[ EPU Foyer ] [ Lab and Grill ] [ Bonus Theater!! ] [ Rhetorical Questions ] [ CSRANTronix ] [ GNDN ] [ Subterranean Vault ] [ Discussion Forum ]

Eyrie Productions, Unlimited

Subject: "War Thunder"     Previous Topic | Next Topic
Printer-friendly copy    
Conferences Online Games Topic #56
Reading Topic #56
Gryphonadmin
Charter Member
17247 posts
Aug-15-15, 06:01 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
"War Thunder"
 
   Well, nobody asked, but it's my party, so here are some fairly random thoughts about another game I've just tried out.

(As an aside, the Untitled Project over in OOTR - which is actually not untitled any more, but if I told you the title it would give things away - is kind of kicking my ass this last week or two AND standing in the aisle so OWaW, TFLF, and whatnot else can't get past, which is why you haven't seen much of me lately except over here talking about games. I've been trying out a few different diversions as a sort of palate cleansing/creative recharge. Not sure if it's worked, but that's not a matter for this board.)

Anyway. Here we have World of $WEAPON_SYSTEMS' nearest competitor in the free-to-play, pay-to-pwn* giant multiplayer retro-military arena battle game market, which, oddly, is also a product of the former Soviet Union. (Wargaming is a Belarussian company; Gaijin Entertainment, makers of War Thunder, are Russian. Come to think of it, Armored Warfare - though being developed by an American game company - is being published by an outfit with a ".ru" domain name as well. Are the Russians trying for a cultural victory in Sid Meier's Online Gaming Ecosystem?)

The big difference is that where Wargaming's air, sea, and land offerings are separate games with very similar UIs and design sensibilities, War Thunder is all one enormous game, with the potential for player-controlled vehicles of the different modes to interact. As yet, it only has aircraft and tanks, but the logo has a ship in it, so I'm assuming they intend to add something akin to World of Warships to it someday. (Not sure how that's going to interoperate with the air and ground forces on maps that aren't, say, island assaults, but w/e. Academic at the moment.)

At any rate, the elsewhere-mentioned Mighty Jingles has War Thunder content on his YouTube channel as well, enough of which I've watched to get intrigued by the differences between the games. So I downloaded the client and gave it a spin this afternoon.

Now, my sample size is mighty small - I've only played the tank tutorial and a single ground forces Arcade Battle - but I've already noticed a couple of significant differences between War Thunder's tank mode and World of Tanks, the most surprising of which is that I seem to suck a little bit less at it and enjoy it a little bit more. Only a little, but it's surprising all the same, because War Thunder's damage model lends itself to the kind of ending all of my World of Tanks battles to date have had anyway, that being the one-shot kill from you don't even know where.

(There have also been certain parallels between the two - for instance, just as in World of Tanks to date, the team I was on happened to win the game several minutes after I found myself playing no further part in it, which is nice. :)

The tanks seem to be a bit more realistically modeled in War Thunder, even in the "Arcade" mode, than they are in World of Tanks; maybe that's just a function of the fact that the standard third-person camera position is closer to the tank, which makes everything feel a little more immediate, but the way they move and react to terrain seems more like the way tracked vehicles actually handle. (Disclaimer: I've never driven a tank, but I have handled a bulldozer. Which is hell of fun, by the way, until you hang it up on a rock. Which you can also do in War Thunder. At least when I did it to the bulldozer people weren't shooting at me.)

The damage model is more intricate, too - you can get one-shotted by virtually anybody, but at the same time, the range of systems that can be crippled while the vehicle still works is wider than it is in WoT. There are damageable modules in WoT too, but by and large the tanks there seem to operate on the old D&D "doing fine until 0 HP then dead" model. WT tanks don't have hit points, just armor, systems, and crew, and they can can be reduced to dragging themselves along by their fingernails and yet not - quite - dead. It's a different dynamic.

I like both games, and the biggest problem both of them have from my perspective is the same problem (the other players :), so I'll probably keep futzing with both of them in my copious free time for the next little while. It'll be interesting to see which one I get bored with/too pissed off at to continue first. I'll have to try out the WT air tutorial sometime soon, now that I've dug out my old WingMan Extreme 3D for Elite: Dangerous, and let you know how that goes as well.

--G.
*In fairness, I don't know that War Thunder is pay-to-pwn, but it's a Russian online multiplayer game with a "gold" economy and an online store, so really, what else is it going to be? :)
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top

  Subject     Author     Message Date     ID  
  RE: War Thunder Bakuryu_Hitsuri Aug-16-15 1
     RE: War Thunder Gryphonadmin Aug-16-15 3
  RE: War Thunder Gryphonadmin Aug-16-15 2
  RE: War Thunder Gryphonadmin Aug-19-15 4
     RE: War Thunder Nova Floresca Aug-20-15 5
         RE: War Thunder Gryphonadmin Aug-20-15 6
  RE: War Thunder Gryphonadmin Sep-15-15 7
  RE: War Thunder Gryphonadmin Sep-20-15 8
     RE: War Thunder Meridias Oct-18-15 11
         RE: War Thunder Gryphonadmin Oct-19-15 12
  RE: War Thunder Gryphonadmin Oct-03-15 9
  oh hey, nice if I'd remembered this earlier Gryphonadmin Oct-17-15 10

Conferences | Topics | Previous Topic | Next Topic
Bakuryu_Hitsuri
Member since Feb-2-15
32 posts
Aug-16-15, 02:14 PM (EDT)
Click to EMail Bakuryu_Hitsuri Click to send private message to Bakuryu_Hitsuri Click to view user profileClick to add this user to your buddy list  
1. "RE: War Thunder"
In response to message #0
 
   War Thunder's premium/ gold to pwn is actually less "pay to win" than you would think. How ever, it's much more "pay to progress" in the fact that once you start getting higher ranked vehicles, it takes AGES to progress without premium account or converting experience.

Of course this was back when i played it last something like a year ago, might have changed.

I like WT's ground combat much more than WoT's. The reason I stopped playing was a simple one. You can literally turn off 80% of the concealment on the maps in your settings, makes the game look like utter shiet, but tanks that think they're behind bushes end up looking like they're in the middle of a parking lot. Sadly.. so many DBags like using the minimal settings, so you can't even be sure if that bush you're hiding behind is even there or not.

This mostly effects Sim battles though, since realistic and arcade have the standard "tank spotted so here's his name and vehicle type" floating above em anyway.

See Comment.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Aug-16-15, 02:43 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
3. "RE: War Thunder"
In response to message #1
 
   >I like WT's ground combat much more than WoT's. The reason I stopped
>playing was a simple one. You can literally turn off 80% of the
>concealment on the maps in your settings, makes the game look like
>utter shiet, but tanks that think they're behind bushes end up looking
>like they're in the middle of a parking lot. Sadly.. so many DBags
>like using the minimal settings, so you can't even be sure if that
>bush you're hiding behind is even there or not.

Yeah, I heard about that. It doesn't directly affect me, as I'm such a scrub I wouldn't be fool enough to attempt simulator mode anyway, but it does bum me out. People will always Do It Wrong if there's an advantage to be had in Doing It Wrong. :/

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Aug-16-15, 02:42 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
2. "RE: War Thunder"
In response to message #0
 
   >I'll have to try out
>the WT air tutorial sometime soon, now that I've dug out my old
>WingMan Extreme 3D for Elite: Dangerous, and let you know how
>that goes as well.

This just in: War Thunder's joystick control configuration is... odd. For instance: roll and pitch authority and up-down/left-right directional control are listed separately (and in the latter case, somewhat obscurely) in the control-binding menu, and by default the latter were unbound for me. Which means if I moved the stick in the intuitive ways, the airplane would roll or pitch... but kept flying in exactly the same direction in an utterly bizarre, physically impossible manner. Only when I bound both items to the same axes did the aircraft actually start handling, well, like an aircraft. Presumably I could go and UNbind pitch and roll, and just make the airplane maneuver without changing attitude, like the F-15 in the "arcade" mode of F-15 Strike Eagle? Maybe I should try that later, I didn't think of it at the time.

(Also, the tutorial lies. I totally missed the airfield with my bombs, but like a teacher who would rather eat gravel than have the slow kid in his class again the following year, the tutorial passed me anyway. :)

Anyway, between that and the great multitude of button functions being unbound (so that the tutorial kept saying unhelpful things like "press UNDEFINED to drop bombs"), it was a bit... weird. But not all that surprising. Heck, Elite: Dangerous claims to have an Extreme 3D preset (despite the joystick being well over 10 years old), but it lies; virtually everything was unset in that, as well, forcing me to spend 20 minutes or so futzing endlessly with the control bind menu and occasionally guessing as to what some of the more obscurely-named functions even did.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Aug-19-15, 08:30 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
4. "RE: War Thunder"
In response to message #0
 
   Just lost an Arcade battle in mighty fashion, at least partially because I couldn't find the way to the cap.

Seriously, I could see it up on top of a bluff thing, but the game ended before I could find the way up there, let alone attempt to do anything about the enemy tanks capping. I'm such a scrub. Although, in my defense, it was the first time I ever saw that map, and the Panzer 35(t) is many things, but speedy isn't one of them.

And hey! Two kills, one of whom was the guy who killed my first spawn. I didn't set out to avenge myself, but it worked out that way. Turns out there's a medal for that! :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Nova Floresca
Member since Sep-13-13
316 posts
Aug-20-15, 01:18 AM (EDT)
Click to EMail Nova%20Floresca Click to send private message to Nova%20Floresca Click to view user profileClick to add this user to your buddy list  
5. "RE: War Thunder"
In response to message #4
 
   >Although, in my defense, it was the first time I ever saw that map,

The method I've settled on for this problem in WoT boils down to "follow somebody else driving a similar vehicle . . . and hope he/she/it knows what to do." Not the best plan, but it does have the slight advantage of another warm body to show me where the enemy is, who then conveniently is converted into a piece of cover that I can try to use.

World of Warships is easier in that regard, because it's pretty simple to look at their maps and go "oh hell no, not going in there, DDs will murder me" and then either avoid those spots, or go there myself if I'm the DD.

"This is probably a stupid question, but . . ."


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Aug-20-15, 01:31 AM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
6. "RE: War Thunder"
In response to message #5
 
   >>Although, in my defense, it was the first time I ever saw that map,
>
>The method I've settled on for this problem in WoT boils down to
>"follow somebody else driving a similar vehicle . . . and hope
>he/she/it knows what to do." Not the best plan, but it does have the
>slight advantage of another warm body to show me where the enemy is,
>who then conveniently is converted into a piece of cover that I can
>try to use.

Yeah, unfortunately that doesn't work quite as well in War Thunder, because your team doesn't spawn all together in one place at one time like you do in World of Tanks, so you're not guaranteed to actually have anyone handy to follow right away. Both times I spawned in the game I was posting about, I was alone in a field.

On the plus side, that means there was no one around to see me get my Panzer II hung up on a tank trap I mistook for a destructible fence. Derp. :)

On the minus side, after I got the Panzer off the hedgehog and back into the fight, I got blown up before I found my way to the cap, and when I respawned alone in the field again, I didn't have any clues as to which fork in the road would actually lead to the top of the bluff where said cap was. I ended up picking the one that went around and dead-ended in the canyon behind it instead. The game ended before I could trundle all the way around to the other side of the dang map.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Sep-15-15, 10:34 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
7. "RE: War Thunder"
In response to message #0
 
   LAST EDITED ON Sep-15-15 AT 10:36 PM (EDT)
 
erica_hartmann shot down zgryphon

Worth it!

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Sep-20-15, 11:37 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
8. "RE: War Thunder"
In response to message #0
 
   As my previous post should have indicated, I've been playing around with the air combat mode of War Thunder a bit. I haven't unlocked many of the more advanced aircraft yet, but I'm having a good enough time with the starting ("reserve") aircraft that that doesn't bother me too much. This one's my current favorite:

It's a Heinkel He 51C-1, the light ground-attack version of the He 51 biplane fighter, and yes, it appears that I'm flying for Karlsland, which is perfectly fine with me. I even shelled out a bit of gold to get the proper Luftstreitkräfte cross pattée on there, even though it's anachronistic; biplane or no, this aircraft was from the 1930s.

(It's really because you can't put a swastika in a computer game and then expect to sell it in Europe, of course. The German tech tree icons in Wargaming's titles all bear a very similar flag. Apologies if I've noted this already in one of the other threads. I'm old.)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Meridias
Member since Jun-9-12
32 posts
Oct-18-15, 11:41 PM (EDT)
Click to EMail Meridias Click to send private message to Meridias Click to view user profileClick to add this user to your buddy list  
11. "RE: War Thunder"
In response to message #8
 
   LAST EDITED ON Oct-18-15 AT 11:42 PM (EDT)
 
I was going to try and warn you before you starting flying that if you get shot down and your plane goes into a death spiral, the camera faithfully follows the spiral down (unless it's been changed since the last time I've played). So if anybody plays this with ANY sort of motion sickness or vertigo, be forewarned. I myself don't have that issue and even I was "Yeah, that's enough of THAT".

*********************
Rock Is Dead. Long Live Paper And Scissors.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Oct-19-15, 00:00 AM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
12. "RE: War Thunder"
In response to message #11
 
   >I was going to try and warn you before you starting flying that if you
>get shot down and your plane goes into a death spiral, the camera
>faithfully follows the spiral down (unless it's been changed since the
>last time I've played). So if anybody plays this with ANY sort of
>motion sickness or vertigo, be forewarned. I myself don't have that
>issue and even I was "Yeah, that's enough of THAT".

Seems still to happen, though those crashes tend to be outliers. Dead aircraft occasionally do hilariously improbable things, reminding me somewhat of the occasionally explosive physics failures in Viscera Cleanup Detail, or the early days after they added ragdoll death animations to City of Heroes.

I had a game earlier today in which my aircraft got all shot to pieces, to the point where I had no say at all in where it went... but where it went was not down, so technically I was still alive and in play when the mission ended, a minute or so later. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Oct-03-15, 09:37 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
9. "RE: War Thunder"
In response to message #0
 
   Just got the Soft Landing achievement for crashing my Fury Mk II in a field after some yonk in a LaGG-3 sawed all four of its wings off. I guess the criteria there was that there was no fire, and it didn't flip end-over-end or fly all to bits when it hit. In fact, I got an entertaining kill-cam pan-around of the little pilot doll sitting in the open cockpit, his blank expression seeming to say, "Well, shit."

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
17247 posts
Oct-17-15, 02:13 AM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
10. "oh hey, nice if I'd remembered this earlier"
In response to message #0
 
   War Thunder users get a referral link which other people can use to sign up for the game; it gives a few small perks to both parties, which accumulate over time. If you're not playing but are interested in trying it out (it's Theoretically Free), here's mine.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top

Conferences | Topics | Previous Topic | Next Topic

[ YUM ] [ BIG ] [ ??!? ] [ RANT ] [ GNDN ] [ STORE ] [ FORUM ] [ VAULT ]

version 3.3 © 2001
Eyrie Productions, Unlimited
Benjamin D. Hutchins
E P U (Colour)