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Eyrie Productions, Unlimited
Gryphon
Charter Member
18382 posts |
Jan-14-17, 12:36 PM (EST) |
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"semper paratus"
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I was tidying up some things a while ago and came across a small notebook. Upon investigation, this proved to contain several pages full of jotted-own hexadecimal codes. After some puzzling over the names scrawled next to them, I realized that they correspond to items and characters in a number of games based on the Gamebryo engine (Fallouts 3, NV, and 4, and The Elder Scrolls 4 and 5)--because Gamebryo games really don't like to be alt-tabbed out of. :) --G. -><- Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod Eyrie Productions, Unlimited http://www.eyrie-productions.com/ zgryphon at that email service Google has Ceterum censeo Carthaginem esse delendam. |
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Gryphon
Charter Member
18382 posts |
Jan-14-17, 12:50 PM (EST) |
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2. "RE: semper paratus"
In response to message #1
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>You never know when you might need 200 cheese wheels. It's true. Although in a lot of cases I think it was more about working around how Bethsoft games tend to be sort of horrendously broken. Like, calling stuff that should have been scripted in but wasn't, or setting NPCs to essential who should've been, or resummoning NPCs who wandered off into inaccessible places/fell through the map/what have you. The rest is, I'm sure, largely a combination of dicking around ("hey, I wonder if I can put Nocturnal's dress on the Jarl of Solitude? I can!") and getting fed up with imposed resource scarcities ("fuck this, two more ebony ingots"). :) --G. -><- Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod Eyrie Productions, Unlimited http://www.eyrie-productions.com/ zgryphon at that email service Google has Ceterum censeo Carthaginem esse delendam. |
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Gryphon
Charter Member
18382 posts |
Jan-14-17, 02:43 PM (EST) |
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4. "RE: semper paratus"
In response to message #3
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>My favorite mod in New Vegas was a mod that let me craft my own >reloads by breaking down ammo I didn't need. Was that a mod? I thought it was just part of one of the DLCs. Man, I haven't played NV in ages. Maybe it's time to start a new Tale of Two Wastelands character... --G. -><- Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod Eyrie Productions, Unlimited http://www.eyrie-productions.com/ zgryphon at that email service Google has Ceterum censeo Carthaginem esse delendam. |
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Pasha
Charter Member
916 posts |
Jan-16-17, 03:06 PM (EST) |
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8. "RE: semper paratus"
In response to message #0
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>I was tidying up some things a while ago and came across a small >notebook. Upon investigation, this proved to contain several pages >full of jotted-own hexadecimal codes. After some puzzling over the >names scrawled next to them, I realized that they correspond to items >and characters in a number of games based on the Gamebryo engine >(Fallouts 3, NV, and 4, and The Elder Scrolls 4 and 5)--because >Gamebryo games really don't like to be alt-tabbed out of. :) > Just last night I realized that I just know, off the top of my head the codes for steel, iron, and silver ingots in skyrim.
I may play this game too much. -- -Pasha "Don't change the subject" "Too slow, already did." |
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version 3.3 © 2001
Eyrie Productions,
Unlimited
Benjamin
D. Hutchins
E P U (Colour)
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