that OUTSIDE of her mech she's got, I think, the least health of anybody, and her only weapon is her fairly weak pistol. Also, her Mech's guns are effectively shotguns, so you need to get in close to get appreciable damage in.

Buuut, her suit is armor, it has to go before she herself is vulnerable, I think, and she can get it back soon enough, so she seems like a pretty dang good newbie or mid-skill Tank, and her flight ability means she can get in behind enemy lines to harass folks from behind, where they aren't expecting. There's a lot of alternate routes around most maps that can be taken advantage of by flyers, teleporters, and the ninjas. (and particularly clever Meis)


#21, RE: Overwatch
Posted by Sofaspud on Jun-10-16 at 00:25 AM
In response to message #9
>I haven't played, but the drawback of D Va is that OUTSIDE of her mech
>she's got, I think, the least health of anybody, and her only weapon
>is her fairly weak pistol.

This is both accurate and highly misleading. I shall explain!

Her health is indeed low -- I'm not sure if her or Tracer is lowest (not counting shields or other shenaningans), but it certainly doesn't take much to kill her out of her MEKA.

However! She's the second-most-nimble character in the game (behind Tracer), has a ridiculously small hitbox, comparatively speaking, and builds Ultimate like a mofo out of her armor, using her pew-pew pistol...

... which is actually quite possibly one of the most frightening weapons in the game. No lie. It has no drop and no spread and no range limit: if you can see it, you can hit it. It fires faster than it has any right to, and does more damage per pulse than seems credible. So yes, on paper it is a 'weak pistol', but in action? Very much not so much.

In short, D.Va can take you apart up close or at range when she's out of her mech, unless you kill her fastfastfast.


>Buuut, her suit is armor, it has to go before she herself is
>vulnerable, I think, and she can get it back soon enough, so she seems
>like a pretty dang good newbie or mid-skill Tank, and her flight
>ability means she can get in behind enemy lines to harass folks from
>behind, where they aren't expecting.

Also don't forget her rocket charge both does damage and knockback on enemy players. 25 damage straight up (so it can finish off wounded peeps by itself), and the knockback is pretty good too (so you can punt full-health peeps over the edge).

D.Va is probably my favorite character, though stats-wise I'm doing best with Lucio. Mostly because both of them draw a lot of fire, but Lucio can self-heal.

--sofaspud
--


#22, RE: Overwatch
Posted by Peter Eng on Jun-10-16 at 12:12 PM
In response to message #21
>It has no drop and no spread and no
>range limit: if you can see it, you can hit it. It fires faster than
>it has any right to, and does more damage per pulse than seems
>credible. So yes, on paper it is a 'weak pistol', but in action?
>Very much not so much.
>

Just making sure I understand here:

Drop: Accuracy declines due to gravity, can be adjusted for by aiming higher.
Spread: Accuracy declines in general, no help for it.

Is that correct?

Peter Eng
--
Insert humorous comment here.


#23, RE: Overwatch
Posted by Kendra Kirai on Jun-10-16 at 02:08 PM
In response to message #22
That's right, and it's something I forgot about. Her pistol isn't hitscan (that is, the projectiles have travel time and can thus be avoided) but it fires exactly where the crosshairs are pointed, without fail. I wasn't aware of her pistol being stronger than you'd think per shot though, nor her quick-like-a-bunny-ness, though she definitely has what may be the smallest or second smallest hitbox - she's a tiny little thing - which certainly helps her survivability outside her mech. Otherwise one, definitely two, solid shots from Reaper would put her down.

IN her Meka, D.Va has one of the biggest hit boxes of all characters, and unlike Roadhog, who may actually be even bigger, I don't think she can heal herself. Of course, Roadhog can't Jump out of himself and run away, to call down a whole new him and resume battle.

You could probably match her most closely with Winston, in terms of....general features, I suppose when she's in her Meka - they both have boost/limited flight, they're both surprisingly speedy for being so huge, they're both big bullet sponges, and they both have rather short range weapons (though Winston's Tesla gun has an actual 'it will not go past this point' range rather than 'you effectively can't hit past this point because shotgun spread' range)! And both (effectively) receive a full health restore with their Ultimate (though D.Vas is more situational and may require a second use).

At least it's hard to tell quite where to get a headshot on D.Va's Meka is, though by the same token, it also seems to be up front kind of in the middle of the 'torso' so maybe she's a lot easier to peg there in normal combat. She's set up kind of like a Battletech Timber Wolf, or ED-209, rather than your Standard Anime Power Armor (or Hulkbuster suit)


#24, RE: Overwatch
Posted by Mercutio on Jun-10-16 at 02:17 PM
In response to message #23

>At least it's hard to tell quite where to get a headshot on D.Va's
>Meka is,

People have figured this out; it's basically her visor, just about the entire thing and maybe then some.

It's actually probably way too big. If you've ever charged into combat as D.Va and noticed your health suddenly taking a giant nosedive despite the fact that you're a tank (and possibly being healed!) it's because everyone firing at you who is just hitting your enormous visor by pure dumb luck is getting headshot damage.

-Merc
Keep Rat


#10, RE: Overwatch
Posted by Gryphon on May-30-16 at 12:05 PM
In response to message #6
>Not only is she adorable, her Meka is one of the toughest things in
>the game, which gives you a lot of room for error. She can fly, fairly
>effectively, and she has a bullet shield ability too.

I tend to find myself ending up... not where I intended to... when I use D.Va's booster ability. Although not quite as not-where-I-intended-to as when I try to send Tracer... uh... well, anywhere. :)

Also, I would just like to note that the bee-themed recolor skin for her is called "B.Va". Someone at Blizzard either really didn't think that through, or totally did. I can't quite decide which I believe.

>Oh, and, for her ultimate - remember that, while your teammates are
>immune to the explosion, you are not. Therefore, run like a bunny.

"Captain Scarlet is indestructible. You are not. Remember this; do not try to imitate him."

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#13, RE: Overwatch
Posted by SmkViper on May-31-16 at 01:54 PM
In response to message #6
>Oh, and, for her ultimate - remember that, while your teammates are
>immune to the explosion, you are not. Therefore, run like a bunny.

Better yet, boost right before hitting the nuke button and you'll jump out of the mech, enable the self-disctruct, and go flying away from you in the direction you're pointing. Making it much easier to plop down in the middle of a big group and less likely that you'll die.

On the other hand, it's also easy to over-shoot everything and waste it :P


#14, RE: Overwatch
Posted by pjmoyer on May-31-16 at 01:59 PM
In response to message #13
>>Oh, and, for her ultimate - remember that, while your teammates are
>>immune to the explosion, you are not. Therefore, run like a bunny.
>
>Better yet, boost right before hitting the nuke button and you'll jump
>out of the mech, enable the self-disctruct, and go flying away from
>you in the direction you're pointing. Making it much easier to plop
>down in the middle of a big group and less likely that you'll die.
>
>On the other hand, it's also easy to over-shoot everything and waste
>it :P

I saw a nice Play of the Game video where the player did just that. Started off behind a wall grille, launched into the air, ejected -- D.Va landed behind the grille while the mech landed in the middle of the opposing team and detonated.






Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
"Insert Pithy Comment Here"
Fandoms -- Fanart -- Fan Meta Discussions


#7, RE: Overwatch
Posted by BZArcher on May-29-16 at 07:34 PM
In response to message #0
Like many, many others this week I'm also on the Overwatch train, and can be added as BZARCHER#1204 if you're interested in hanging out.

(I, uh, may or may not have been the person who talked the Boss here around on it by showing him all the animated shorts...)


#8, RE: Overwatch
Posted by Gryphon on May-29-16 at 07:45 PM
In response to message #7
>(I, uh, may or may not have been the person who talked the Boss here
>around on it by showing him all the animated shorts...)

You're going to have to share credit with the Yogscast, I'm afraid. :)

(And also my semi-local Best Buy, for actually having it in stock and sparing me the 10-million-year download.)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#11, RE: Overwatch
Posted by discord on May-30-16 at 04:10 PM
In response to message #0
been playing since late closed beta and I still love it, though I have to agree, a campaign mode would've been awesome to go along with the multiplayer aspect. However, from what I've gathered via all the coverage that the game's accrued over the last year or so, Blizzard's going to be covering the backstory of that universe with the animated shorts and the one-shot comics they've been cranking out of late. Its too early yet in the game's life to know what else they'll use.

As for the heroes:

Junkrat is one of my favorites, especially when there's an entrenched Bastion or Torb's turret is giving the team a headache. Bunker buster and nearest Joker-esque character you'll find in the game. (Hell, a couple of his skins are even Jester-themed). Think TF2 Demo-man, but Australian and totally bat-shit insane.

Roadhog's another Aussie, but as a tank I'd say he's one of the hardest to master, after Zarya (IMHO). Sure he can take a lot of damage, has a self-heal, and can isolate and eliminate members of the enemy team. But one-on-one against DPS-type that knows to keep their distance he'll lose. He's a gank-tank, not a front-liner like Reinhardt or D.Va.

Zenyatta's my favorite healer of the Support set; takes some getting used too, but if you need a focused pocket healer, and a capable secondary damage dealer, pick Zen. His Harmony orb heals incredibly fast, but in my mind he shines with his Discord orb (debuff that increases the damage that Zen does to whoever has it), which can help him annihilate tanks.

Soldier:76 is a good mix of offensive power, mobility, and support healing. I'd recommend him for starters that are coming to Overwatch from other class-based shooters. He may not be super fast like Tracer or have to vertical-mobility of Pharah, but but he can be very effective in the right hands.

Mei is - by far - my favorite character in the game. She may have gotten a nerf in the damage department just after launch, but I still love her. She's cute as all get-out (I recognize that I have a severe nerd-girl fetish and I don't give a damn), and such an annoyance to the enemy team I don't care when I die, because I can usually detain two or three of them, forcing them to deal with me instead of pushing the objectives. Sure, some would call me pure evil for utilizing her in matches (lost count of the number of times someone started cussing me out in the match chat), but there's no other character I'd rather use during those clutch moments when we HAVE to stop the opposing team.


#17, RE: Overwatch
Posted by MoonEyes on Jun-01-16 at 06:57 AM
In response to message #11
>Roadhog's another Aussie, but as a tank I'd say he's one of the
>hardest to master, after Zarya (IMHO). Sure he can take a lot of
>damage, has a self-heal, and can isolate and eliminate members of the
>enemy team. But one-on-one against DPS-type that knows to keep their
>distance he'll lose. He's a gank-tank, not a front-liner like
>Reinhardt or D.Va.

And is THOROUGHLY hated by all Bastion-players, since his chain-yank can pull Bastion right out of turret-mode, as well as away from where he was. VERY unpleasant a surprise, the first time that happened.

...!
Gott's Leetle Feesh in Trousers!


#12, RE: Overwatch
Posted by Arashi on May-31-16 at 01:51 PM
In response to message #0
I'm in a very similar boat as Gryphon. I pretty much hate any PvP with a burning passion, FPS' are pretty low on the desired end as well for the dual hit of twitch-reaction requirements and (generally) a distinct lack of any coherent story.

However, the cinematic trailer, the animated shorts and the graphics make for a beautiful game that I would be thrilled to know more about. Just as several of the youtube reaction videos say, an Overwatch movie and/or serial show would be amazing.

But the final 'nail' in the coffin is that the game proper has no story mode/campaign at all. So unless there's a drastic change, the closest I'm going to get on this one are the marketing 'buy me' temptations released.


#18, RE: Overwatch
Posted by The Traitor on Jun-06-16 at 11:09 AM
In response to message #0
Here's a pretty interesting video on how to git gud at Genji by studying the exploits of real-world ninja. Well, I thought it was neat anyway, YMMV. =]

---
"She's old, she's lame, she's barren too, // "She's not worth feed or hay, // "But I'll give her this," - he blew smoke at me - // "She was something in her day." -- Garnet Rogers, Small Victory

FiMFiction.net: we might accept blatant porn involving the cast of My Little Pony but as God is my witness we have standards.


#19, RE: Overwatch
Posted by Sofaspud on Jun-09-16 at 09:46 PM
In response to message #0
Days late and always dollars short, but for what it's worth:

Hi, my name is Sofaspud#1445 and I play Overwatch.

Joking aside, I'm having a blast and speaking as someone who does play a lot of online FPS games, this one is really well designed and easy to get in to. Skill can (will!) make a difference, but the skill curve is not such that you might as well not bother vs. the caffiene-fueled rabid 13-year-old screaming into his mic. You can actually kick his butt, or at the very least help your team kick his teams butt, which is easily just as satisfying. :D

(And it's really easy to mute those players and avoid them in the future! Yay!)

--sofaspud
--


#20, RE: Overwatch
Posted by Bad Moon on Jun-09-16 at 10:03 PM
In response to message #19
LAST EDITED ON Jun-09-16 AT 10:05 PM (EDT)
 
If anyone want heals from my Swiss Ms Valkyrie or help me push the card while I sit there with a force field, or sigh when I flub a ice wall, hit me up at Rinaldo#1215

------
Oh God, it was me. I was the grognard all along.


#25, RE: Overwatch
Posted by Bad Moon on Jul-02-16 at 00:21 AM
In response to message #0
Zarya is awesome but I feel bad playing her because she's a robo racist.

Why you gotta say that shit, Z, I just want to be a strong lady who lifts things and bubbles people :(

------
Oh God, it was me. I was the grognard all along.


#26, RE: Overwatch
Posted by Mercutio on Jul-13-16 at 11:53 AM
In response to message #0
So, new hero. That was really quick. Apparently Pharah's mom is a sniper who heals people.

That's maybe the most Overwatch thing ever, at least until the next Overwatch thing.

-Merc
Keep Rat


#27, RE: Overwatch
Posted by pjmoyer on Aug-02-16 at 11:25 AM
In response to message #0
So, it looks like the Overwatch team is going to the Olympics ^H^H^H^H^H^H^H^H^H "Summer Games":

http://i3.kym-cdn.com/photos/images/original/001/154/253/f03.png?x






Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
"Insert Pithy Comment Here"
Fandoms -- Fanart -- Fan Meta Discussions


#28, RE: Overwatch
Posted by Kendra Kirai on Aug-02-16 at 01:41 PM
In response to message #27
Uh oh, Mei isn't chubby. There's gonna be riots.

...I'm honestly wondering if I should get my pitchfork, too.


#29, RE: Overwatch
Posted by Gryphon on Aug-02-16 at 02:21 PM
In response to message #27
[shuttlecock joke redacted]

Also, I'm no expert, but I suspect being undead, being a robot or cyborg, being a gorilla, being some kind of radioactive Road Warrior mutant, and being unstuck in time are all illegal performance-enhancing conditions. :)

And I totally wouldn't want to fence against Genji. I'm reasonably sure he'd be disqualified for busting out the Sword of the Dragon God, but I'd be too dead to appreciate it...

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


#30, RE: Overwatch
Posted by pjmoyer on Aug-02-16 at 04:11 PM
In response to message #27
>So, it looks like the Overwatch team is going to the Olympics
>^H^H^H^H^H^H^H^H^H "Summer Games":
>
>http://i3.kym-cdn.com/photos/images/original/001/154/253/f03.png?x

Updated with further details : https://www.youtube.com/watch?v=qpcOD9tJM4k

https://playoverwatch.com/en-us/blog/20216482

--- Philip






Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
While it looks neat, Lucioball will never replace Grifball in my heart...
Fandoms -- Fanart -- Fan Meta Discussions


#31, RE: Overwatch
Posted by SmkViper on Aug-12-16 at 08:55 AM
In response to message #0
LAST EDITED ON Aug-12-16 AT 08:57 AM (EDT)
 
So after a while I think I've finally nailed what has been causing me so much frustration with this game.

It's the progression and 'loot' system (I say 'loot' in quotes because it's not loot, it's glorified gambling).

Maybe this is just me being an old person now, but that progression bar at the end of matches sucks the joy out of them. If I lose, I can only think of how much farther the bar would have gone if I had won - and if I win I don't care because I'm still really far away from my next 'loot' box.

This ends up translating to mid-match rage, taking losses or screwups by myself or my team more hard, just because I know it'll then take longer to get the next damn skinner box.

And yet the 'loot' boxes are borderline insulting. Not only is the 'loot' heavily skewed towards icons, sprays, and voice clips (admittedly, those are the easiest to create) but they'll give you duplicates and only refund a minuscule fraction of the 'purchase' price to you in gold. Like I was selling them to a trash vendor in WoW or something.

These 'summer games' have made it even worse. Because they've added cosmetics that you cannot buy with gold, and then stuffed them all in special 'loot' boxes that drop one, maybe two of the unique items at most. So if you want a particular item? Well, good luck.

Bah... I dunno. I know these 'loot' boxes probably make Blizzard a huge pile of money. But all I can do is pine wistfully for the days of Unreal Tournament and Quake when you played a game because it was fun, not to get levels or unlocks or shiny flame skins.

If you're able to play the game without the progression bar and 'loot' system bothering you, then more power to you and I wish I was in your shoes :)


#32, RE: Overwatch
Posted by Matrix Dragon on May-07-17 at 05:32 AM
In response to message #0
The latest skin, which you get via Heroes of the Storm (Which can be a pain if you don't enjoy that game, I admit), has D.Va as a police officer. I can imagine so many places in UF and such where MEKA as traffic police makes far, far too much sense.

Matrix Dragon, J. Random Nutter


#33, RE: Overwatch
Posted by The Traitor on May-13-17 at 05:22 PM
In response to message #32
Dude. Dude. Officer D.Va + rookiecop!Orisa. You know it makes sense. You do.

---
"She's old, she's lame, she's barren too, // "She's not worth feed or hay, // "But I'll give her this," - he blew smoke at me - // "She was something in her day." -- Garnet Rogers, Small Victory

FiMFiction.net: we might accept blatant porn involving the cast of My Little Pony but as God is my witness we have standards.

Orisa should join UF simply to be part of the UFVerse's Precious Robot Cinnamon Rolls Club


#34, RE: Overwatch
Posted by Peter Eng on May-14-17 at 11:32 AM
In response to message #33
Better than my first thought - D.Va and Roadhog in a remake of 48 Hrs.

Peter Eng
--
Insert humorous comment here.


#35, RE: Overwatch
Posted by Star Ranger4 on May-17-17 at 11:11 AM
In response to message #34
>Better than my first thought - D.Va and Roadhog in a remake of 48
>Hrs.

>
*spittake*

Monitor Medic!!!!


#37, RE: Overwatch
Posted by Gryphon on May-17-17 at 12:47 PM
In response to message #34
>Better than my first thought - D.Va and Roadhog in a remake of 48
>Hrs.

... rather that than 9½ Weeks.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
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Ceterum censeo Carthaginem esse delendam.


#36, RE: Overwatch
Posted by pjmoyer on May-17-17 at 11:48 AM
In response to message #0
For those who are interested in such things, Blizzard is releasing an official Overwatch artbook (up to date to Orisa), and a separate compilation of all their Overwatch comics so far. Preorders available at all major book sources.

--- Philip






Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
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