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Subject: "(STO) Pictures 2" Archived thread - Read only
 
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Gryphonadmin
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22375 posts
Feb-19-14, 11:35 PM (EDT)
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"(STO) Pictures 2"
 
   So it just occurred to me, as I was rechecking the old Star Trek Online threads in here, that it appears I never shared any pictures of my other captain. I think I might've been hoarding her for use in a future UF story, but if so, what was that about? Like characters never appear in promotional materials first. :)

Anyway, please be upstanding for Lieutenant Commander Olivia N. Andersson of New Stockholm, Starfleet Academy Class of 2408, somewhat predictably known to her classmates (and just about everyone else) as Swede.

A few facts about Swede Andersson:

- She was a bit nonplussed to find herself in command of her first posting, the USS Ã…ngstrom, only a short way into her Starfleet career, and even more so to find herself still in command after that utter ratfuck of a day was finally over. There are days - probably quite a few days, if we're being honest - when she keenly regrets never really having had a chance to be a science officer, which was after all what she trained for, but you can't fight City Hall.

- She presently commands the Nova-class science cruiser USS Lundmark (named for 20th-century Swedish astronomer Knut Lundmark, one of the first Earth astronomers to realize what galaxies are).

- She makes that old wraparound command tunic look better than Jim Kirk ever did.

- She carries her great-grandfather's antique phaser, because phasers that don't disintegrate Klingons are for wimps.

- Holds a Ph.D in astrophysics. Occasionally protests when someone expects her to get some medical tricorder action on that she's a doctor, not a doctor.

- You may have noticed that she's Vulcan. It's OK. She didn't realize it either until she was in high school. Having been raised from infancy by a fisherman and his wife, she knows nothing more than the average human Federation citizen about the intricacies of Vulcan culture, and is about as interested in it as your average non-Scandinavian is in lutefisk. This generally causes "normal" Vulcans to regard her as a somewhat pitiful and tragic figure, which never fails to annoy her. On the other hand, she's the first to admit that she did inherit the Vulcan science nerd gene, and it's funny to watch humans who haven't met her before react when they're introduced.

- Once drank so much Aldebaran whiskey on a dare that she developed a violent allergy to the green colorant in it.

- Sriracha on everything.

Oh, the retro uniforms? Huge Jim Kirk fan. Wishes she got half as much action as he did, in every sense of the word. The galaxy's just not as awesome as it was in his day.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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  Subject     Author     Message Date     ID  
  RE: (STO) Pictures 2 BeardedFerret Feb-20-14 1
     RE: (STO) Pictures 2 Gryphonadmin Feb-20-14 2
         RE: (STO) Pictures 2 BeardedFerret Feb-20-14 3
             RE: (STO) Pictures 2 Gryphonadmin Feb-20-14 5
                 RE: (STO) Pictures 2 Matrix Dragon Feb-20-14 6
                     RE: (STO) Pictures 2 BeardedFerret Feb-20-14 7
                         RE: (STO) Pictures 2 Gryphonadmin Feb-20-14 9
                             RE: (STO) Pictures 2 Matrix Dragon Feb-20-14 10
                                 RE: (STO) Pictures 2 Gryphonadmin Feb-21-14 11
                             RE: (STO) Pictures 2 BeardedFerret Feb-21-14 13
                 RE: (STO) Pictures 2 Gryphonadmin Feb-21-14 12
                 RE: (STO) Pictures 2 Mercutio Feb-23-14 32
  RE: (STO) Pictures 2 BeardedFerret Feb-20-14 4
     RE: (STO) Pictures 2 Sofaspud Feb-20-14 8
         RE: (STO) Pictures 2 Berrik Feb-21-14 14
             RE: (STO) Pictures 2 Nathan Feb-21-14 15
                 RE: (STO) Pictures 2 Matrix Dragon Feb-21-14 17
                     RE: (STO) Pictures 2 Sofaspud Feb-21-14 19
                 RE: (STO) Pictures 2 Verbena Feb-22-14 20
                     RE: (STO) Pictures 2 Gryphonadmin Feb-22-14 22
                         RE: (STO) Pictures 2 Verbena Feb-23-14 34
                         RE: (STO) Pictures 2 StClair Feb-25-14 37
                         RE: (STO) Pictures 2 Nathan Feb-27-14 44
                             RE: (STO) Pictures 2 Gryphonadmin Feb-27-14 46
                             RE: (STO) Pictures 2 Gryphonadmin Feb-28-14 48
                                 RE: (STO) Pictures 2 Matrix Dragon Feb-28-14 49
                     RE: (STO) Pictures 2 BeardedFerret Feb-22-14 26
                         RE: (STO) Pictures 2 Matrix Dragon Feb-23-14 27
                             RE: (STO) Pictures 2 Gryphonadmin Feb-23-14 28
                                 RE: (STO) Pictures 2 Matrix Dragon Feb-23-14 29
                             RE: (STO) Pictures 2 BeardedFerret Feb-23-14 30
                                 RE: (STO) Pictures 2 Matrix Dragon Feb-23-14 31
                         RE: (STO) Pictures 2 Verbena Feb-23-14 33
                             RE: (STO) Pictures 2 BeardedFerret Feb-24-14 35
                                 RE: (STO) Pictures 2 Sofaspud Feb-24-14 36
                         RE: (STO) Pictures 2 Senji Feb-27-14 38
                             RE: (STO) Pictures 2 laudre Feb-27-14 39
                                 RE: (STO) Pictures 2 Senji Feb-27-14 40
                                     RE: (STO) Pictures 2 ebony14 Feb-27-14 43
                                 RE: (STO) Pictures 2 Gryphonadmin Feb-27-14 41
                                     RE: (STO) Pictures 2 laudre Feb-27-14 42
                                         RE: (STO) Pictures 2 Senji Feb-27-14 45
                                 RE: (STO) Pictures 2 pjmoyermoderator Feb-27-14 47
         RE: (STO) Pictures 2 Gryphonadmin Feb-22-14 21
     RE: (STO) Pictures 2 Bushido Feb-21-14 16
         RE: (STO) Pictures 2 BeardedFerret Feb-21-14 18
             RE: (STO) Pictures 2 StClair Feb-22-14 23
                 RE: (STO) Pictures 2 BeardedFerret Feb-22-14 25
         RE: (STO) Pictures 2 Gryphonadmin Feb-22-14 24
             RE: (STO) Pictures 2 Prince Charon Mar-04-14 50

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BeardedFerret
Member since Apr-21-08
514 posts
Feb-20-14, 00:07 AM (EDT)
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1. "RE: (STO) Pictures 2"
In response to message #0
 
   Oh cool, I didn't realise you were still playing.


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Gryphonadmin
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22375 posts
Feb-20-14, 00:10 AM (EDT)
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2. "RE: (STO) Pictures 2"
In response to message #1
 
   >Oh cool, I didn't realise you were still playing.

More "again". It's been so long, I kind of wish I could experience my older characters' careers again; I suppose I could do that with mission replay, but it's not really what I mean.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-20-14, 01:16 AM (EDT)
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3. "RE: (STO) Pictures 2"
In response to message #2
 
   >>Oh cool, I didn't realise you were still playing.
>
>More "again". It's been so long, I kind of wish I could experience my
>older characters' careers again; I suppose I could do that with
>mission replay, but it's not really what I mean.
>
>--G.
>-><-
>Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
>Eyrie Productions, Unlimited http://www.eyrie-productions.com/
>zgryphon at that email service Google has
>Ceterum censeo Carthaginem esse delendam.

Well, there's always new characters if you haven't hit your cap, and there is some new endgame stuff (starring Worf and Tuvok!) but I get what you mean. I recently did a purge of my disused characters to consolidate funds and start a Klingon farming character, so that's also an option.

Shoot me a mail sometime you're in game (Thrawn@beardedferret) - I've gotten relatively space rich lately, so I'll flick you something fun.


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Gryphonadmin
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22375 posts
Feb-20-14, 01:14 PM (EDT)
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5. "RE: (STO) Pictures 2"
In response to message #3
 
   >Well, there's always new characters if you haven't hit your cap

There's that, yeah. For instance, since I last played, they've added the 1-20 Klingon content (which means I may well reboot Bob the Gorn), and the Romulan stuff is all new (though, as with the Klingon stuff, I've never been a big fan of playing the bad guys in factionalized computer game worlds, and the TNG-era Romulans are even assholier assholes than STO's "peace is for pussies" Klingons).

In the meantime, I was farting around earlier and decided to reprise one of the DC Universe Online characters I created to mock the game's starting premise.


Invader KYRA
Lieutenant (Tactical), Starfleet
Commanding officer, USS Thraex

Despite the slightly sinister connotations of its English translation, "Invader" is a title of high respect among Kyra's people, bestowed on anyone who leaves the planet to undertake bold adventures among the stars. Sure, it's a relic of their aggressive, expansionistic pre-Federation-contact days, but traditions mean a lot on Kyra's homeworld, and they hardly ever conquer neighboring planets for sport any more. Tell you what, though, they're tough little bastards.

(I'll try and get a better shot of her later, with some kind of scale reference involved. She's set to the minimum height, which - amusingly - is actually short enough to make interacting with standard-height consoles a slight challenge. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Matrix Dragon
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1893 posts
Feb-20-14, 03:03 PM (EDT)
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6. "RE: (STO) Pictures 2"
In response to message #5
 
   >and the Romulan stuff is all new (though, as with the Klingon
>stuff, I've never been a big fan of playing the bad guys in
>factionalized computer game worlds, and the TNG-era Romulans are even
>assholier assholes than STO's "peace is for pussies" Klingons).

I often have the same problem, which is why I almost never played redside back in City of Heroes. Luckily for me, the devs decided to not make the Romulans the bad guys, instead having them be a splinter group that went 'you know what? This whole Imperial asshole stuff just isn't working for anyone except the Tal Shiar. Let's try something different.'

Matrix Dragon, J. Random Nutter


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-20-14, 05:05 PM (EDT)
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7. "RE: (STO) Pictures 2"
In response to message #6
 
   >>and the Romulan stuff is all new (though, as with the Klingon
>>stuff, I've never been a big fan of playing the bad guys in
>>factionalized computer game worlds, and the TNG-era Romulans are even
>>assholier assholes than STO's "peace is for pussies" Klingons).
>
>I often have the same problem, which is why I almost never played
>redside back in City of Heroes. Luckily for me, the devs decided to
>not make the Romulans the bad guys, instead having them be a splinter
>group that went 'you know what? This whole Imperial asshole stuff just
>isn't working for anyone except the Tal Shiar. Let's try something
>different.'

I was just about to post this. The Romulan REPUBLIC (as opposed to the Empire) seem like lovely folks, and the Romulan story content is hands down the best in the game. Plus their ships are all varying levels from above average (D'derix) to the best ship on the game (Scimitar). And the costumes are neat. I've got a cool Colonial Warrior motif going on with my Rom.

Honestly if you stack the factions against each other, the Federation comes off as the most evil of them all. This article (http://unitedfederationofcharles.blogspot.com.au/2011/10/love-letter-to-admiral-tnae.html?m=1) goes into it pretty well, but while the Romulans are dealing with the Tal Shiar and the Klingons are largely participating in internal conflict, Federation players find themselves performing the sort of actions that could precipitate multiple wars. PLUS playing the Klingon 1-20 content puts you in contact with Worf, who is a great bloke.


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Gryphonadmin
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22375 posts
Feb-20-14, 10:16 PM (EDT)
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9. "RE: (STO) Pictures 2"
In response to message #7
 
   LAST EDITED ON Feb-20-14 AT 10:17 PM (EST)
 
>Honestly if you stack the factions against each other, the Federation
>comes off as the most evil of them all.

Nope, nope, nope. I am not going to get pulled into the undying fandom "the Federation is the bad guys in Star Trek" thing. No how, no way.

Although actually, having put my head into the game for a bit again, I'm reminded that my biggest problem with the Klingon side was and remains the shitty color palette used in the costumes and most of the environment textures. In Klingonland, it appears, you can have any color so long as it's a shade of brown. Bleah. I haven't seen a palette that uninspiring since the original Quake.

That said, the new 1-5 mission is amusing. It actually makes sense for a Klingon junior officer to wind up randomly in command of a ship. :)

--G.
Boy howdy, that Klingon voice acting's poor, too. It's like the director told the VAs, "All Klingons are basically pro wrestlers reading from TelePrompTers in a language they don't normally speak."
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Matrix Dragon
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1893 posts
Feb-20-14, 11:22 PM (EDT)
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10. "RE: (STO) Pictures 2"
In response to message #9
 
  
>Although actually, having put my head into the game for a bit again,
>I'm reminded that my biggest problem with the Klingon side was and
>remains the shitty color palette used in the costumes and most of the
>environment textures. In Klingonland, it appears, you can have any
>color so long as it's a shade of brown. Bleah. I haven't seen a
>palette that uninspiring since the original Quake.

I had the same problem, along with the obsessive need for spikes on everything. I ended up working my butt off to get the Lobi crystals for the Voth set just so my Orion could have boots that wouldn't accidentally slash peoples ankles in the hallway. (Cryptic, why do KDF females not get soft and padded boot options?)

My other hate regarding KDF side is the lighting options for their ships. Red is not a nice colour to work under all the time dammit.

>That said, the new 1-5 mission is amusing. It actually makes
>sense for a Klingon junior officer to wind up randomly
>in command of a ship. :)

I just love that the Klingons have rules regarding exactly who is allowed to kill the captain. "Otherwise everyone would be dead and then we'd never get anything done!"

Matrix Dragon, J. Random Nutter


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Gryphonadmin
Charter Member
22375 posts
Feb-21-14, 00:01 AM (EDT)
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11. "RE: (STO) Pictures 2"
In response to message #10
 
   >My other hate regarding KDF side is the lighting options for their
>ships. Red is not a nice colour to work under all the time dammit.

Maybe they see a slightly different color spectrum than we do, and that actually looks good to them. Not that that helps the human player any.

In fact, I just remembered one of the antediluvian TOS novels (as in, from when TOS was all there was) postulating just such a thing. In that one, Klingons actually can't see red (red light sources are invisible; red-colored objects look black), but they can see a couple of steps further into what we would think of as the near ultraviolet. (It's a plot point in that book - humans don't know that, so a Klingon character nearly gets shot by Enterprise security for wandering into the engineering area because he couldn't see that the red door had RESTRICTED AREA NO UNAUTHORIZED PERSONNEL on it in huge black letters. It just looked like yet another black door to him. Much confusion ensued until Dr. McCoy ran some tests. :)

Anyway, maybe Klingon ships are actually really brightly lit, but since we don't pick up the part that's just beyond violet it looks all reddish and muddy to us. :)

(Me, I wonder why my ship is full of fog. Something has to be wrong with the environmental controls, wouldn't you say? I'd have the engineering officer shot, except I was the engineering officer until the other day.)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-21-14, 03:31 AM (EDT)
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13. "RE: (STO) Pictures 2"
In response to message #9
 
   >>Honestly if you stack the factions against each other, the Federation
>>comes off as the most evil of them all.
>
>Nope, nope, nope. I am not going to get pulled into the undying
>fandom "the Federation is the bad guys in Star Trek" thing. No
>how, no way.

I'm sensing a very old fandom war here, of which I am entirely unaware.

Anyway, the nice part is they seem to be moving in the direction of wrapping up the Fed/Klingon war, so that will be potentially interesting.


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Gryphonadmin
Charter Member
22375 posts
Feb-21-14, 00:09 AM (EDT)
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12. "RE: (STO) Pictures 2"
In response to message #5
 
  

"You did it like I told you, right? The camera is set up so when I'm laying down the law for the Klingons, they can't see that my feet don't touch the floor? Appearances are very important to those people."

"Starfleet is great! They gave me my own ship and a giant Andorian buddy! I wouldn't work anywhere else."

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Mercutio
Member since May-26-13
942 posts
Feb-23-14, 03:39 AM (EDT)
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32. "RE: (STO) Pictures 2"
In response to message #5
 
  
>and the Romulan stuff is all new (though, as with the Klingon
>stuff, I've never been a big fan of playing the bad guys in
>factionalized computer game worlds, and the TNG-era Romulans are even
>assholier assholes than STO's "peace is for pussies" Klingons).

Annoyingly enough, for those of us who do occasionally enjoy playing the bad guys, you can't actually play the "bad" Romulans.

This seriously annoyed me. I played some STO some time ago, liked it, didn't have time for it alongside a fairly intensive World of Warcraft raiding schedule.

These days, I no longer command 24 other people to kill dragons at my whim, so I was all set to roll up a Romulan... until I found out that, no, I couldn't in fact serve the glorious regime of Empress Sela, sallying forth under cloak to lie in wait for enemies of the Romulan Empire and turn them into expanding clouds of gas dust with my plasma torpedoes. Instead I had to play some sort of vile defector. "Romulan Republic" indeed. Democracy is for humans, you race traitors!

Ahem. Anyway. Killed my interest stone dead.

Although, seeing as how I just surfaced from three months of "Am I not playing X-Com? I really should be playing X-Com if I'm not playing X-Com RIGHT NOW" maybe I should give it an actual go. I just... I love warbirds. I've never seen a warbird I didn't love to look at. So, y'know. There's that.

-Merc
Keep Rat


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-20-14, 05:08 AM (EDT)
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4. "RE: (STO) Pictures 2"
In response to message #0
 
   LAST EDITED ON Feb-23-14 AT 00:50 AM (EST)
 
While we're posting pictures, here's Vice Admiral Thrawn and his senior staff - all of whom are very, very lost.

Edit: Removed huge image. Sorry about the tables!


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Sofaspud
Member since Apr-7-06
428 posts
Feb-20-14, 07:47 PM (EDT)
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8. "RE: (STO) Pictures 2"
In response to message #4
 
   >While we're posting pictures, here's Vice Admiral Thrawn and his
>senior staff - all of whom are very, very lost.
>

I can't tell if my resolution is at fault, which is entirely possible (as the Website thread I started indicates), or if that picture is just flippin' huge, but it's breaking the forums on my end something fierce.

At any rate, there's a bunch of us enjoying the new STO content at the moment. Anyone wants to team up, chat, request funds, whatever, just drop me a line @Sofaspud.

And I think it's been mentioned elsethread, but, the current endgame content is all about Dyson spheres and the care and feeding thereof. Spacefolding Dyson spheres.

It's pretty awesome. :D


--sofaspud
--


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Berrik
Member since Jul-10-07
79 posts
Feb-21-14, 09:38 AM (EDT)
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14. "RE: (STO) Pictures 2"
In response to message #8
 
   There's a good reason to play klankrom (or klank period): the KHG shield produces the best looking hull effects.

Though currently Borg two piece (engine and deflector) and Dyson rep shield is the best overall combo.

Also I agree the Scimitar's the best ship in the game atm, but I prefer my Fleet Ar'Kif.


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Nathan
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1382 posts
Feb-21-14, 03:04 PM (EDT)
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15. "RE: (STO) Pictures 2"
In response to message #14
 
   >There's a good reason to play klankrom (or klank period): the KHG
>shield produces the best looking hull effects.
>
>Though currently Borg two piece (engine and deflector) and Dyson rep
>shield is the best overall combo.
>
>Also I agree the Scimitar's the best ship in the game atm, but I
>prefer my Fleet Ar'Kif.

Personally, I <3 my T'varo long time. Touch Fuzzy, get dizzy!

-----

"V, did you do something foolish?"

"Yes, and it was glorious."


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Matrix Dragon
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1893 posts
Feb-21-14, 04:02 PM (EDT)
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17. "RE: (STO) Pictures 2"
In response to message #15
 
   >Personally, I <3 my T'varo long time. Touch Fuzzy, get dizzy!
>
>-----
>
>"V, did you do something foolish?"
>
>"Yes, and it was glorious."

As someone that plays with you, that sentence and your sig go together disturbingly well :)

Matrix Dragon, J. Random Nutter


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Sofaspud
Member since Apr-7-06
428 posts
Feb-21-14, 08:15 PM (EDT)
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19. "RE: (STO) Pictures 2"
In response to message #17
 
   >
>As someone that plays with you, that sentence and your sig go together
>disturbingly well :)
>

Allow me to quote (I think accurately):

"WHOA! What the hell was that?!"

"You mean the real bright light?"

"Yeah, I couldn't see anything except boom for -- okay, V's giggling uncontrollably, I'm feeling very scared now..."

--sofaspud
--


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Verbena
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1107 posts
Feb-22-14, 09:05 AM (EDT)
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20. "RE: (STO) Pictures 2"
In response to message #15
 
   I have a max character but I'm still fairly new to STO.

Just got the Dyson science/tac ship and turned it into a missile boat since the aux cannons on my Vesta can't be transferred.

What's the best Fed ship in the game right now?


>>There's a good reason to play klankrom (or klank period): the KHG
>>shield produces the best looking hull effects.
>>
>>Though currently Borg two piece (engine and deflector) and Dyson rep
>>shield is the best overall combo.
>>
>>Also I agree the Scimitar's the best ship in the game atm, but I
>>prefer my Fleet Ar'Kif.
>
>Personally, I <3 my T'varo long time. Touch Fuzzy, get dizzy!
>
>-----
>
>"V, did you do something foolish?"
>
>"Yes, and it was glorious."

--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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Gryphonadmin
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22375 posts
Feb-22-14, 02:16 PM (EDT)
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22. "RE: (STO) Pictures 2"
In response to message #20
 
   >I have a max character but I'm still fairly new to STO.

My highest-level character (Cosmonaut) is a rear admiral (lower half), numeric level 41, I think. I often have this problem (if you want to call it a problem) with MMOs - partly because I get sick of the grind, partly because I can always be counted on to think of more character ideas than the game wants me to have characters, and partly because I just prefer the lower-level game.

The last is particularly true of Star Trek Online. At higher levels the mix-and-match-your-starship-parts thing (and starship combat itself) gets preposterously complicated, and I'm just not into that. I also don't like the relentless pressure to trade up and go bigger all the time. My characters get attached to their ships and resent being forced to switch to new ones every time they get promoted, but they have no choice - the missions keep scaling whether they do so or not, so they'll eventually just get creamed. Starfleet Command is apparently either unaware of or unconcerned about what kind of ships its captains are commanding, and will happily assign someone who's driving a Miranda-class frigate a job that can only be completed by the likes of an Excelsior-class battleship (not that Starfleet calls them battleships), evidently on the grounds that he should be driving an Excelsior by now and it's his own fault for not getting with the program if he isn't. This is... not really sound military doctrine, but don't go by me. :)

It's why Swede's career has sort of dead-ended at level 22; I don't like the 20-29 science vessel options, but she can't go back to using the ship she had in her teens or everybody will get killed to death. It's kind of a downer, is all I'm saying.

I was able to dodge that, kind of, with Cosmonaut, since there's a rear admiral-grade ship that can be made to look the same as a commander-grade one. Once I got him through his captaincy I was able to get one of those and pretend it was the same ship as the old one; but by then Problem 1 was so acute that I'd rather lost my appetite for playing him anyway.

Mind, I'm not saying the other problem (escalating complexity) constitutes bad game design - I'm sure a lot of people enjoy the crap out of all that mathy min-max stuff. I'm just not one of them. I'd rather pootle around taking on Connie-sized missions with a Connie-sized ship, and since one character can only do that kind of thing for a finite time, I find myself creating new ones so as to keep my gameplay experience in the sweet spot. It's like a self-imposed level cap. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Verbena
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1107 posts
Feb-23-14, 06:37 AM (EDT)
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34. "RE: (STO) Pictures 2"
In response to message #22
 
   >>I have a max character but I'm still fairly new to STO.
>
>My highest-level character (Cosmonaut) is a rear admiral (lower half),
>numeric level 41, I think. I often have this problem (if you want to
>call it a problem) with MMOs - partly because I get sick of the grind,
>partly because I can always be counted on to think of more character
>ideas than the game wants me to have characters, and partly because I
>just prefer the lower-level game.

I'm fine with higher-level ships but the endgame rep system just is no replacement for finishing all the quest missions. They are what makes the game feel like ST after all. I found myself reaching 50 before finishing all the missions, but YMMV.


>
>The last is particularly true of Star Trek Online. At higher
>levels the mix-and-match-your-starship-parts thing (and starship
>combat itself) gets preposterously complicated, and I'm just

I don't mind a little complication, but as I mention elsewhere in the thread, it's hard enough to get high quality weapons that I can't load out my ship the way I like -or- the way it should be according to the theorycrafters. I have to take what I can get. Just finding XII gear, let alone XII greens or blues, has been quite annoying.

>not into that. I also don't like the relentless pressure to trade up
>and go bigger all the time. My characters get attached to their ships
>and resent being forced to switch to new ones every time they get
>promoted, but they have no choice - the missions keep scaling whether
>they do so or not, so they'll eventually just get creamed. Starfleet
>Command is apparently either unaware of or unconcerned about what kind
>of ships its captains are commanding, and will happily assign someone
>who's driving a Miranda-class frigate a job that can only be
>completed by the likes of an Excelsior-class battleship (not
>that Starfleet calls them battleships), evidently on the grounds that
>he should be driving an Excelsior by now and it's his
>own fault for not getting with the program if he isn't. This is...
>not really sound military doctrine, but don't go by me. :)

At the top level there's fleet refits. But of course that requires both joining a fleet AND sinking enough time and resources into it to have the credit to buy them. That means being in the -wrong- ship for a very long time.

>
>It's why Swede's career has sort of dead-ended at level 22; I don't
>like the 20-29 science vessel options, but she can't go back to using
>the ship she had in her teens or everybody will get killed to death.
>It's kind of a downer, is all I'm saying.

Oh, I loathed all the early science vessels. They got much better with the Voyager, whichever class that was, and the Trident class which I loved. Pity I can't take the abilities of the Vesta or Dyson and make them look like the Trident.

>
>I was able to dodge that, kind of, with Cosmonaut, since there's a
>rear admiral-grade ship that can be made to look the same as a
>commander-grade one. Once I got him through his captaincy I was able
>to get one of those and pretend it was the same ship as the old one;
>but by then Problem 1 was so acute that I'd rather lost my appetite
>for playing him anyway.
>
>Mind, I'm not saying the other problem (escalating complexity)
>constitutes bad game design - I'm sure a lot of people enjoy
>the crap out of all that mathy min-max stuff. I'm just not one of
>them. I'd rather pootle around taking on Connie-sized missions
>with a Connie-sized ship, and since one character can only do
>that kind of thing for a finite time, I find myself creating new ones
>so as to keep my gameplay experience in the sweet spot. It's like a
>self-imposed level cap. :)

The inherent problem, of course, is trying to have a game that caters to both types of gamers seamlessly. Many games have tried, and almost none have succeeded.


--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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StClair
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831 posts
Feb-25-14, 03:24 PM (EDT)
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37. "RE: (STO) Pictures 2"
In response to message #22
 
   Years ago, I advocated for the ability (found in various other games) to toggle xp off and back on, for precisely this reason. Nothing ever came of it, and at this point, I doubt it ever will. :(


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Nathan
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1382 posts
Feb-27-14, 06:17 PM (EDT)
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44. "RE: (STO) Pictures 2"
In response to message #22
 
   >It's why Swede's career has sort of dead-ended at level 22; I don't
>like the 20-29 science vessel options, but she can't go back to using
>the ship she had in her teens or everybody will get killed to death.
>It's kind of a downer, is all I'm saying.

Is there a particular reason you want to stick with science vessels only for her? 'Cause at that tier, there's a mission that will let you pick up an Ambassador Class, which is a design I recall you've said you adore.

-----

"V, did you do something foolish?"

"Yes, and it was glorious."


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Gryphonadmin
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22375 posts
Feb-27-14, 07:00 PM (EDT)
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46. "RE: (STO) Pictures 2"
In response to message #44
 
   >>It's why Swede's career has sort of dead-ended at level 22; I don't
>>like the 20-29 science vessel options, but she can't go back to using
>>the ship she had in her teens or everybody will get killed to death.
>>It's kind of a downer, is all I'm saying.
>
>Is there a particular reason you want to stick with science vessels
>only for her?

...... she's a science officer?

Is this a trick question?

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Gryphonadmin
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22375 posts
Feb-28-14, 05:49 PM (EDT)
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48. "RE: (STO) Pictures 2"
In response to message #44
 
   >'Cause at that tier, there's a mission that will let you
>pick up an Ambassador Class, which is a design I recall you've said
>you adore.

So I'm sad now. I do quite like the Ambassador class - for my money it's the best-looking ship to originate in the TNG era by far, although admittedly this could be construed as damnation with faint praise. It certainly looks to me more like a ship that ought to be called Enterprise than the Galaxy class ever did. So I did a little out-of-game research and tracked down where the guy who gives that mission is supposed to be hanging out, but when Swede went to look for him, he wasn't there. It appears the mission was part of last year's anniversary event.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Matrix Dragon
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1893 posts
Feb-28-14, 06:59 PM (EDT)
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49. "RE: (STO) Pictures 2"
In response to message #48
 
   While the contact isn't physically at space dock anymore, he can still be contacted. Temporal Ambassador, the mission in question, can be found at the end of the Klingon War arc in the mission window.

Matrix Dragon, J. Random Nutter


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-22-14, 10:53 PM (EDT)
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26. "RE: (STO) Pictures 2"
In response to message #20
 
   LAST EDITED ON Feb-23-14 AT 00:49 AM (EST)
 
>I have a max character but I'm still fairly new to STO.
>
>Just got the Dyson science/tac ship and turned it into a missile boat
>since the aux cannons on my Vesta can't be transferred.
>
>What's the best Fed ship in the game right now?

Missile boats would be great if torps didn't have such annoying cool downs. I'd recommend a single torp with spread 2 or 3, then focusing on beams or cannons/turrets. Never mix cannons and beams. If you're worried about keeping your aux power high, buy a warp core that dumps weapon power into aux. Your gravity wells will hurt a LOT.

My fleet's pretty deep into ship crafting and for Feds, the best ship in the game right now is the Avenger. It's a really solid ship. Run it with seven beams and the Borg cutting beam you get from Omega reputation. You'll destroy everything. Runners-up: Excelcior refit, Vesta, and the Odyssey. If you're on a budget, you can buy a mirror assault cruiser on the Exchange really cheaply and turn it into a great My First Beamboat.

On the Romulan side, the Scimitar is still brilliant. Ar'Kif is nice too.

For Klanks, look at the Mogh. My guy runs a Mirror Vo'Quv with Advanced Slavers because I make money by selling Contraband on the exchange. I made enough to buy Thrawn a Bastion Flight Deck Cruiser recently. It's great.

Three quick notes:

1) Never play science ships. Science was nerfed hard just after launch and while it's somewhat recovered, the benefits of a Commander Sci station don't outweigh the disadvantage of only being able to run six weapons. Apparently a Science revamp is being mooted for Season 9? Watch this space.
2) Beams + their damage boosting consoles + Beam Fire at Will is a really solid strategy. Never mix weapon types or damage types. You will see a lot of players who do this. They are bad.
3) Escorts are fun as hell, but as the endgame content largely revolves around shooting large, stationary targets, it strongly favours the slow-orbit-in-a-cruiser approach. I generally level in escorts and then switch to a Cruiser at 40 or 50, depending on what's available. With that said, a Patrol Escort (Fedside) is even cheaper than a Mirror Assault Cruiser to set up to run STFs.

Edit: Fixed a couple of mistakes, added a third tip.


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Matrix Dragon
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1893 posts
Feb-23-14, 01:46 AM (EDT)
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27. "RE: (STO) Pictures 2"
In response to message #26
 
   >1) Never play science ships. Science was nerfed hard just after launch
>and while it's somewhat recovered, the benefits of a Commander Sci
>station don't outweigh the disadvantage of only being able to run six
>weapons. Apparently a Science revamp is being mooted for Season 9?
>Watch this space.

The secondary deflector on the Dyson ships is being expanded to all the Science ships, much like how Cruiser commands started out on the Avenger and Mogh battlecruisers.

>2) Beams + their damage boosting consoles + Beam Fire at Will is a
>really solid strategy. Never mix weapon types or damage types. You
>will see a lot of players who do this. They are bad.

Or we give zero fucks about the math and just like pretty laser rainbows :)

Matrix Dragon, J. Random Nutter


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Gryphonadmin
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22375 posts
Feb-23-14, 02:01 AM (EDT)
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28. "RE: (STO) Pictures 2"
In response to message #27
 
   >>Never mix weapon types or damage types. You
>>will see a lot of players who do this. They are bad.
>
>Or we give zero fucks about the math and just like pretty laser
>rainbows :)

One guesses this was the rationale followed by the builder of the USS Laser Floyd.

(Amazingly, not the best out-of-character-for-the-universe ship name I saw yesterday. That would've been the USS Plinko, Capt. Bob Barker cmdg.)

--G.
Remeber to help control the pet population: Have your tribble spayed and neutered.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Matrix Dragon
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1893 posts
Feb-23-14, 02:04 AM (EDT)
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29. "RE: (STO) Pictures 2"
In response to message #28
 
   >(Amazingly, not the best out-of-character-for-the-universe ship name I
>saw yesterday. That would've been the USS Plinko, Capt. Bob
>Barker cmdg.)

Hehe. That reminds me, with my Dyson-class ships, I've been using UF references for them, because I could probably still make them sound like actual ship names. I'm rather pleased that, with my character that uses Australian references in her ship names, I was able to combine the two with the USS Perth :)

Matrix Dragon, J. Random Nutter


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-23-14, 02:40 AM (EDT)
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30. "RE: (STO) Pictures 2"
In response to message #27
 
   >>1) Never play science ships. Science was nerfed hard just after launch
>>and while it's somewhat recovered, the benefits of a Commander Sci
>>station don't outweigh the disadvantage of only being able to run six
>>weapons. Apparently a Science revamp is being mooted for Season 9?
>>Watch this space.
>
>The secondary deflector on the Dyson ships is being expanded to all
>the Science ships, much like how Cruiser commands started out on the
>Avenger and Mogh battlecruisers.
>

This will go some of the way to helping, but given the secondary slot won't allow you to install standard deflectors (and for instance run two set bonuses) it's a partial solution. Apparently the devs are mulling over a major skill revamp, which will be good because the skill tree now is pretty dumb.

>>2) Beams + their damage boosting consoles + Beam Fire at Will is a
>>really solid strategy. Never mix weapon types or damage types. You
>>will see a lot of players who do this. They are bad.
>
>Or we give zero fucks about the math and just like pretty laser
>rainbows :)

To be honest with beam-boosting consoles this isn't the worst strategy ever now. It certainly let's you mx up the procs from each beam. The ones that really make me shake my head are cruisers (usually Galaxy-X class) running beams, cannons, turrets and with tactical consoles completely unrelated to their main damage type.


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Matrix Dragon
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1893 posts
Feb-23-14, 02:54 AM (EDT)
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31. "RE: (STO) Pictures 2"
In response to message #30
 
   >To be honest with beam-boosting consoles this isn't the worst strategy
>ever now. It certainly let's you mx up the procs from each beam. The
>ones that really make me shake my head are cruisers (usually Galaxy-X
>class) running beams, cannons, turrets and with tactical consoles
>completely unrelated to their main damage type.

... I would totally do that... except that'd require any of my characters using a Galaxy, and none of them hate themselves that much :)

Matrix Dragon, J. Random Nutter


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Verbena
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1107 posts
Feb-23-14, 06:26 AM (EDT)
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33. "RE: (STO) Pictures 2"
In response to message #26
 
   >
>Missile boats would be great if torps didn't have such annoying cool
>downs. I'd recommend a single torp with spread 2 or 3, then focusing
>on beams or cannons/turrets. Never mix cannons and beams. If you're
>worried about keeping your aux power high, buy a warp core that dumps
>weapon power into aux. Your gravity wells will hurt a LOT.

Well, I have two fast-CD photon torps, a slow-but-powerful Breen Transphasic Cluster Torpedo, the tac-mode-only cannon, a 360 degree beam, mines, and a slow AOE backwards-facing torpedo. Fortunately, facing is not a problem, I turn fast. Especially in tac mode.

The problem I'm facing here is I'm still a relatively fresh 50. I can't wave a magic wand and conjure up the weapons I need; some are still X and some are XI. At least all my tac consoles add to torpedo damage! I really need to find a bridge officer with a Commander-level minelaying skill too.

>
>My fleet's pretty deep into ship crafting and for Feds, the best ship
>in the game right now is the Avenger. It's a really solid ship. Run it
>with seven beams and the Borg cutting beam you get from Omega
>reputation. You'll destroy everything. Runners-up: Excelcior refit,
>Vesta, and the Odyssey. If you're on a budget, you can buy a mirror
>assault cruiser on the Exchange really cheaply and turn it into a
>great My First Beamboat.

I already have the Vesta. I thought you said science ships suck though.

>
>On the Romulan side, the Scimitar is still brilliant. Ar'Kif is nice
>too.
>
>For Klanks, look at the Mogh. My guy runs a Mirror Vo'Quv with
>Advanced Slavers because I make money by selling Contraband on the
>exchange. I made enough to buy Thrawn a Bastion Flight Deck Cruiser
>recently. It's great.
>
>Three quick notes:
>
>1) Never play science ships. Science was nerfed hard just after launch
>and while it's somewhat recovered, the benefits of a Commander Sci
>station don't outweigh the disadvantage of only being able to run six
>weapons. Apparently a Science revamp is being mooted for Season 9?
>Watch this space.
>2) Beams + their damage boosting consoles + Beam Fire at Will is a
>really solid strategy. Never mix weapon types or damage types. You
>will see a lot of players who do this. They are bad.
>3) Escorts are fun as hell, but as the endgame content largely
>revolves around shooting large, stationary targets, it strongly
>favours the slow-orbit-in-a-cruiser approach. I generally level in
>escorts and then switch to a Cruiser at 40 or 50, depending on what's
>available. With that said, a Patrol Escort (Fedside) is even cheaper
>than a Mirror Assault Cruiser to set up to run STFs.
>
>Edit: Fixed a couple of mistakes, added a third tip.

--------

this world created by the
hands of the gods
everything is false
everything is a LIE
the final days have come
now
let everything be destroyed

--mu


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-24-14, 03:13 AM (EDT)
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35. "RE: (STO) Pictures 2"
In response to message #33
 
   LAST EDITED ON Feb-24-14 AT 03:14 AM (EST)
 
>>
>>Missile boats would be great if torps didn't have such annoying cool
>>downs. I'd recommend a single torp with spread 2 or 3, then focusing
>>on beams or cannons/turrets. Never mix cannons and beams. If you're
>>worried about keeping your aux power high, buy a warp core that dumps
>>weapon power into aux. Your gravity wells will hurt a LOT.
>
>Well, I have two fast-CD photon torps, a slow-but-powerful Breen
>Transphasic Cluster Torpedo, the tac-mode-only cannon, a 360 degree
>beam, mines, and a slow AOE backwards-facing torpedo. Fortunately,
>facing is not a problem, I turn fast. Especially in tac mode.
>
>The problem I'm facing here is I'm still a relatively fresh 50. I
>can't wave a magic wand and conjure up the weapons I need; some are
>still X and some are XI. At least all my tac consoles add to torpedo
>damage! I really need to find a bridge officer with a Commander-level
>minelaying skill too.

For what it's worth I think you'll still get more bang for your buck with either beams or cannons, couples with a single torpedo. But it's your ship, do what thou wilt!

>>
>>My fleet's pretty deep into ship crafting and for Feds, the best ship
>>in the game right now is the Avenger. It's a really solid ship. Run it
>>with seven beams and the Borg cutting beam you get from Omega
>>reputation. You'll destroy everything. Runners-up: Excelcior refit,
>>Vesta, and the Odyssey. If you're on a budget, you can buy a mirror
>>assault cruiser on the Exchange really cheaply and turn it into a
>>great My First Beamboat.
>
>I already have the Vesta. I thought you said science ships suck
>though.

I did! They (mostly) do! There are currently four sci ships worth your time:

- The Vesta allows you to run a Lt Commander tac officer, which gives you access to Attack Pattern Omega. It's also got a decent turn rate and the Vesta-class universal console does a VERY good amount of damage with your aux cranked up. Like, more damage than the Scimitar's damp squib of a thalaron pulse weapon*.
- The Dyson Science Destroyer dynasty of ships (seriously, Cryptic? 10 ships?) are pretty reasonable as cannon-based quasi-escorts, with the ability to switch up and lob a Gravity Well 3 for massive damage. I don't own them because I don't like the aesthetic, but to each their own.
- For Klingons, the Vo'Quv is a decent science ship based largely on its ability to vomit fighters and murderise a lot of things. It turns like a whale, though, so I wouldn't consider running any directional science abilities on it besides the possible exception of Gravity Well, which has a fairly wide angle on it. If I was using mine seriously, I'd be using power drain and possibly viral matrix to shut down enemies and buff myself. As it is, I mostly use it to shoot and farm.
- Finally, for the space 1%, apparently the Tholian Recluse is a very good ship in general - apparently the Tholian fighters it allows you to run each pack Attack Pattern Beta, which adds to to a lot of targets getting debuffed at once.

So... Science ships are OK? But they require a lot of time and effort to set up properly, and you're almost certain to have more survivability and be more useful in a cruiser or an escort. With all of that said though, the game's easy enough that it honestly doesn't matter how you play. I just like to work with some baseline ideas and layer my own stuff on top of that.

I think I'm taking away from Gryph's once-pristime screenshot thread, though - if anyone is interested in more ship/skillchat, I'm happy to start a new thread.

* "Hi! We're the Romulan Republic! We're very cross with the Evil Romulan Star Empire and to prove it we're providing our most decorated space heroes with weapons of mass destruction."


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Sofaspud
Member since Apr-7-06
428 posts
Feb-24-14, 06:17 PM (EDT)
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36. "RE: (STO) Pictures 2"
In response to message #35
 
  
>I think I'm taking away from Gryph's once-pristime screenshot thread,
>though - if anyone is interested in more ship/skillchat, I'm happy to
>start a new thread.
>

I at least would be interested, if only so I can get some more information on why you say Science Vessels Are Bad.

Considering that I've been quite happy with Sci vessels AND I routinely take first on a lot of fleet action PUGs (which I *think* is calculated solely on damage output), and I do everything bad according to what you've posted...

... well, I'm up for discussion, is what I'm sayin'. :D

--sofaspud
--


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Senji
Member since Apr-27-07
260 posts
Feb-27-14, 04:50 AM (EDT)
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38. "RE: (STO) Pictures 2"
In response to message #26
 
   >1) Never play science ships. Science was nerfed hard just after launch
>and while it's somewhat recovered, the benefits of a Commander Sci
>station don't outweigh the disadvantage of only being able to run six
>weapons. Apparently a Science revamp is being mooted for Season 9?
>Watch this space.

If they fix that I might start playing again. Or I might anyway; if I stop throwing trashcans at the horizon in KSP.

S.


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laudre
Member since Nov-14-06
428 posts
Feb-27-14, 10:31 AM (EDT)
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39. "RE: (STO) Pictures 2"
In response to message #38
 
   >>1) Never play science ships. Science was nerfed hard just after launch
>>and while it's somewhat recovered, the benefits of a Commander Sci
>>station don't outweigh the disadvantage of only being able to run six
>>weapons. Apparently a Science revamp is being mooted for Season 9?
>>Watch this space.
>
> If they fix that I might start playing again. Or I might anyway; if
>I stop throwing trashcans at the horizon in KSP.

There's already some steps in that direction. Among the C-Store ships, the Multi-Mission Surveillance, Strategic, and Reconnaissance Explorers are some of the most brokenly good ships in the game, and the Catbox is pretty badass, too. (Or so I'm told by fleet members who have them -- I don't own any of them personally. My big splurge was for the Kar'Fi for my KDF captain and the Odyssey 3-pack for my Feddie main, back during the Zen + Ship sale last November. Most of my other C-Store ships are giveaway items, or a couple of the low-tier ships I bought on a lark.)

Also, the latest anniversary event (that just ended -- great timing on my post here, I know) introduced Science Destroyers; the event let you earn one through a Feature Episode and some dailies (I got one each for my level-capped Feddie, KDF, and Rommie, but my Rommie science captain is the one who'll actually be using hers regularly), and repeating the Feature Episode a couple of times would net you a 4-piece set for it. They're very nifty ships -- they can shift between playing like a science ship (subsystem targeting, bonus to systems power, all of that) to playing like an escort (higher turn rate, higher speed, weapon power bonus, opens up a fourth forward weapon slot which has a set of ship-specific cannons, and does some other things, including changing boff seats). After the event, they introduced C-Store variants, a set of three versions for each faction (so nine total), each with a slightly different focus and a different universal console. (The C-Store versions, of course, have higher hull strength and shields than the free one, and the free one's Lt Science boff station becomes a universal Lt station.) If you're feeling sufficiently expansive, you can buy a 9-pack of the ships for 10K Zen (as opposed to 2500 Zen for one ship, or 5K Zen for a single-faction's three-pack), even.

The only issue I've had with my Rommie's sci-dest? I had to open up two more trays to have enough space for all the abilities I want to either hotkey or have easily clickable.

"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding


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Senji
Member since Apr-27-07
260 posts
Feb-27-14, 10:46 AM (EDT)
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40. "RE: (STO) Pictures 2"
In response to message #39
 
   >the Catbox is pretty
>badass, too.

I don't like the Catbox; I moved heaven and earth to get one of the Tholian carriers instead....

A Ferengi scientist captaining a Tholian carrier is one of those ... there must be a story there things; sadly not one I've been hit by the appropriate inspiration-brick for yet.

S.


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ebony14
Member since Jul-11-11
437 posts
Feb-27-14, 02:13 PM (EDT)
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43. "RE: (STO) Pictures 2"
In response to message #40
 
   > A Ferengi scientist captaining a Tholian carrier is one of those ...
>there must be a story there things; sadly not one I've been hit by the
>appropriate inspiration-brick for yet.

Hey, a repo man's life is always intense....

Ebony the Black Dragon

"Life is like an anole. Sometimes it's green. Sometimes it's brown. But it's always a small Caribbean lizard."


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Gryphonadmin
Charter Member
22375 posts
Feb-27-14, 11:26 AM (EDT)
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41. "RE: (STO) Pictures 2"
In response to message #39
 
   >If you're feeling
>sufficiently expansive, you can buy a 9-pack of the ships for 10K Zen

Old man mode engaged: That is one hundred dollars, or more than I paid for my first automobile. I would feel intense resentment at being expected to pay that kind of money for an entire game.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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laudre
Member since Nov-14-06
428 posts
Feb-27-14, 01:53 PM (EDT)
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42. "RE: (STO) Pictures 2"
In response to message #41
 
   >Old man mode engaged: That is one hundred dollars, or more than
>I paid for my first automobile. I would feel intense resentment at
>being expected to pay that kind of money for an entire game.

Heh. :) I'm not about to do it myself... well, not out of cash, anyway. Several of my smaller C-store purchases were made with Zen I'd bought for dilithium, actually, and if I really put my nose to that grindstone I could crank out enough Zen that way to get the entire 9-pack in somewhere between a month and a month and a half.

Not that I'd actually do that, either -- I've done some crazy grinds in MMOs before, and I've had my fill of them. I'm still in Tier I of Dyson Sphere rep (compared to some of my fleetmates that have capped out that rep grind already), and I've gotten that far mostly because the Battlezone is still quite fun for me.

"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding


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Senji
Member since Apr-27-07
260 posts
Feb-27-14, 06:45 PM (EDT)
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45. "RE: (STO) Pictures 2"
In response to message #42
 
   >Heh. :) I'm not about to do it myself... well, not out of cash,
>anyway. Several of my smaller C-store purchases were made with Zen I'd
>bought for dilithium, actually.

My limited set were paid for out of expiring PAYG mobile credit (yes, the UK mobile phone market is that insane); but I'm now on contract.

S.


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pjmoyermoderator
Charter Member
1854 posts
Feb-27-14, 07:56 PM (EDT)
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47. "RE: (STO) Pictures 2"
In response to message #39
 
   >Also, the latest anniversary event (that just ended -- great timing on
>my post here, I know) introduced Science Destroyers; the event let you
>earn one through a Feature Episode and some dailies (I got one each
>for my level-capped Feddie, KDF, and Rommie, but my Rommie science
>captain is the one who'll actually be using hers regularly), and
>repeating the Feature Episode a couple of times would net you a
>4-piece set for it. They're very nifty ships -- they can shift between
>playing like a science ship (subsystem targeting, bonus to systems
>power, all of that) to playing like an escort (higher turn rate,
>higher speed, weapon power bonus, opens up a fourth forward weapon
>slot which has a set of ship-specific cannons, and does some other
>things, including changing boff seats).

All I can say, having looked at the screenshots (I don't play, but I can look at pretty pictures just fine), especially of those bridge modules...

"I didn't know the Solanae were a client race of the Covenant..."

--- Philip
(I mean, seriously, purple and curved consoles?)





Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
"Insert Pithy Comment Here"


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Gryphonadmin
Charter Member
22375 posts
Feb-22-14, 02:02 PM (EDT)
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21. "RE: (STO) Pictures 2"
In response to message #8
 
   >I can't tell if my resolution is at fault, which is entirely possible
>(as the Website thread I started indicates), or if that picture is
>just flippin' huge, but it's breaking the forums on my end something
>fierce.

It's pretty gigantic. Enough so that it makes a horizontal scrollbar necessary in "view all replies" mode, which is irritating.

Also, Vice Admiral Thrawn needs a shave. Have some pride, man! You're in Starfleet now! :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Bushido
Member since Apr-8-10
376 posts
Feb-21-14, 03:16 PM (EDT)
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16. "RE: (STO) Pictures 2"
In response to message #4
 
   Is it just me or did your version of Thrawn end up looking like a Chiss version of the default Commander Shepard?

--------
Wedge Defense Force General
Order 12: "Try to avoid
freaking the mundanes."


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-21-14, 05:42 PM (EDT)
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18. "RE: (STO) Pictures 2"
In response to message #16
 
   Well, I'm not going to be able to unsee that.


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StClair
Charter Member
831 posts
Feb-22-14, 02:52 PM (EDT)
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23. "RE: (STO) Pictures 2"
In response to message #18
 
   "Thrawn."
"Wrex."


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BeardedFerret
Member since Apr-21-08
514 posts
Feb-22-14, 10:27 PM (EDT)
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25. "RE: (STO) Pictures 2"
In response to message #23
 
   >"Thrawn."
>"Wrex."

"Learn to appreciate art, Garrus."


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Gryphonadmin
Charter Member
22375 posts
Feb-22-14, 04:30 PM (EDT)
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24. "RE: (STO) Pictures 2"
In response to message #16
 
   >Is it just me or did your version of Thrawn end up looking like a
>Chiss version of the default Commander Shepard?

Hmm.


Comm officer is not getting with the program.


Starfleet sold the comm officer the whole seat, but she only needs THE EDGE.


This is the first time she's ever entered this room. That desk will never be this clean again.


"Hey Mom, guess where I am?"


Ha!

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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Prince Charon
Member since Jan-11-09
309 posts
Mar-04-14, 00:29 AM (EDT)
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50. "RE: (STO) Pictures 2"
In response to message #24
 
   I like the images, but it still bugs me how giant the sets and some of the props are in comparison to the 'normal-size' characters (and never mind that poor Irken).

"They planned their campaigns just as you might make a splendid piece of harness. It looks very well; and answers very well; until it gets broken; and then you are done for. Now I made my campaigns of ropes. If anything went wrong, I tied a knot; and went on."
-- Arthur Wellesley, First Duke of Wellington


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