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Subject: "SWTOR: Any good?" Archived thread - Read only
 
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Gryphonadmin
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Nov-20-12, 08:42 PM (EDT)
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"SWTOR: Any good?"
 
   OK, so, I enjoyed the one-and-two-thirds Knights of the Old Republic games that were released, City of Heroes is ending, the fall semester is winding down, and I'm usually fairly pleased with BioWare games. On the other hand, when I'm not pleased with BioWare games I tend to be really quite a lot not pleased by them*, and I'm not a huge fan of massively multiplayer games in general anyway. Also, I notice they've just thrown in a free-to-play mode (presumably big-time crippleware as these things generally are, particularly when the subscription mode persists?), which in a game that's less than a year old may not bode particularly well.

So I'm very much on the fence about The Old Republic, and I figured I'd throw it to the room, because if anybody here posted about it when it went live last December, I didn't pay any attention. Anybody play it/have played it, and if so, is it any good?

It may be helpful to bear in mind, while attempting this admittedly ridiculous and subjective assessment, that the thing I generally like least about MMOs is any requirement that I actually team up with other players to make progress, which I acknowledge is an odd thing to dislike about a game and still be willing to try playing it, but there you are.

--G.
* oh yes, don't fidget, Dragon Age, you know I am looking at you
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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  Subject     Author     Message Date     ID  
  RE: SWTOR: Any good? BZArchermoderator Nov-20-12 1
  RE: SWTOR: Any good? Nathan Nov-20-12 2
  RE: SWTOR: Any good? Neophyte Nov-21-12 3
  RE: SWTOR: Any good? CGWolfgang Nov-22-12 4
     RE: SWTOR: Any good? eriktown Nov-23-12 5
         RE: SWTOR: Any good? Gryphonadmin Nov-23-12 6
             RE: SWTOR: Any good? ebony14 Nov-28-12 15
  RE: SWTOR: Any good? Astynax Nov-23-12 7
  RE: SWTOR: Any good? Gryphonadmin Nov-23-12 8
     RE: SWTOR: Any good? Bad Moon Nov-24-12 9
     RE: SWTOR: Any good? Gryphonadmin Nov-24-12 10
         RE: SWTOR: Any good? eriktown Nov-25-12 11
             RE: SWTOR: Any good? Gryphonadmin Nov-25-12 12
                 RE: SWTOR: Any good? The Traitor Nov-25-12 13
                     RE: SWTOR: Any good? StClair Nov-28-12 19
                         RE: SWTOR: Any good? Gryphonadmin Nov-28-12 20
                             RE: SWTOR: Any good? Peter Eng Dec-09-12 25
         RE: SWTOR: Any good? Lethosos Dec-08-12 24
  RE: SWTOR: Any good? Gryphonadmin Nov-27-12 14
  RE: SWTOR: Any good? Phantom Nov-28-12 16
     RE: SWTOR: Any good? Gryphonadmin Dec-16-12 27
         RE: SWTOR: Any good? Phantom Dec-18-12 29
  RE: SWTOR: Any good? Pasha Nov-28-12 17
     RE: SWTOR: Any good? Gryphonadmin Nov-28-12 18
  RE: SWTOR: Any good? Meagen Dec-08-12 21
     RE: SWTOR: Any good? Gryphonadmin Dec-08-12 22
         RE: SWTOR: Any good? CGWolfgang Dec-08-12 23
         RE: SWTOR: Any good? Bad Moon Dec-13-12 26
         RE: SWTOR: Any good? Phantom Dec-18-12 28
     RE: SWTOR: Any good? Gryphonadmin Dec-25-12 30
         RE: SWTOR: Any good? Phantom Dec-27-12 31
             RE: SWTOR: Any good? Gryphonadmin Dec-28-12 32
                 RE: SWTOR: Any good? Eric Heckathorn Dec-28-12 33
                 RE: SWTOR: Any good? Bad Moon Dec-29-12 34
                 RE: SWTOR: Any good? Zox Jan-06-13 35
                     RE: SWTOR: Any good? Gryphonadmin Jan-06-13 36

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BZArchermoderator
Member since Nov-9-05
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Nov-20-12, 10:10 PM (EDT)
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1. "RE: SWTOR: Any good?"
In response to message #0
 
   I actually had a decent amount of fun with single player content and not enough multi-player to grab me and make me want to pay $15 a month for it, so, yes, you will probably get some solid entertainment out of it.

---------------------------
Jaymie "BZArcher" Wagner
She/They
@BZArcher / bzarcher at gmail
"Life is change. Let’s live.”


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Nathan
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Nov-20-12, 10:50 PM (EDT)
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2. "RE: SWTOR: Any good?"
In response to message #0
 
   I tried TOR pay-to-play for a few months in the spring, and am moving back to it now for the same reason you are, so.

OK, teaming wise: There are certain enemies or areas that you will not be able to tackle, or will only be able to enter with great circumspection, without a team.

None of them are required. It is, I believe, fully possible to get all the way to the end of any given story arc without needing to team, or even talk to another human being in game. Given the free AI companions you get after about level 8 or 10, you can even dip your toe into the lighter 'hazard zones'.

Now, plotlinewise, I haven't finished any of them? Not even the first acts? But so far, it's looking much more ME1 or Jade Empire than Dragon Age or ME2, so to speak.

Modulo the fact that yes, life in Sithland is rather uglier... but it's still in the Star Wars range, not the George R. R. Martin range.

Personally, I tend to be bothered by the character build options, which are less interesting or in depth than even Jade Empire offered, and at least some of which are... visually incoherent. There's less control over how your character plays than in literally other Bioware game, and the combat itself is no great shakes. Not intolerable, but not interesting or particularly fun in its own right.

Likewise, I'd strongly advise picking one character and running them all the way through, then running the other side before returning to level one on the same side - keeping up with the level requirements (Hardlocked, rather than adaptive like CoH had) will require running at least a majority of the sidequests and shared 'world' content, which turns into a grind if you try and do it right after already having done.

Still, overall, I'd recommend checking into it and running through it. The plotlines are excellent - I particularly recommend the Smuggler and Mercenary archetypes, but everything I tried was interesting enough to keep my attention and make me want to play more.


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Neophyte
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Nov-21-12, 10:17 AM (EDT)
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3. "RE: SWTOR: Any good?"
In response to message #0
 
   I'll just chime in that I generally agree with the other comments. The story lines are good and you can work through them without interacting much with other players if that is your preference.

I've finished the Imperial Agent and Jedi Knight story lines and made a lot of progress on the Bounty Hunter story line before I quit. I left SWTOR because I was splitting my game time between SWTOR and WoW and I decided to choose WoW. I looked at the free to play setup and my comment is, "There's two payments to get the the full number of action bars?!?" That right there shows how crippled the base free to play setup is.


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CGWolfgang
Member since Jun-11-09
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Nov-22-12, 02:57 PM (EDT)
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4. "RE: SWTOR: Any good?"
In response to message #0
 
   I played it pretty hard core from opening till about April. I usually ran with a friend and with complimentary builds (I a trooper tank, he a trooper DPS/off heal) we would decimate everything around us.

The good news is that like the other TOR games out there you'll take at least one companion with you and will eventually get one that will compliment your playstyle so going solo isn't a problem for most of the game.

And the storylines are pretty good.

Having said that the F2P monitization is... broken from what I've seen so far but at least you get to play the story missions for free all the way to 50. The only downside to replaying different characters is after a while the non-main story missions and quests get very stale very quickly and you just wind up skipping all the dialogue since you've heard it two or three times already.

------------
~If you want my input the red explosions are really pretty and if you did enough you might live for a few more excrutiating seconds

My not so humble contribution to cyberspace

http://cgwolfgang.deviantart.com/


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eriktown
Member since Jan-28-06
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Nov-23-12, 12:11 PM (EDT)
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5. "RE: SWTOR: Any good?"
In response to message #4
 
   The class stories are pretty great (some more so than others - the Imperial Agent is the best, imo). The voice acting is usually decent, shading to excellent (Jennifer Hale voices the female trooper, IIRC, so it's like you're playing Mass Wars starring FemShep).

The gameplay...eh. I get bored of it quickly but I also keep coming back, largely for the stories.

The side quests rapidly become tedious as they're the same for every class, but some of them are pretty great.

Overall, I find that while it's never going to be the grand obsession that EVE is (yes yes I know) I keep coming back to it, usually when I'm particularly bored.


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Gryphonadmin
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Nov-23-12, 12:24 PM (EDT)
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6. "RE: SWTOR: Any good?"
In response to message #5
 
   >(Jennifer Hale voices the female trooper, IIRC,
>so it's like you're playing Mass Wars starring FemShep).

I noticed that last night. Frankly, the whole issue could've been resolved immediately if someone had just mentioned that up front. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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ebony14
Member since Jul-11-11
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Nov-28-12, 12:11 PM (EDT)
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15. "RE: SWTOR: Any good?"
In response to message #6
 
   A friend of mine (who, like you, did the first two Mass Effects with femShep) refers to SW:TOR as "The Continuing Adventures of Commander Sheppard."

Ebony the Black Dragon

"Life is like an anole. Sometimes it's green. Sometimes it's brown. But it's always a small Caribbean lizard."


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Astynax
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Nov-23-12, 07:25 PM (EDT)
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7. "RE: SWTOR: Any good?"
In response to message #0
 
   SWTOR is uneven a bit, sort of World of Star Warcraft with rough edges. The F2P restrictions are a bit tight (you pretty much need to buy something to unlock the 'preferred' level of F2P to have it not fully suck.) That all said, the game includes this: http://www.youtube.com/watch?v=4KhSIV0Xcs8

So yes, it is worth a look, though may not be a long term prospect.


-={(Astynax)}=-
"Darkness beyond Twilight"


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Gryphonadmin
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Nov-23-12, 10:47 PM (EDT)
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8. "RE: SWTOR: Any good?"
In response to message #0
 
   Hmm. Without particularly meaning to, I think I've just made Bob "Mr. Incredible" Parr as a Jedi Knight. Big blond chap, ultrachin, means well, but tends to have better luck punching evil than talking to it. Satisfactory.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Bad Moon
Member since Dec-17-02
310 posts
Nov-24-12, 03:09 AM (EDT)
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9. "RE: SWTOR: Any good?"
In response to message #8
 
   I had much the same experience except I accidently made Lex Luthor: Jedi Knight.

I despair that I will never have CLancy Brown voice my character.

------
Jon Helscher

Oh God, it was me. I was the grognard all along.


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Gryphonadmin
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Nov-24-12, 06:00 PM (EDT)
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10. "RE: SWTOR: Any good?"
In response to message #8
 
   >Hmm. Without particularly meaning to, I think I've just made Bob "Mr.
>Incredible" Parr as a Jedi Knight. Big blond chap, ultrachin, means
>well, but tends to have better luck punching evil than talking to it.

Thus.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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eriktown
Member since Jan-28-06
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Nov-25-12, 01:34 AM (EDT)
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11. "RE: SWTOR: Any good?"
In response to message #10
 
   I especially love the "befuddled and slightly concerned" expression.


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Gryphonadmin
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Nov-25-12, 01:45 AM (EDT)
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12. "RE: SWTOR: Any good?"
In response to message #11
 
   >I especially love the "befuddled and slightly concerned" expression.

It adds a certain je ne sais quoi to scenes in which he's doing that Jedi thing of being incredibly observant and on top of things, because he's pulling exactly the same face while being completely in command of the situation. Even the NPCs seem to find that vaguely puzzling, though that might be projection on my part. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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The Traitor
Member since Feb-24-09
1197 posts
Nov-25-12, 05:43 AM (EDT)
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13. "RE: SWTOR: Any good?"
In response to message #12
 
   Constantly watching, analysing, dredging up information from the depths of his mind and cross-checking it against others. He watches and he waits, and no-one suspects, because he is a large man with the expression of a slightly thick child in an algebra test.

---
"Yeah, I'm definitely going to hell/But I'll have all the best stories to tell" -- Frank Turner, The Ballad of Me and My Friends


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StClair
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Nov-28-12, 10:49 PM (EDT)
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19. "RE: SWTOR: Any good?"
In response to message #13
 
   And then he does the exact thing at the exact moment to fuck up your shit.
:)


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Gryphonadmin
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Nov-28-12, 11:03 PM (EDT)
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20. "RE: SWTOR: Any good?"
In response to message #19
 
   >And then he does the exact thing at the exact moment to fuck up your
>shit.
>:)

Which is doubly funny because, even though the storyline is scripted for him to do that off and on, it's like the game itself doesn't expect it. Even his superiors in the Order have basically told him, "You're a Guardian, Miletus. That means you're the Force's blunt object. Let the Council do the thinking." :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Peter Eng
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Dec-09-12, 03:19 PM (EDT)
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25. "RE: SWTOR: Any good?"
In response to message #20
 
   > "You're a Guardian, Miletus. That means you're the Force's
>blunt object. Let the Council do the thinking." :)
>

"I'm the Force's blunt object. Not the Council's."

Peter Eng
--
Insert humorous comment here.


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Lethosos
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Dec-08-12, 09:42 PM (EDT)
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24. "RE: SWTOR: Any good?"
In response to message #10
 
   >>Hmm. Without particularly meaning to, I think I've just made Bob "Mr.
>>Incredible" Parr as a Jedi Knight. Big blond chap, ultrachin, means
>>well, but tends to have better luck punching evil than talking to it.

>Thus.

...Miles O'Brian is a Jedi Knight? That might explain his astounding feats of engineering on a decaying Cardassian starbase with limited support and (mostly) Ferengi-procured parts.

Or so how my headcanon goes.


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Gryphonadmin
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Nov-27-12, 09:48 PM (EDT)
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14. "RE: SWTOR: Any good?"
In response to message #0
 
   Man, that's a sizeable difficulty bottleneck at the end of the introductory story arc, isn't it? Easy, easy, easy, easy, trivially easy, oh hey this guy has killed me four times on the trot. Maybe I should go away and grovel through street mobs until I outlevel him. Oh, no, he's leveled up too, that didn't accomplish anything. Hmm. Me Grimlock need new stragety.

I mean, I recognize I suck at video games, but really?

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Phantom
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Nov-28-12, 10:15 PM (EDT)
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16. "RE: SWTOR: Any good?"
In response to message #0
 
   Gryph,
What server are you on?
I am on the Eban Hawk server, Mis'Shen is my primary Rep side.
If you are ever on look me up.

But to answer the question, yes it is a very good game.
I was drawn in by the PC stories for each class.
Since I end up solo about 90% of the time, this is very important.

Hope you have fun and maybe see on some time.

Phantom

"When you have excluded the impossible, whatever remains, however improbable, must be the truth."


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Gryphonadmin
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22408 posts
Dec-16-12, 08:02 PM (EDT)
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27. "RE: SWTOR: Any good?"
In response to message #16
 
   >Gryph,
>What server are you on?
>I am on the Eban Hawk server

I'm using that one as well, for the most part. After a lot of the usual flailing around, I appear to be working mainly on a Smuggler character for the moment, though I've got to say that after 12 levels, Captain Karfelz Eyridun is getting mighty tired of slogging around trying to get his ship back. Frankly, at this point it would probably have been easier to get another one. I expect this to be doubly disappointing when he does finally get it back and, inevitably, it turns out he's gone to all that trouble for the Crappy Starter Ship.*

Similarly, I can't decide whether the "all your characters are related" thing is a lot of fun or the naffest design feature that's ever been included in a game. It's amusing, but I dunno, because they're all the same player's characters, it's like it crosses some kind of "acknowledging that you are, in fact, playing with dolls" line. :) The family tree screen is particularly fun, in that it requires no logic whatsoever in the association of characters of different species. What's that you say? Your zabrak Republic Trooper and your Mirialan Jedi Consular are brothers? Why not?

--G.
* I might be a little jaded about computer games in general at this point. :)
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Phantom
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Dec-18-12, 09:52 PM (EDT)
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29. "RE: SWTOR: Any good?"
In response to message #27
 
   Yes, the Legacy family thing is pretty funny.
I am Mis'Shen (Rep) & Brianna'kae (rep) and Dustill (Imp) & Khaillen (Imp)
On Eban Hawk. Shot me and email in game. I'll friend you.

So far, the I enjoyed the Smuggler. Really liked the Sith Warrior.
Still working on the Jedi Knight and Bounty Hunter. Haven't really started a Trooper nor Imperial Agent.

As a funny, I have a Pure Blooded Sith related to a Twi'lek. :)


"When you have excluded the impossible, whatever remains, however improbable, must be the truth."


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Pasha
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Nov-28-12, 10:34 PM (EDT)
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17. "RE: SWTOR: Any good?"
In response to message #0
 
   >* oh yes, don't fidget, Dragon Age, you know I am
>looking at you

Honestly, I wouldn't bother. And I *LIKE* overwrought fantasy.

But nobody should be forced to spend ten minutes with Alistar, let alone 30 hours.

--
-Pasha
What was that feeling again?
Oh yes.
-Rage-


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Gryphonadmin
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Nov-28-12, 10:45 PM (EDT)
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18. "RE: SWTOR: Any good?"
In response to message #17
 
   >>* oh yes, don't fidget, Dragon Age, you know I am
>>looking at you

>
>Honestly, I wouldn't bother. And I *LIKE* overwrought fantasy.

If you follow the asterisk back, you'll note that that was in reference to BioWare games I wasn't fond of; so I have bothered and kind of wished I didn't. The setting doesn't bother me so much, but it's nowhere near as kind to people who are shit at video games as some of their earlier offerings. :)

--G.
Jesus Christ, the fucking wolves, man
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Meagen
Member since Jul-14-02
567 posts
Dec-08-12, 05:49 AM (EDT)
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21. "RE: SWTOR: Any good?"
In response to message #0
 
   From the "sometimes game mechanics are weird" file: Your companion pretty much treats any object lower than hip-high as a seamless continuation of the floor. While this is preferable to having them get stuck behind boxes or generating additional lag with pathfinding, it still leads to some hilarious visuals.

My husband noticed it in particular for his Trooper's first companion, Aric Jorgan. I've been hearing him say things like "Jorgan, don't stand on the General's desk..." or "Jorgan, get down from that terminal..." Since Jorgan is actually a Cathar, and a perpetually grumpy one at that, I posited that he's just doing what comes naturally. ("Oh, you wanted to use this keyboard? No.")

Still not sure what Corso's excuse is, though. (Corso Riggs is the Smuggler's first companion and Bioware's standard-issue fangirl bait.)

--
With great power come great perks.


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Gryphonadmin
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Dec-08-12, 05:51 PM (EDT)
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22. "RE: SWTOR: Any good?"
In response to message #21
 
   >From the "sometimes game mechanics are weird" file: Your companion
>pretty much treats any object lower than hip-high as a seamless
>continuation of the floor.

I've noticed that, particularly in the case of those terminal things that are used to unlock destinations in the "quick travel" system. Upon arriving back at one of those points later, I can be reasonably assured that my AI pal will be standing on the device while I'm waving bye-bye to the invisible shuttle.

>Still not sure what Corso's excuse is, though. (Corso Riggs is the
>Smuggler's first companion and Bioware's standard-issue fangirl bait.)

In Corso's case I'm inclined to think that it's basically just because he's not that bright.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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CGWolfgang
Member since Jun-11-09
135 posts
Dec-08-12, 06:29 PM (EDT)
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23. "RE: SWTOR: Any good?"
In response to message #22
 
   >In Corso's case I'm inclined to think that it's basically just because
>he's not that bright.

Yeah of all the companions that one could get in TOR I liked him the least. Well okay to be completely honest it was a tie between him and Kaliyo from the imperial agent storyline. As a Smuggler I wanted to leave Corso somewhere on Coruscant while he was busy being amused by something shiny. As far as Kaliyo goes I wanted to give her the Rasputin treatment before leaving hutta. Which if I'm to be honest was perfectly in line with my imperial agent's MO (which was by far my favorite storyline before I stopped playing TOR).

------------
~If you want my input the red explosions are really pretty and if you did enough you might live for a few more excrutiating seconds

My not so humble contribution to cyberspace

http://cgwolfgang.deviantart.com/


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Bad Moon
Member since Dec-17-02
310 posts
Dec-13-12, 03:30 AM (EDT)
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26. "RE: SWTOR: Any good?"
In response to message #22
 
   LAST EDITED ON Dec-13-12 AT 03:32 AM (EST)
 
>In Corso's case I'm inclined to think that it's basically just because
>he's not that bright.

I take every opportunity I can to say this; fuck Corso Riggs.

Jorgen supremecy. Nothing like Shepherding around with your every loyal catman who carries a laser gattling gun.

------
Jon Helscher

Oh God, it was me. I was the grognard all along.


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Phantom
Charter Member
160 posts
Dec-18-12, 09:45 PM (EDT)
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28. "RE: SWTOR: Any good?"
In response to message #22
 
   >In Corso's case I'm inclined to think that it's basically just because
>he's not that bright.
>
>--G.
I agree 100% with that.
Risha is a bit better.
Vette and T7 are my favorite Core NPCs.

"When you have excluded the impossible, whatever remains, however improbable, must be the truth."


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Gryphonadmin
Charter Member
22408 posts
Dec-25-12, 05:55 PM (EDT)
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30. "RE: SWTOR: Any good?"
In response to message #21
 
   >From the "sometimes game mechanics are weird" file: Your companion
>pretty much treats any object lower than hip-high as a seamless
>continuation of the floor. While this is preferable to having them get
>stuck behind boxes or generating additional lag with pathfinding, it
>still leads to some hilarious visuals.

"Vette, my sweet, you are going to get us both killed horribly if you keep standing on Darth Baras's desk."

--G.
The Empire is just always funnier when the game breaks kayfabe than the Republic is.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Phantom
Charter Member
160 posts
Dec-27-12, 11:13 PM (EDT)
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31. "RE: SWTOR: Any good?"
In response to message #30
 
   >"Vette, my sweet, you are going to get us both killed horribly if you
>keep standing on Darth Baras's desk."
>
>--G.

And here I thought it was just my Vette.
Thank you. NOW I understand why some of the events in the game actually occur.

BTW, she looks very nice in some of the Inquisitor's gear.

"When you have excluded the impossible, whatever remains, however improbable, must be the truth."


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Gryphonadmin
Charter Member
22408 posts
Dec-28-12, 00:01 AM (EDT)
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32. "RE: SWTOR: Any good?"
In response to message #31
 
   >And here I thought it was just my Vette.
>Thank you. NOW I understand why some of the events in the game
>actually occur.

The fact that everyone has the same "unique" companion is a bit disorienting. Tends to detract somewhat from the convincingness of the game world. I keep wanting to compare notes with other Sith warriors I encounter out in the wild. "Say, that's a nice-looking Vette you have there. Can she shoot straight? Mine's developed this terrible pull to the left."

(I especially enjoy the little tag that appears if you put your cursor on someone else's companion. "Level 24 Corso Riggs," it says, like that's a type of something.)

That said, I don't enjoy playing villains, but I like the weird dynamic that's developed between Caractacus and Vette simply because I'm playing him as little like a villain as possible. The canned dialogue in any computerized RPG is never going to be particularly nuanced, but I like to think that he's completely bemused that his graduation present from the Sith Academy was a slave, and she's just baffled by his entire attitude toward life, which involves being really polite and kind (albeit somewhat sarcastic) to people whenever possible, and then, when faced with no viable alternatives but fighting, using his limitless inner fury to become a terrifying engine of annihilation for exactly as long as necessary, after which it turns off and he's all laid-back and friendly again.

Mind you, this is also a guy who dresses like a fighter pilot and only takes off his helmet when talking to his secretly emancipated twi'lek slave (secretly because if anybody knew he'd manumitted her it would presumably get them both killed). A lot of the minor Imperial flunkies he interacts with on a day-to-day basis probably assume that he's More Machine than Man or some similar bullshit Sith Lord thing, but no, it's just that he likes it that nobody can see what he's up to, or even really know whether he's listening to them. Half the time when Darth Baras is talking, I expect Caractacus is making "blah blah blah" faces in there, having trained himself to do so without moving his head in the telltale side-to-side fashion.

(The real reason I never have him take off his helmet is because it makes him sound like he's at the other end of a phone line, and I (heart) the game designers for thinking of that and presumably reprocessing all his available audio accordingly.)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Eric Heckathorn
Charter Member
Dec-28-12, 00:50 AM (EDT)
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33. "RE: SWTOR: Any good?"
In response to message #32
 
   >Half the time
>when Darth Baras is talking, I expect Caractacus is making "blah blah
>blah" faces in there, having trained himself to do so without moving
>his head in the telltale side-to-side fashion.

"Never have that damn thing down in front of me. How I do I know you're not making faces at me under that thing?"


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Bad Moon
Member since Dec-17-02
310 posts
Dec-29-12, 02:46 AM (EDT)
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34. "RE: SWTOR: Any good?"
In response to message #32
 
   >>And here I thought it was just my Vette.
>>Thank you. NOW I understand why some of the events in the game
>>actually occur.
>
>The fact that everyone has the same "unique" companion is a bit
>disorienting. Tends to detract somewhat from the convincingness of
>the game world. I keep wanting to compare notes with other Sith
>warriors I encounter out in the wild. "Say, that's a nice-looking
>Vette you have there. Can she shoot straight? Mine's developed this
>terrible pull to the left."
>
>(I especially enjoy the little tag that appears if you put your cursor
>on someone else's companion. "Level 24 Corso Riggs," it says, like
>that's a type of something.)
>
>That said, I don't enjoy playing villains, but I like the weird
>dynamic that's developed between Caractacus and Vette simply because
>I'm playing him as little like a villain as possible. The
>canned dialogue in any computerized RPG is never going to be
>particularly nuanced, but I like to think that he's completely bemused
>that his graduation present from the Sith Academy was a slave, and
>she's just baffled by his entire attitude toward life, which involves
>being really polite and kind (albeit somewhat sarcastic) to people
>whenever possible, and then, when faced with no viable alternatives
>but fighting, using his limitless inner fury to become a terrifying
>engine of annihilation
for exactly as long as necessary, after
>which it turns off and he's all laid-back and friendly again.

Mace Windu is a Light Side Sith that just never bothered telling the Jedi Council when he was made a Master.

------
Jon Helscher

Oh God, it was me. I was the grognard all along.


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Zox
Charter Member
335 posts
Jan-06-13, 09:58 PM (EDT)
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35. "RE: SWTOR: Any good?"
In response to message #32
 
   LAST EDITED ON Jan-06-13 AT 10:01 PM (EST)
 
>Mind you, this is also a guy who dresses like a fighter pilot and only
>takes off his helmet when talking to his secretly emancipated twi'lek
>slave...
>...it's just that he likes it that nobody can see what he's up
>to, or even really know whether he's listening to them.

Darth Stig?

"Some say he's a Jedi who got confused while filling out the job application, and every time he leaves to 'meditate' he's really going pod-racing. All we know is..."

---
Rob Madson, a.k.a. Zox
http://lordzox.com/
It is said a Shaolin chef can wok through walls...


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Gryphonadmin
Charter Member
22408 posts
Jan-06-13, 10:37 PM (EDT)
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36. "RE: SWTOR: Any good?"
In response to message #35
 
   >Darth Stig?

Darth Stig.

(That's actually a scan of a panel from some Elseworlds-style "alternate interpretation" comic version of Return of the Jedi in which ye olde redeemed Anakin Skywalker survived offing the Emperor - and so is alive in the Triumphal Denouement when the Rebels are standing around discussing what to do now that the Empire has been routed. He's basically Darth Vader from that episode of Battlestar Galactica where Starbuck and Apollo thought they'd died and gone to Heaven, but the effect is also kind of hilariously Stig-like.)

That said, now that you've put the image in my head, if I could alter the colors of Caractacus's costume, I'd totally make it all white.

--G.
Some say he's more machine now than man...
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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