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Subject: "The Wages of Impatience" Archived thread - Read only
 
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Gryphonadmin
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Aug-14-08, 09:34 PM (EST)
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"The Wages of Impatience"
 
   It's been growing increasingly obvious over the past... oh, well, couple of years, if I'm being honest... and it's finally time to admit it officially.

Future Imperfect: A Day of Infamy was released way too soon. Ever since then, as we've worked to fill in the time leading up to it, it's been getting more and more unwieldy and difficult to work around. There are an increasing number of factors in the status quo at the beginning of the story that are getting in the way of developments in bits occurring before it. Just to name one example, it's a near-certainty that the captain of the starship Valiant will not be living on Tomodachi in the spring of 2412.

This leaves me with three choices.

1) Preempt the pending developments responsible for the discontinuities. This would be ugly, awkward, time-wasting, and very annoying to me - and that's in the best case. In the worst case, it'd screw up the process to the point where the balked plots simply won't come out any other way.

2) Let those developments go forward, then come up with individual handwavey excuses for each and every situation to just coincidentally resemble the old status quo when ADoI opens. This would be... well, stupid, really, especially given how many different things I'd have to do it for at this point. Also, though it might just be workable as regards Utena being on Tomodachi, there are other pending developments that simply couldn't be reversed in this manner anyway.

Okay, I suppose technically there's also 2a) Some combination of 1 and 2. This would combine the disadvantages of both and also roughly double the workload. Just... no.

3) Rescind A Day of Infamy, take it back into the shop, wait for the timeline to catch up with it, retool it so that it fits back into its spot in history, and re-release it. This would be a lot of work. It'd also be a bit, uh... Lucasian of me. I expect it would tick some people off, too.

On the other hand, I've done something like it once before without the world ending, and quite frankly, Cybertron Dreams didn't need renovating half as much as ADoI is going to by the time Symphony No. 5 is over with.

(Do you hear that, Mr. Anderson? That is the sound of inevitability.)

So that's what I'm going to do.

To make matters worse (for you guys, anyway), I have no timeframe for this. Things seem to be happening much more slowly now than they did a few years ago, so I can't even make a credible guess as to when S5 will reach its climax, let alone how much longer after that it'll be before I get my ducks in a row for a full revision of ADoI.

Ah, well. Can't make an omelet...

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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  Subject     Author     Message Date     ID  
  RE: The Wages of Impatience BZArchermoderator Aug-14-08 1
  RE: The Wages of Impatience zerosumgame Aug-14-08 2
     RE: The Wages of Impatience Gryphonadmin Aug-14-08 5
         RE: The Wages of Impatience jonathanlennox Aug-15-08 13
  RE: The Wages of Impatience Zox Aug-14-08 3
     RE: The Wages of Impatience Gryphonadmin Aug-14-08 6
         RE: The Wages of Impatience Wedge Aug-14-08 7
         RE: The Wages of Impatience Pasha Aug-15-08 8
         RE: The Wages of Impatience Star Ranger4 Aug-15-08 10
         RE: The Wages of Impatience BLUE Aug-16-08 14
         RE: The Wages of Impatience SpottedKitty Aug-16-08 15
             RE: The Wages of Impatience Gryphonadmin Aug-16-08 16
                 RE: The Wages of Impatience SpottedKitty Aug-17-08 19
  RE: The Wages of Impatience Peter Eng Aug-14-08 4
  RE: The Wages of Impatience O_M Aug-15-08 9
  RE: The Wages of Impatience Rickdominated Aug-15-08 11
  RE: The Wages of Impatience jadmire Aug-15-08 12
     RE: The Wages of Impatience rwpikul Aug-17-08 17
         RE: The Wages of Impatience Silversword Aug-17-08 18
         RE: The Wages of Impatience CdrMike Aug-18-08 20
             RE: The Wages of Impatience rwpikul Aug-27-08 23
  RE: The Wages of Impatience trigger Aug-18-08 21
  RE: The Wages of Impatience Tzukumori Aug-19-08 22
  RE: The Wages of Impatience BeardedFerret Sep-23-08 24
     RE: The Wages of Impatience mdg1 Sep-23-08 25
         RE: The Wages of Impatience BeardedFerret Sep-23-08 26
             RE: The Wages of Impatience kenabi May-07-09 28
                 RE: The Wages of Impatience BeardedFerret May-11-09 29
                     RE: The Wages of Impatience hydra12 May-11-09 30
                         RE: The Wages of Impatience Kokuten May-12-09 31
  RE: The Wages of Impatience kenabi May-07-09 27

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BZArchermoderator
Member since Nov-9-05
1668 posts
Aug-14-08, 10:09 PM (EST)
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1. "RE: The Wages of Impatience"
In response to message #0
 
   I'd rather wait a little longer and have the end product be something you're pleased with and proud of than hear you banging your collective heads against the wall.

---------------------------
Matt "BZArcher" Wagner
@BZArcher / bzarcher at gmail
"Here's an itemized list of 30
years of disagreements!"


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zerosumgame
Member since Jul-31-06
45 posts
Aug-14-08, 10:55 PM (EST)
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2. "RE: The Wages of Impatience"
In response to message #0
 
   Sorry that it has to be done. Happy that you've bitten the bullet.

Will the to-be-outdated version of ADoI remain available? It's a large, and to my mind well-written piece, and it would be a shame for it to simply vanish in the night.

It'll be an interesting historical piece, if nothing else.

-Jason


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Gryphonadmin
Charter Member
19255 posts
Aug-14-08, 11:36 PM (EST)
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5. "RE: The Wages of Impatience"
In response to message #2
 
   >Will the to-be-outdated version of ADoI remain available?

Not at present. Once the new version's out, I may make the original available in the "dustbin" area; it depends in part on how much of the original survives in the revised edition. I'm hoping I'll be able to keep a fair bit of it.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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jonathanlennox
Charter Member
232 posts
Aug-15-08, 08:49 PM (EST)
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13. "RE: The Wages of Impatience"
In response to message #5
 
   >>Will the to-be-outdated version of ADoI remain available?
>
>Not at present. Once the new version's out, I may make the original
>available in the "dustbin" area; it depends in part on how much of the
>original survives in the revised edition. I'm hoping I'll be able to
>keep a fair bit of it.

This being the web, http://web.archive.org/web/20061113020534/http://www.eyrie-productions.com/UF/FI/infamy.txt of course also exists.


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Zox
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335 posts
Aug-14-08, 11:01 PM (EST)
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3. "RE: The Wages of Impatience"
In response to message #0
 
   I'll be more than willing to read a new-and-improved Day of Infamy, whenever you feel the time is right. Unlike Mr. Lucas, you've shown the ability to re-visit your work and actually make the new version better. :)

That was "now" then, this is "now" now...

(By the way, is there a reason the text on the forums is really really big right now?)

---
Rob Madson, a.k.a. Zox
http://lordzox.com/
It is said a Shaolin chef can wok through walls...


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Gryphonadmin
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Aug-14-08, 11:39 PM (EST)
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6. "RE: The Wages of Impatience"
In response to message #3
 
   >(By the way, is there a reason the text on the forums is really really
>big right now?)

I got tired of it being that small, so I went into the forum admin area and bumped all the text sizes by one. I'm old now and I don't see as well as I used to. (And with the old settings, it was so small that, when I used the [small] tag, those bits didn't render any smaller than the rest, at least on my laptop, no matter what I did to the browser settings.)

Why, too big? I only went up one size.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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Wedge
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Aug-14-08, 11:49 PM (EST)
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7. "RE: The Wages of Impatience"
In response to message #6
 
   >Why, too big? I only went up one size.

I dig it, and I'm somehow still cranking the 20/15. Ard, certainly, won't mind. :)



Chad Collier
Smirking Kilrathi
The Captain of the Gravy Train


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Pasha
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Aug-15-08, 00:36 AM (EST)
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8. "RE: The Wages of Impatience"
In response to message #6
 
   It was a little odd, but fortunately for me, I know how to turn the size of the text down on my browser all on my own to compensate. :)

Glad to know, however, that it wasn't just random.

--
-Pasha
What was that feeling again?
Oh yes.
-Rage-


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Star Ranger4
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Aug-15-08, 11:12 AM (EST)
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10. "RE: The Wages of Impatience"
In response to message #6
 
   >Why, too big? I only went up one size.
>
Nope. Not to big, and thanks, I have older eyes and was frequently having to resize the text myself.


Of COURSE you wernt expecting it!
No One expects the FANNISH INQUISITION!
RCW# 86


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BLUE
Member since Oct-22-02
394 posts
Aug-16-08, 11:05 AM (EST)
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14. "RE: The Wages of Impatience"
In response to message #6
 
   >Why, too big? I only went up one size.
>

I was in a bit of shock, thinking something was messed up with my browser again, until I read this. It was a bit of a surprise to get some BIG HONKING TEXT when I popped over to Eyrie. I, like Chad, am still sporting 20/15, but its still easier to focus on.

And I've got an archived copy of ADoI on my computer anyway. And on my Sony Book Reader. A big thank you, by the way, reading the CSI:NA stories got me through my layovers in Austin and O'Hare (especially thrice-damned delaying O'Hare) when I took my kids home. I've got close to 75% of the UF stories and everything of NXE on my Reader now. It's the best toy ever, and makes for much easier reading than text on screen.

-D-

"I don't tell you how to remove bullets. Don't you tell me how to make killing machines back into little girls." Captain Kaff Tagon of Tagon's Toughs, Schlock Mercenary


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SpottedKitty
Member since Jun-15-04
495 posts
Aug-16-08, 04:26 PM (EST)
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15. "RE: The Wages of Impatience"
In response to message #6
 
   >Why, too big? I only went up one size.

Part of the problem is, the bigger text makes the forum's layout tables expand as well, blowing past the right side of the window. I need to scroll back and forth horizontally, or dial the text size down a notch manually, to bring the width back to what it should be.

Best of luck with the rework of ADoI. I'm sure you can come up with something that will blow off our collective socks, as usual. :)

--
Unable to save the day: File is read-only.


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Gryphonadmin
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19255 posts
Aug-16-08, 04:34 PM (EST)
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16. "RE: The Wages of Impatience"
In response to message #15
 
   >Part of the problem is, the bigger text makes the forum's layout
>tables expand as well, blowing past the right side of the window.

Hmm, that's odd. On my systems here, the cell structure compensates for itself, so the only time that happens is when someone links in an over-width inline image.

Another thing to add to the list of things to look into as we try to figure out what to do, in a larger sense, with this hilariously outdated forum software...

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


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SpottedKitty
Member since Jun-15-04
495 posts
Aug-17-08, 06:28 PM (EST)
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19. "RE: The Wages of Impatience"
In response to message #16
 
   FWIW, I'm using Firefox v2.0.0.16 — haven't updated yet to v3. The table/cell and text width handling routines might have been tweaked a bit in the interim.

--
Unable to save the day: File is read-only.


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Peter Eng
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Aug-14-08, 11:28 PM (EST)
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4. "RE: The Wages of Impatience"
In response to message #0
 
   >It's been growing increasingly obvious over the past... oh, well,
>couple of years, if I'm being honest... and it's finally time to admit
>it officially.
>
>Future Imperfect: A Day of Infamy was released way too
>soon.
>

You hinted at that before, so I'm not too surprised at this.

>
>This leaves me with three choices.
>

(and the winner is...)

>
>3) Rescind A Day of Infamy, take it back into the shop, wait
>for the timeline to catch up with it, retool it so that it fits back
>into its spot in history, and re-release it. This would be a lot of
>work. It'd also be a bit, uh... Lucasian of me. I expect it
>would tick some people off, too.
>

I'll have to disagree with you about this being in any way similar to George Lucas. I will agree with this opinion if and only if the revised ADoI comes out and is clearly comparable to a vacuum cleaner.

>
>To make matters worse (for you guys, anyway), I have no timeframe for
>this.
>

I can survive this. You're better off not trying to make things fit into a mold that doesn't work - creativity needs room to stretch.

Good luck with this.

Peter Eng
--
I'm only a Charter Member because of the DCForum upgrade, and because there's no rank below "Clueless F!wit."


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O_M
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Aug-15-08, 04:06 AM (EST)
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9. "RE: The Wages of Impatience"
In response to message #0
 
   I have to admit, when Clarion Call came out, I had vibes that this would be happening. While the Black Rose Order that Saionji's infiltrating at the moment could be conveniently...not known...in the grand scheme of things, Corwin and Utena's wedding and the resultant chaos that entails is simply something that would *come up* in some of the conversations. And then there's, of course, someone's comment about a Sivar-blessed warfleet being present in DoI as compared to Chad's encounter with Sivar at the wedding...

Honestly, even with the lack of timeframe, this doesn't bother me.

For one thing, there's a wealth of new material that's cropped up in the intervening years that I'd love to see work itself into Day of Infamy.

And, on a second, more selfish, note...DoI's initial release was before my time. This new Day of Infamy version will be something I can enjoy and share "oh holy shit!" moments with the rest of the folks around here, rather than worry about raising the dead in order to comment on it.

So, while others may be frustrated, I'll simply await the new DoI with much anticipation. And prep my keyboard for the massive snippet by snippet commentary this'll eventually cause it. :)


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Rickdominated
Member since Jul-29-15
8 posts
Aug-15-08, 12:42 PM (EST)
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11. "RE: The Wages of Impatience"
In response to message #0
 
   Oh, and it's already gone
So much for reading through it one last time...


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jadmire
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Aug-15-08, 08:05 PM (EST)
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12. "RE: The Wages of Impatience"
In response to message #0
 
   I figured that this was the way it was going to happen as soon as I saw the way Clarion Call ended. I mean, right now, there's a very good possibility that full-scale war may break out between the EA and its allies and the Zeta Cygni/Salusia bloc and their allies (those being the two most powerful factions in the Federation, if I'm given to understand correctly), which in itself would render the whole ADoI scenario moot. (I mean, the title of the next movement is very suggestive of what happens, even if the good guys get really, miraculously lucky and manage to avert The Big One...)

Rescinding ADoI, of course, doesn't therefore imply that Road Movie to Naboo, the as-yet-unfinished sequel to RMtN, Cybertron Reloaded and Blades have to be rescinded as well. The situation in RMtN, for example, could work just as well if the Federation Civil War had been ongoing for several years at the time the story begins.

There's no reason, though, why Yuri can't still make the key discovery that exposes Clark's real nature and agenda after the war begins instead of before. (Incidentially, in the case of reading some unrelated stuff on the TV Tropes wiki, I believe I now have an idea as to what the "shadow" is that Gryphon was alluding to in the Post-UF section of the forum - in the post where he put up "The Hollow Men" - some time back. Given the prominence of B5 as source material in UF, and given that the Vorlons may be about to get their turn on center stage, I THINK I know what may be coming...but then again, I could be completely wrong. :) )

BTW, I saved ADoI to my hard drive several years ago when it was first released, so no need for me to fret about losing that particular piece of writing.

-Joe-


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rwpikul
Member since Jun-22-03
178 posts
Aug-17-08, 03:57 AM (EST)
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17. "RE: The Wages of Impatience"
In response to message #12
 
   > The situation in RMtN, for example, could work just as
>well if the Federation Civil War had been ongoing for several years at
>the time the story begins.

Another solution to this sort of thing is to declare that ADoI as originally written was a 'historical movie' within the UF universe. The changes would have to be pretty extreme before it goes out of the bounds of what gets found in RL war films.

--
Chakat Firepaw - Inventor & Scientist (Mad)


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Silversword
Member since Jan-4-05
74 posts
Aug-17-08, 09:49 AM (EST)
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18. "RE: The Wages of Impatience"
In response to message #17
 
   Now all I can imagine is a quick opening/closing sequence set to frame the original, ending in...well, just about anybody intoning that "That's -not- how it happened."

~Silv'


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CdrMike
Member since Feb-20-05
715 posts
Aug-18-08, 01:35 AM (EST)
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20. "RE: The Wages of Impatience"
In response to message #17
 
   >> The situation in RMtN, for example, could work just as
>>well if the Federation Civil War had been ongoing for several years at
>>the time the story begins.
>
>Another solution to this sort of thing is to declare that ADoI as
>originally written was a 'historical movie' within the UF universe.
>The changes would have to be pretty extreme before it goes out of the
>bounds of what gets found in RL war films.

A bit like DYRL is now in the Macross universe: A docudrama that paints a romanticized picture of the actual events, compressing the timeline of events and simplifying the facts of the war to something a movie audience could understand?

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


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rwpikul
Member since Jun-22-03
178 posts
Aug-27-08, 03:21 AM (EST)
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23. "RE: The Wages of Impatience"
In response to message #20
 
   >A bit like DYRL is now in the Macross universe: A docudrama that
>paints a romanticized picture of the actual events, compressing the
>timeline of events and simplifying the facts of the war to something a
>movie audience could understand?

That's about right.

Unless Gryphon really wants to change things and it ends up being more like Battle of the Bulge (1965)

--
Chakat Firepaw - Inventor & Scientist (Mad)


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trigger
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Aug-18-08, 02:24 PM (EST)
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21. "RE: The Wages of Impatience"
In response to message #0
 
   Well, as long as the IPO doesn't shoot first, I see no problem with dumping and redoing.

One of my favorite early 20th century writers did that all the time; she'd written the original books in her 20s and in her 40s decided they needed to be drastically changed. She went on to write into her 80s, but her best stuff if undoubtedly her do-overs. She'd changed publishers by that time, so her original work wasn't tossed, but was kept on the shelves next to the newer versions (which had to go get new names to boot).

That said, I'm keeping a copy of infamy 1.0; like quite a bit of EPU work, it might not stand the test of time, it will make and interesting historical (and nostalgic)read someday.

t.


Trigger Argee
trigger_argee@hotmail.com
Manon, Maccadon, Orado, etc.
Denton, never leave home without it.

"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me." - HST


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Tzukumori
Member since Jul-9-03
95 posts
Aug-19-08, 10:00 PM (EST)
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22. "RE: The Wages of Impatience"
In response to message #0
 
   I agree with the others that I wouldn't mind a re-do, especially if you're going to make it better with extra servings of awesome on the side. And, judging from how well the Usual Suspects works, I feel justified in my faith that this retooling will be A Good Thing.

And, I like the big text, too. My eyes are also getting weaker, so I've been manually hitting the "Ctrl + " combo when I read fanfic anyway. This makes it easier, and I really appreciate that.

Best of luck,
-T.Z.
==================================================

"I believe that when life gives you lemons, you make lemonade.
Then find someone whose life gives them vodka and have a party."
--Ron White, stand-up comedian.

==================================================


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BeardedFerret
Member since Apr-21-08
514 posts
Sep-23-08, 04:24 AM (EST)
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24. "RE: The Wages of Impatience"
In response to message #0
 
   Huh. I was just looking for this to read on the bus the other day. Guess this explains where it went. Very much looking forward to the new rev, whenever it comes out, especially as it starts (finishes?) to tie in with Symphony 5.

To jump on the portable reader bandwagon, Apple have this new gizmo out that they're calling the iPhone 3G. With the right app (Bookz) installed it works amazingly well as an ebook reader. Much better than the reader I had on my old Nokia N70, whose tiny screen utterly destroyed any attempts by the author to format or use paragraphs.


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mdg1
Member since Aug-25-04
1187 posts
Sep-23-08, 06:31 AM (EST)
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25. "RE: The Wages of Impatience"
In response to message #24
 
   I prefer Stanza. But then, it's free. :)

Mario


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BeardedFerret
Member since Apr-21-08
514 posts
Sep-23-08, 07:09 AM (EST)
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26. "RE: The Wages of Impatience"
In response to message #25
 
   When I was on the market for a reader app, Stanza was Mac only, and after shelling out for the iPhone I'm now quite poor and can't afford one.


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kenabi
Member since Jul-4-14
1 posts
May-07-09, 09:39 PM (EST)
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28. "RE: The Wages of Impatience"
In response to message #26
 
   I use my PSP Phat --with custom firmware-- and Bookr. supports pdf, text, html (with some bugs) and a patched version supports chm. vague prc support as well.

It's my new book of choice if I can find the files to put on it. ^_^


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BeardedFerret
Member since Apr-21-08
514 posts
May-11-09, 08:19 AM (EST)
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29. "RE: The Wages of Impatience"
In response to message #28
 
   Nice. If I'd had a PSP (and in all fairness that's really not likely) around the time I was getting into EPU stuff I would have used it in a heartbeat. Prior to the iPhone, I think I've mentioned that I was using a Nokia N70, whose screen is not much bigger than a postage stamp. Also, the actual reader program I found for it was in German, which was fun to learn how to use. I still kind of miss getting to schließen a txt file when I was done reading it.


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hydra12
Charter Member
May-11-09, 11:28 PM (EST)
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30. "RE: The Wages of Impatience"
In response to message #29
 
   Personally, I use mobipocket on my blackjack 2. What can I say, it's free, and I can't afford an iphone right now.

hydra12


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Kokuten
Charter Member
May-12-09, 10:28 PM (EST)
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31. "RE: The Wages of Impatience"
In response to message #30
 
   I use uBook Reader and PocketXPDF on my Axim X51v, one of the finest book readers I can imagine.

--
Kokuten Daysleeper
RCW #13013
(Insert Witticism Here)


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kenabi
Member since Jul-4-14
1 posts
May-07-09, 09:37 PM (EST)
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27. "RE: The Wages of Impatience"
In response to message #0
 
   Thinking back on it, it did seem a tad off (not bad, but off) from the way the rest of things felt. i'm not sure how to explain that really, just that it felt ... off. A reworking? see below.

On a side note: being that I tend to local mirror this stuff --for uploading to my psp whenever I want to re-read the stuff-- as i'm habitually reading and re-reading just about everything I like, and this is one set of fiction I've been following --much like all the EPU works-- since the mid to late 90's and while indeed some of it doesn't quite grab me the way other parts do, I've yet to be completely let down by any of it. This is by and large something that I can't honestly say for anything else of this magnitude --Trial By Tenderness starting around chapter 100ish, anyone?--.

So I won't think of this as comparing in any way to the high-handed inanity Lucas tends to get away with --even if his fans do whine, as I've seen some do while buying everything he's spewing these days... -- but rather, a finished version of a rather well done beta. ;o

Write on, write on.


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