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Subject: "STO Expansion 2: Delta Rising"     Previous Topic | Next Topic
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Malkarris
Member since Jan-5-11
95 posts
Aug-10-14, 11:46 AM (EDT)
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"STO Expansion 2: Delta Rising"
 
   Well, might as well keep this going. Teh next major release for Star Trek Online has been revealed this last week to be titled Delta Rising, and takes place, strangely enough, inthe Delta Quadrant, home of Borg, Talaxians, Ocampa, Kazon, and other species that Janeway pissed off. Also, Garrett Wang (aka Harry Kim from Voyager) will be reprising his roll, along with Tim Russ (Tovok) who is already done voices for the game. They have said that there will be other actors from Voyager reprising their roles.

As for gameplay, the level cap is going up to 60, and they are releasing new Tier 6 ships, and a new type of bridge officer, both of which they have not said anything more on. Also, the gear level cap is now at mark 14 instead of the current 12. The news about the ships spawned the expected rage threads about shps being outdated and we payed real money, etc etc etc. The only news on this has been the announcement saying that Tier 5 ships can be upgraded to be competitive, and it will not be through the crafting system. Also, during the current Jem Hadar attack ship promo, there was a note saying that the attack ship would be upgraded to tier 6 status. Make of that what you will. And finally there will be new story missions for the leveling up to 60 and new places to visit, but no exploration system or random content as far as anyone know.

Oh, and for anyone who liked Voyager (the ship) there will apparently be a new interior pack you can get (like the existing TOS and Defiant ones) for Voyager. No real details on this other than it will also be a mission map for in game, so apparently at some point, we have to go visit Voyager.

Personally, I'm at about 50/50 on the expansion itself. It will be nice to have new stuff to do in game which isn't queues, though I am sure more of those are coming as well. Another rep system will probably also be coming based on pass examples. As for the ships, well, depends on how painful the upgrade process is. Honestly I don't do much in game, so if the new content is the only place where the difficulty level is upgraded, I'll probably just get a few of the tier 6 ships and be done with it. But if they make it so that all the current end game stuff go to the level 60 difficulty, well, that would be more of a pain.

Anyway, I guess we'll have to see. Oh, official links:

http://www.arcgames.com/en/games/star-trek-online/news/detail/6007253-announcing-delta-rising! (This one has a link to highlights of the reveal in Las Vegas)

http://www.arcgames.com/en/games/star-trek-online/news/detail/6007783-excitement-around-delta-rising (This one was their please wait and see blog)

I won't fight you Atton.
I don't care, I just want you to die.
(Disciple and Atton KOTOR2)


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  Subject     Author     Message Date     ID  
  RE: STO Expansion 2: Delta Rising laudre Aug-10-14 1
     RE: STO Expansion 2: Delta Rising Malkarris Aug-10-14 2
  RE: STO Expansion 2: Delta Rising Malkarris Aug-14-14 3
     RE: STO Expansion 2: Delta Rising laudre Aug-14-14 4
  RE: STO Expansion 2: Delta Rising Berrik Aug-23-14 5
     RE: STO Expansion 2: Delta Rising laudre Aug-23-14 6
  RE: STO Expansion 2: Delta Rising laudre Aug-27-14 7
  RE: STO Expansion 2: Delta Rising Malkarris Sep-06-14 8
     RE: STO Expansion 2: Delta Rising Verbena Sep-06-14 9
         RE: STO Expansion 2: Delta Rising Malkarris Sep-29-14 10
  RE: STO Expansion 2: Delta Rising Berrik Oct-22-14 11
     RE: STO Expansion 2: Delta Rising BeardedFerret Oct-22-14 12
     RE: STO Expansion 2: Delta Rising Matrix Dragon Oct-22-14 13
         RE: STO Expansion 2: Delta Rising Verbena Oct-22-14 14
             RE: STO Expansion 2: Delta Rising Matrix Dragon Oct-22-14 15
                 RE: STO Expansion 2: Delta Rising Verbena Oct-22-14 16
                     RE: STO Expansion 2: Delta Rising Matrix Dragon Oct-22-14 17
                         RE: STO Expansion 2: Delta Rising Verbena Oct-22-14 18
                             RE: STO Expansion 2: Delta Rising Matrix Dragon Oct-22-14 19
                                 RE: STO Expansion 2: Delta Rising Malkarris Oct-24-14 20
                                     RE: STO Expansion 2: Delta Rising Gryphonadmin Oct-24-14 21
                                         RE: STO Expansion 2: Delta Rising Verbena Oct-25-14 22
                                         RE: STO Expansion 2: Delta Rising Malkarris Oct-25-14 23
                                     RE: STO Expansion 2: Delta Rising Arashi Oct-28-14 24

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laudre
Member since Nov-14-06
428 posts
Aug-10-14, 12:07 PM (EDT)
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1. "RE: STO Expansion 2: Delta Rising"
In response to message #0
 
   I got the impression from the presentation that the Tier 5 ships would be viable for the Tier 6 endgame by design, but that note on the bug ship does suggest there'll be more to it than just equipping Mark XIV ultra-rares or what-have-you.

My hope is that the C-store and FSM ships which currently require level 50 to fly will automatically upgrade to Tier 6 (possibly leveling with the player, sprouting new console slots and weapon slots along the way), because, otherwise, yes, rage will be fairly justified. I shouldn't have to shell out real money (or grind up the equivalent dilithium) for a ship and then spend a bunch of time upgrading it before I start gearing it out.

I'd be far less bothered by the more-or-less free Tier 5 ships (the ones you can get for free when you hit 40, the mirror universe ships, and the Risian and Breen holiday ships, off the top of my head) not automatically upgrading, but that one can upgrade by doing a bit of grinding and trading in, sort of like using Lobi to convert the Mark XI Jem'Hadar ship set to Mark XII. The non-MU lockbox ships and the Lobi store ships, OTOH? If they don't automatically upgrade, they should be fairly trivial to upgrade compared to the free ships (trade in with some Lobi, maybe).


"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding


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Malkarris
Member since Jan-5-11
95 posts
Aug-10-14, 01:51 PM (EDT)
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2. "RE: STO Expansion 2: Delta Rising"
In response to message #1
 
   I have the feeling that it will actually be the reverse, based on what happened last time with lockbox ship when fleet ships came out.

I think that lockbox and lobi ships will get the upgrade for free, like was stated with the Jem Hadar attack ship, but c-store ships and fleet ships will need you to get something. Again, looking at fleet ships, this might be something like the fleet ship module that you have to use to get fleet ships, so it might be that if you have a tier 5 ship you spend one Tier 6 ship module (available in the c-store) to get the basic tier 6 upgrade, but if you want to just skip getting a tier 5 ship you can pay like 4 ship modules, just like with the fleet system. Numbers and cost of hypothetical tier 6 ship modules are open for debate. And of course it might be nothing like that. I think it said they would have more information by the end of the month in the last dev blog on it.

On a related subject, it seems that Cryptic always leaves a lot of thing until the last minute. Like with the last release, the final form of the crafting system didn't show up until well, a few days after 9.5 release really, but just in general big releases seem to never be complete until the day of release. And honestly I haven't played many MMOs but when I played EvE Online, when you could get on their test servers it always seemed like a much more complete build. And when it wasn't, they told you that as well. OTOH, with Cryptic it always seems like with the amount of time they say they spend on the next big release, that it should be a lot more complete by the time we see it on the test server. I mean they have been working on this expansion since around season 9 probably, given what has been said about not adding in new ships because they would have to do all the work again for Delta Rising, so that's at least 4 months until now. So I don't know, is that too little time to expect them to have come out with a system for upgrading ships? It just always seems like that to me, but then again, maybe I have been spoiled by Eve online which seems to have way more resources that STO.

I won't fight you Atton.
I don't care, I just want you to die.
(Disciple and Atton KOTOR2)


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Malkarris
Member since Jan-5-11
95 posts
Aug-14-14, 00:47 AM (EDT)
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3. "RE: STO Expansion 2: Delta Rising"
In response to message #0
 
   LAST EDITED ON Aug-14-14 AT 00:54 AM (EDT)
 
So apparently we are having intelligence briefings on species of the Delta Quadrant, in universe, and telling players who they are likely to meet our of universe. Personally I kinda like this since its lacking most of the time in official, well, anything besides missions. And I like reading things like this. Anyway, this week, the top three Delta Quadrant species people seem to hate, Star Trek's answer to Jar Jar (if you don't like Jar Jar).

EDIT:
Forgot the link. Looks like there will also be more coming in the following weeks.

http://www.arcgames.com/en/games/star-trek-online/news/detail/6007573-intelligence-briefing

The Talaxians (apparently Nelix got married)

The Kazon (apparently Cardasian DNA just DOESN'T QUIT)

And the Ocampa (up side, if you don't like the character, just wait 9 years until they die)

Sorry for my humor, I don't mean any offense, just trying to poke some fun.

But yeah, I kinda like this sort of thing, kidding aside. Ships aside, I have some hope for this new expansion.

I won't fight you Atton.
I don't care, I just want you to die.
(Disciple and Atton KOTOR2)


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laudre
Member since Nov-14-06
428 posts
Aug-14-14, 02:27 PM (EDT)
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4. "RE: STO Expansion 2: Delta Rising"
In response to message #3
 
   >And the Ocampa (up side, if you don't like the character, just wait 9
>years until they die)

In Voyager canon, two things were established:

- Ocampa have a nine-year lifespan.
- An Ocampan woman has only one pregnancy in her entire life, at most.

Someone did the math and worked out exactly how long it would take the Ocampans to go extinct (I think it was something like one human lifetime).

The above demonstrates many of the problems with Voyager.


"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding


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Berrik
Member since Jul-10-07
64 posts
Aug-23-14, 03:18 AM (EDT)
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5. "RE: STO Expansion 2: Delta Rising"
In response to message #0
 
   I come bearing leaks:

-The new type of bridge officers being teased will be Intelligence Officers, and their abilities will heavily rely on the expose/exploit mechanic, which will be showing up in space for more than people who own a Mogai now.
-There will probably also be Intelligence Captains available.
-L51-60 will be a specialization tree rather than more content.
-T6 ships will be different for each faction, rather than just having mirrored abilities for the most part.
-Mark XIV weapons will be able to get 5 mods on them (presumably Mk XIII will be 4).


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laudre
Member since Nov-14-06
428 posts
Aug-23-14, 10:27 AM (EDT)
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6. "RE: STO Expansion 2: Delta Rising"
In response to message #5
 
   >-There will probably also be Intelligence Captains available.

ahh god my altitis


"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding


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laudre
Member since Nov-14-06
428 posts
Aug-27-14, 03:25 PM (EDT)
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7. "RE: STO Expansion 2: Delta Rising"
In response to message #0
 
   LAST EDITED ON Aug-27-14 AT 04:40 PM (EDT)
 
Tier 6 ship details

Tier 5 ship upgrades

Important thing: T5 ships don't need to be upgraded for anything but the most high-end level 60 content. They also mention that a number of ships will be free to upgrade. (I will be annoyed, to say the least, if my C-store ships require me to spend a consequential amount of Zen to upgrade.)

EDIT: Tier 5 ship upgrade availability. Ships from the Lobi store, lockboxes (except for MU), C-store doff pack promos, and events (i.e. the Risian and Breen ships) can be upgraded for free, as can the veteran reward destroyers (the Peghqu', the Daeinos, and the Chimera). If you've gotten the fleet version of one of the latter three, that can also be upgraded for free.

The other Tier 5 C-store ships and the fleet ships that require FSMs will cost Zen to upgrade. (This might become a sticking point for me, personally, seeing as it's per-ship and per-character.) Fleet ships that are bought with only fleet credits (e.g. Science Vessel Retrofit), the "free" ships (i.e. the ones you get from a rank-up token or by spending dilithium at the ship vendor NPC), MU ships, and mission-reward ships (e.g. the Obelisk Carrier -- not the Advanced version, the one from the feature episode) can't be upgraded.


"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding


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Malkarris
Member since Jan-5-11
95 posts
Sep-06-14, 07:57 PM (EDT)
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8. "RE: STO Expansion 2: Delta Rising"
In response to message #0
 
   So apparently the theme of this expansion is going to be intelligence of the spy cloak and dagger kind. Not only do we have Intelligence officers (from the Tier 6 ship blog) and the Tier 6 ships all have cloaks (even the fed ships), but we will be getting grapple guns.

http://www.arcgames.com/en/games/star-trek-online/news/detail/7003853-intelligence-operative-gear

Nothing else known about this, but I think at best, we will be able to be able to play with this on a few maps, given how much work the devs said it would take to let you use jet packs on maps besides Risa and as I see it, this would be about the same. At worse, this will be a press F cutscene sort of thing.

I won't fight you Atton.
I don't care, I just want you to die.
(Disciple and Atton KOTOR2)


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Verbena
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486 posts
Sep-06-14, 10:07 PM (EDT)
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9. "RE: STO Expansion 2: Delta Rising"
In response to message #8
 
   >So apparently the theme of this expansion is going to be intelligence
>of the spy cloak and dagger kind. Not only do we have Intelligence
>officers (from the Tier 6 ship blog) and the Tier 6 ships all have
>cloaks (even the fed ships), but we will be getting grapple guns.

I really like that the Fed ships will be getting cloaks. I kind of like the idea of one of the 'spotlight on the new ship' missions where you HAVE to play as that ship being a stealth run, where you have to cloak to survive. (The Feds didn't throw out their phasing cloak, did they...?)

As for the grapple guns, they really smack of the school of thought that a new class should have a unique mechanic as a defining feature. WoW did this twice, once with DK's (and Death Grip) and later with monks (and Roll). I would be annoyed by this if it weren't for the fact they've been adding unique mechanics for the other classes in STO as well. (Some engineering and science type ships have new mechanics, even on some preexisting ships.)

>
>http://www.arcgames.com/en/games/star-trek-online/news/detail/7003853-intelligence-operative-gear
>
>Nothing else known about this, but I think at best, we will be able to
>be able to play with this on a few maps, given how much work the devs
>said it would take to let you use jet packs on maps besides Risa and
>as I see it, this would be about the same. At worse, this will be a
>press F cutscene sort of thing.


--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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Malkarris
Member since Jan-5-11
95 posts
Sep-29-14, 09:29 PM (EDT)
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10. "RE: STO Expansion 2: Delta Rising"
In response to message #9
 
   So, I'm just going to put this here.

https://www.youtube.com/user/Yuzral

If you want to know the spoilers and pretty much anything else about the new season, watch these videos. He does a way better job that I could. But please note that I did say SPOILERS. You have been warned.

But to follow specifically up on the grapple gun, so far, its a go to this spot and press F sort of thing, you can't pick your route or anything else really.

I won't fight you Atton.
I don't care, I just want you to die.
(Disciple and Atton KOTOR2)


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Berrik
Member since Jul-10-07
64 posts
Oct-22-14, 02:05 AM (EDT)
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11. "RE: STO Expansion 2: Delta Rising"
In response to message #0
 
   The Vaadwaur are obnoxious HP sinks and the new advanced space STFs are obnoxious as well.


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BeardedFerret
Member since Apr-21-08
435 posts
Oct-22-14, 02:48 AM (EDT)
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12. "RE: STO Expansion 2: Delta Rising"
In response to message #11
 
   Yeah, I've switched to The Old Republic to take advantage of their 12x xp bonus. Cryptic (or more likely, Perfect World) really fucked up a fun game with this expansion.


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Matrix Dragon
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1427 posts
Oct-22-14, 03:21 AM (EDT)
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13. "RE: STO Expansion 2: Delta Rising"
In response to message #11
 
   I'm liking a lot of DR... but the HP sink ships are annoying as all hell, and thank god that's getting dialled down this week.

Matrix Dragon, J. Random Nutter


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Verbena
Charter Member
486 posts
Oct-22-14, 06:39 AM (EDT)
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14. "RE: STO Expansion 2: Delta Rising"
In response to message #13
 
   >I'm liking a lot of DR... but the HP sink ships are annoying as all
>hell, and thank god that's getting dialled down this week.
>
>Matrix Dragon, J. Random Nutter

I'm enjoying DR so far as well, but yes, the Vaadwaur ships are excessive. My faster ships can, at least, avoid the mines. My slower ship characters are pretty much SOL against that many tricobalt mines and torpedoes, and yes, their ships take an amazing amount of effort to destroy.

--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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Matrix Dragon
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Oct-22-14, 06:48 AM (EDT)
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15. "RE: STO Expansion 2: Delta Rising"
In response to message #14
 
   >I'm enjoying DR so far as well, but yes, the Vaadwaur ships are
>excessive. My faster ships can, at least, avoid the mines. My slower
>ship characters are pretty much SOL against that many tricobalt mines
>and torpedoes, and yes, their ships take an amazing amount of effort
>to destroy.

I've found my tactical captain and her Avenger can handle most of the firepower the Delta Quadrant is throwing at her, but when battleships are running at around 200,000 hp, it just turns into a a boring waiting game far too often. The update up on Tribble at the moment has dropped enemy hulls a bit, but I haven't had the chance to see how it goes. It should be up on the live server tomorrow anyway.

My other complaint is that, despite my earlier beliefs, they have indeed made it so you need to stop every second mission or so, in order to go grind out the skill points to level. I really thought they'd learnt that lesson at least. The shitstorm over in Tau Dewa certainly doesn't help matters.

Matrix Dragon, J. Random Nutter


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Verbena
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486 posts
Oct-22-14, 07:25 AM (EDT)
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16. "RE: STO Expansion 2: Delta Rising"
In response to message #15
 
   >I've found my tactical captain and her Avenger can handle most of the
>firepower the Delta Quadrant is throwing at her, but when battleships
>are running at around 200,000 hp, it just turns into a a boring
>waiting game far too often. The update up on Tribble at the moment has
>dropped enemy hulls a bit, but I haven't had the chance to see how it
>goes. It should be up on the live server tomorrow anyway.

Yeah, after my last post I was reading interesting things on the forums, and I saw the Tribble patch notes refer to hulls and shields being lowered (except hulls on elite). Hopefully it won't be quite so much of a slog.

>
>My other complaint is that, despite my earlier beliefs, they have
>indeed made it so you need to stop every second mission or so, in
>order to go grind out the skill points to level. I really thought
>they'd learnt that lesson at least. The shitstorm over in Tau Dewa
>certainly doesn't help matters.

Yeah, I hadn't known about the Tau Dewa thing until this morning either. Whether you call it an exploit or not it's a law of unintended consequences Cryptic is suffering through right now, and of course eliminating it when it wasn't a cheat is going to piss people off. But they -had- to get rid of it.

I'm just irritated other people shot up to 60 while my highest alt is still 54 because I was doing it the right way. Having to grind patrols was not a good decision on their part. But...still, I'm not butthurt about it like some people seem to be. Usual internet forum nonsense.

--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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Matrix Dragon
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1427 posts
Oct-22-14, 07:36 AM (EDT)
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17. "RE: STO Expansion 2: Delta Rising"
In response to message #16
 
   >Yeah, I hadn't known about the Tau Dewa thing until this morning
>either. Whether you call it an exploit or not it's a law of unintended
>consequences Cryptic is suffering through right now, and of course
>eliminating it when it wasn't a cheat is going to piss people off. But
>they -had- to get rid of it.

Eh, Farming is always gonna be a thing in any MMO. I have fond memories of the old Banished Pantheon runs my group did back in the old Paragon days. If it was such a problem, it should have been addressed in the upcoming patch. Shutting down an entire zone, one which also happens to be an entire factions starting area, with next to no communication at all (The only thing I've found is a single paragraph from 'Q' on the forums) is just freaking stupid.

Matrix Dragon, J. Random Nutter


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Verbena
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486 posts
Oct-22-14, 11:21 AM (EDT)
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18. "RE: STO Expansion 2: Delta Rising"
In response to message #17
 
  
>Eh, Farming is always gonna be a thing in any MMO. I have fond
>memories of the old Banished Pantheon runs my group did back in the
>old Paragon days. If it was such a problem, it should have been
>addressed in the upcoming patch. Shutting down an entire zone, one
>which also happens to be an entire factions starting area, with next
>to no communication at all (The only thing I've found is a single
>paragraph from 'Q' on the forums) is just freaking stupid.

I thought it was just the patrols they shut down. They actually blacklisted the whole zone itself? That's not only the Romulan starting zone, it's also how to get to both Dyson Spheres...which you have to do to start the new DR content! Are 50's locked out of starting DR?

--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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Matrix Dragon
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1427 posts
Oct-22-14, 04:13 PM (EDT)
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19. "RE: STO Expansion 2: Delta Rising"
In response to message #18
 
   >I thought it was just the patrols they shut down. They actually
>blacklisted the whole zone itself? That's not only the Romulan
>starting zone, it's also how to get to both Dyson Spheres...which you
>have to do to start the new DR content! Are 50's locked out of
>starting DR?

All mission maps in the zone. New Romulus and the Dyson Sphere still work. That's it. Low level Romulans are fucked over too, because THAT'S helpful.

Matrix Dragon, J. Random Nutter


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Malkarris
Member since Jan-5-11
95 posts
Oct-24-14, 10:05 PM (EDT)
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20. "RE: STO Expansion 2: Delta Rising"
In response to message #19
 
   So, this happened:

http://sto-forum.perfectworld.com/showthread.php?t=1271351

Bottom line, the EP said that people were leveling to fast, and had to have specialization points removed.

1. I don't care if someone figures out a way to level faster than me, I'm a casual player, I know I'm going to be last at the gate. If someone wants to grind for hours, which even with this "exploit" people were doing, more power to them.

2. What does piss me off is Cryptic's poor QA and constant rush to push untested content out the door, and their constant labeling of anything they don't like as an exploit. When it deals with dilithium, I might see the point, but dilithium is not covered in the EPs letter, just leveling. And I fail to see how making an xp gap in the missions, telling the players to grind to get more levels to play the rest of the story content, and then punishing the players for grinding the wrong type of mission is the players fault. All this is, is Cryptic's latest attempt to make their lack of things to do stretch out until the next content is added.

3. And finally, expecting the player to "know" they were leveling to fast is very unrealistic in this game. There is no official listing of how much XP you should gain, many changes like this are not documented, and half the time, the "bug" is a feature.

Bottom line, next time Cryptic should do better, and not blame the player for their failure

I won't fight you Atton.
I don't care, I just want you to die.
(Disciple and Atton KOTOR2)


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Gryphonadmin
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15227 posts
Oct-24-14, 10:27 PM (EDT)
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21. "RE: STO Expansion 2: Delta Rising"
In response to message #20
 
   My evening:

"Hmm, I haven't played STO in forever. Maybe I should update the client and have a look around sometime this weekend."

(reads)

"Or not."

--G.
I don't actually give a shit about most of the sectors they're servicing with the update, so maybe it doesn't actually matter to my gameplay experience that they screwed it up, but...
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Verbena
Charter Member
486 posts
Oct-25-14, 00:39 AM (EDT)
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22. "RE: STO Expansion 2: Delta Rising"
In response to message #21
 
   Actually, logging in right now, without reading the (archetypically toxic) forum, you'd never know there was a controversy. I'd encourage you to log in and give it a try, it -has- been fun so far. They toned down the enemies some, though, which is a good thing since I have good ships and decent gear and my slower ships were having trouble, especially with the Vaadwaur. Leveling is also a bit faster so there's less of the grind mentioned earlier in the thread.

That said, I have characters of both factions. If you need some help clearing a mission and I'm on (I'm @sahaquiel01) I'll be glad to lend a hand.


--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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Malkarris
Member since Jan-5-11
95 posts
Oct-25-14, 03:26 PM (EDT)
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23. "RE: STO Expansion 2: Delta Rising"
In response to message #21
 
   Yeah, sorry about my vent. Everything works again, and if you don't play on elite, you won't notice a difference. It will just take a grind getting to a level above 60. Everything that was there before still works the same. Just watch out for the queues. Anything above normal became a required dps check.

I won't fight you Atton.
I don't care, I just want you to die.
(Disciple and Atton KOTOR2)


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Arashi
Member since Mar-12-10
54 posts
Oct-28-14, 01:23 PM (EDT)
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24. "RE: STO Expansion 2: Delta Rising"
In response to message #20
 
   >Bottom line, the EP said that people were leveling to fast, and had to
>have specialization points removed.

Still strikes me as a rather hypacritical thing to say, concidering the month-before-release double+ XP boost. Got back into the game a bit after Oct started (mostly because of folks here) and had 3 characters to 50 in three or four days. Content-wise I'm not remotely close to the Delta Quadrent. It also rather hurt the Romi character since the first ship change option is based on story progression and not level, fighting above Khitomer in the teir 1 bird at level 25 was... irritating.

When in Danger, or in Doubt.
Run in circles, scream and shout.


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