Whew. Almost-- almost-- done reading the boards. (Still have the NXE board to work through, shudder.) Still, gonna take a break and make some noise on this board, see if anybody hears me.Warrior's Legacy is one of my personal favorites of the Eyrie stable. There's a sort of comic-book quality to the whole thing, and I mean the good, fun comic book, not specifically the superhero genre. It's just a whole ton of fun to read; even when nasty stuff happens (like Sakura getting punked), you can reasonably expect that things are going to turn out okay. Plus, the environment of the story gives the authors an excuse to drag in everything from the IMF to Virtua Cop and still leave room for bits like the bit about getting a Street Fighter game made. (I haven't seen things borrowed from other fiction sources as real things and other fiction sources borrowed as fiction sources rub together so closely since the last time I read Gold Digger. If that makes any sense. Like having Virtua Fighters the game and also Virtua Fighters the fighting circuit-- they wouldn't call it that, though, right? What would they call it?)
Anyway. I thought I'd point out two things about WL that stick in my head in an attempt to generate discussion. First, the props: every time-- every stinking time-- I read the bit about the Spanish ninjas in the alley, I am compelled to deliver the Ren Hoek line, out loud, in my best Ren Hoek voice (which isn't very good, but is fun anyway).
As for the reference missed: at the dinner, when Zoner and Gryphon are trying to persuade Meg to get back in the crimefighting biz, there's a bit I don't get, possibly a reference I missed; the text looks something like this...
"Well, think about it."
"(Think about it.)"
"Think about it."
...uh, me no get. Explain? \n_n/;
--Zenigame the up-late Wartortle