[ EPU Foyer ] [ Lab and Grill ] [ Bonus Theater!! ] [ Rhetorical Questions ] [ CSRANTronix ] [ GNDN ] [ Subterranean Vault ] [ Discussion Forum ]

Eyrie Productions, Unlimited

Subject: "Fallout 4 etc., cont'd"     Previous Topic | Next Topic
Printer-friendly copy    
Conferences Games Topic #98
Reading Topic #98
Gryphonadmin
Charter Member
18618 posts
Jan-06-16, 07:56 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
"Fallout 4 etc., cont'd"
 
   >You ever get that feeling he's one of those characters whose skill as
>a mechanic is more an informed trait than a demonstrated one? He
>can't pick locks or hack terminals, he doesn't seem inclined to build
>beds or set up crops, and he seems to want you to do all the heavy
>lifting.

Yeah, he just kind of stands around using the lathe and stuff like he knows what he's doing, but never actually makes anything. I suspect he's related to Fantastic from New Vegas. "No, man! I know exactly what I'm doing! I just don't know what effect it's going to have."

That said, the prototype for the "NPC sandboxing" thing he does, Serana from Dawnguard, is one of my favorite NPCs ever precisely because they implemented the sandboxing mechanic without, apparently, ever considering whether such activities are actually appropriate, or even make sense. You're talking about Dire Shit with various people, and she kills time while you're doing it by chopping wood or sharpening up an old sword or maybe cooking up some horker loaf. It's almost certainly a bug, or at least an unintended outcome, but I prefer to think that Serana is just that insouciant and weird. :)

>Considering that the Fallout universe is so
>behind the tech curve in terms of electronic miniaturization that the
>transistor is "cutting edge" come 2077, I'm surprised your reward for
>slotting in a fusion core wasn't a puff of blue smoke.

The tech base in Fallout is kind of like the tech base I imagined for Ishiyama in the UF universe. On Ishiyama, they still make steam engines, but they're 25th-century steam engines, far more efficient, smaller, and better-made than anything ever made in the real world before the technology was abandoned for something else. In the Fallout universe, electronics still have vacuum tubes, but they're really good vacuum tubes; their computer terminals work about as well as VT-100s in roughly the same form factor, and many of them still work 210 years later, both of which are astonishing for something without semiconductors. In a world with no, or only very primitive, semiconductors, the Pip-Boy is an amazing piece of kit.

(They also had incredible food preservation technology. 210-year-old canned pork and beans shouldn't even be recognizable as a can, much less still edible pork and beans. :)

>This is, of course, Bethesda once again playing bait and switch with
>fans. At E3 and in the trailers, they showed you marching around in a
>pristine set of T-60 power armor, the second-best you can find in the
>game. Then you start the game and find out it's a rusty set of T-45
>armor that always has a broken armor and leg.

One presumes you can get the T-60 later on. I'm not sure that's a bait and switch, as such, given that earlier game trailers show the PC with weapons that are obviously not going to be available until well into the game and that doesn't seem to outrage anyone.

>The laser musket certainly does seem to be something that the Top
>Gear
crew bodged together as part of a challenge from the
>producers.

"Let's be honest, would you shoot a laser gun that I'd built?"

>Think of the backstory sort of like Shepard's in Mass Effect,
>there for flavor more than any actual explanation for why your
>character comes out of cryosleep able to build automated turrets,
>operate power armor, and mod pipe rifles without any in-game training.

Pipe guns are just advanced zip guns; anyone with a decent voke-tech-school training in machine tooling should be able to do those. :)

>>The punch line is that god mode turns off consumption of ammo and
>>whatnot, but not fusion cores. So power armor is still
>>useless. :)
>
>A minor hindrance unless they also made it impossible to just spawn in
>more fusion cores.

True, I imagine all you need to know is the item reference code. I haven't tried it, because I'm not past the "only invoke god mode if you've inadvertently come across two yao guai and have no other hope of survival" stage yet. :)

(I get there. I always get there. Eventually the tedium of doing it the way they want it done gets to be too much, and I just want to see the damn story beats. :)

>FO4 at least has one leg up on Skyrim, it keeps track of the places
>you've cleared, so when you get a quest to clear it out for J. Random
>NPC, you can go "Oh yeah, already took care of that" and instantly get
>the XP and caps for a job you did ages ago.

Skyrim does that... sometimes. Mostly, but not exclusively, for main-quest items (the Dragonstone of Bleak Falls Barrow, for instance, is always in there the first time you enter the final chamber, regardless of whether you've met Farengar yet). I think what it is, is that anything that's always going to be in the same place is there and can be picked up even if you don't know its significance yet; it's only the randomized radiant quests where the item you're being sent for doesn't spawn until you're sent, because the game only decides where it's going to send you when that happens. (Sometimes, as with the White Phial, the dungeon is set up so you can't reach the Plot Item unless you've taken the quest, but that's a different matter.)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top

  Subject     Author     Message Date     ID  
Fallout 4 etc., cont'd [View All] Gryphonadmin Jan-06-16 TOP
  RE: Fallout 4 etc., cont'd Matrix Dragon Jan-07-16 1
     RE: Fallout 4 etc., cont'd ebony14 Jan-07-16 2
         RE: Fallout 4 etc., cont'd CdrMike Jan-07-16 5
  RE: Fallout 4 etc., cont'd Gryphonadmin Jan-07-16 3
     RE: Fallout 4 etc., cont'd ebony14 Jan-07-16 6
  RE: Fallout 4 etc., cont'd CdrMike Jan-07-16 4
     RE: Fallout 4 etc., cont'd Peter Eng Jan-07-16 7
         RE: Fallout 4 etc., cont'd ebony14 Jan-07-16 8
             RE: Fallout 4 etc., cont'd Gryphonadmin Jan-07-16 9
                 RE: Fallout 4 etc., cont'd CdrMike Jan-08-16 20
  in other news Gryphonadmin Jan-07-16 10
     RE: in other news Matrix Dragon Jan-07-16 11
         RE: in other news Gryphonadmin Jan-07-16 12
             RE: in other news Matrix Dragon Jan-07-16 13
                 RE: in other news Gryphonadmin Jan-07-16 14
                     RE: in other news Matrix Dragon Jan-07-16 15
                         RE: in other news Gryphonadmin Jan-07-16 16
                             RE: in other news Matrix Dragon Jan-07-16 17
                                 RE: in other news Gryphonadmin Jan-07-16 18
                         RE: in other news CdrMike Jan-08-16 21
                             RE: in other news Gryphonadmin Jan-08-16 22
                                 RE: in other news Verbena Jan-08-16 23
                                 RE: in other news Matrix Dragon Jan-08-16 24
                                 RE: in other news StClair Jan-10-16 27
                                     RE: in other news Gryphonadmin Jan-10-16 29
                                         RE: in other news StClair Jan-10-16 30
  RE: Fallout 4 etc., cont'd Wiregeek Jan-08-16 19
  Story Time. Matrix Dragon Jan-08-16 25
     RE: Story Time. Gryphonadmin Jan-09-16 26
     RE: Story Time. StClair Jan-10-16 28
     RE: Story Time. Wiregeek Jan-10-16 31
  RE: Fallout 4 etc., cont'd Gryphonadmin Jan-15-16 32
     RE: Fallout 4 etc., cont'd Matrix Dragon Jan-15-16 33
  RE: Fallout 4 etc., cont'd Gryphonadmin Jan-16-16 34
     RE: Fallout 4 etc., cont'd Matrix Dragon Jan-16-16 35
     RE: Fallout 4 etc., cont'd Wiregeek Jan-18-16 37
  RE: Fallout 4 etc., cont'd ebony14 Jan-18-16 36
  RE: Fallout 4 etc., cont'd Gryphonadmin Jan-22-16 38
     RE: Fallout 4 etc., cont'd ratinoxteam Jan-22-16 39
         RE: Fallout 4 etc., cont'd Matrix Dragon Jan-22-16 40
             RE: Fallout 4 etc., cont'd Gryphonadmin Jan-22-16 41
                 RE: Fallout 4 etc., cont'd Matrix Dragon Jan-22-16 42
  RE: Fallout 4 etc., cont'd Gryphonadmin Jan-23-16 43
     RE: Fallout 4 etc., cont'd Verbena Jan-23-16 44
         RE: Fallout 4 etc., cont'd SmkViper Jan-26-16 50
     RE: Fallout 4 etc., cont'd Matrix Dragon Jan-23-16 45
         RE: Fallout 4 etc., cont'd Gryphonadmin Jan-23-16 46
             RE: Fallout 4 etc., cont'd Matrix Dragon Jan-23-16 47
                 RE: Fallout 4 etc., cont'd Gryphonadmin Jan-23-16 48
                     RE: Fallout 4 etc., cont'd Matrix Dragon Jan-24-16 49

Conferences | Topics | Previous Topic | Next Topic
Matrix Dragon
Charter Member
1671 posts
Jan-07-16, 00:11 AM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
1. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   >It's worth noting that Tendo doesn't really know what he's talking about
>anyway; he's been standing there at that terminal like he's doing Important
>Tactical Things and if you go and look, he hasn't actually logged in. :)

"Wait a minute, this is a windows blue screen. And you're typing on it like you know what you're doing. You're not doing anything, you're just looking like you're busy. That's your whole job, isn't it? Looking busy. Look, you have to reboot it. Where's the reset button?"

To be fair, Sturges admits he's trying to hack the computer, which does actually unlock the door downstairs, it's just that he's rubbish. And hell, at least he can work out what I need to build the Plot Device later on, even if I'm still the one that actually does it.

>That said, the prototype for the "NPC sandboxing" thing he does,
>Serana from Dawnguard, is one of my favorite NPCs ever
>precisely because they implemented the sandboxing mechanic without,
>apparently, ever considering whether such activities are actually
>appropriate, or even make sense. You're talking about Dire Shit with
>various people, and she kills time while you're doing it by chopping
>wood or sharpening up an old sword or maybe cooking up some horker
>loaf. It's almost certainly a bug, or at least an unintended outcome,
>but I prefer to think that Serana is just that insouciant and weird.
>:)

There's some fun ones again in FO4, usually claiming a work bench or cooking station, talking to local NPCs, having a smoke, or checking nearby containers for supplies. My favourite has to be Dogmeat though. Finding a teddy bear and playing with it is rather adorable.

>(They also had incredible food preservation technology.
>210-year-old canned pork and beans shouldn't even be recognizable as a
>can, much less still edible pork and beans. :)

Radiation: The ultimate preservative!

>One presumes you can get the T-60 later on. I'm not sure that's a
>bait and switch, as such, given that earlier game trailers show the PC
>with weapons that are obviously not going to be available until well
>into the game and that doesn't seem to outrage anyone.

T-60s, X-01s, all the old favourites turn up somewhere. I'm currently seeking out a new helmet for my march into the Glowing Sea on my PC playthrough.

>>FO4 at least has one leg up on Skyrim, it keeps track of the places
>>you've cleared, so when you get a quest to clear it out for J. Random
>>NPC, you can go "Oh yeah, already took care of that" and instantly get
>>the XP and caps for a job you did ages ago.

Not always. There's a handful of side quests where the objectives don't spawn until you get the mission. I found this while passing Boston Prep and figuring I could rescue the traders, keep going to Bunker Hill and get on the local mayors good side. No joy.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
ebony14
Member since Jul-11-11
384 posts
Jan-07-16, 11:09 AM (EDT)
Click to EMail ebony14 Click to send private message to ebony14 Click to view user profileClick to add this user to your buddy list  
2. "RE: Fallout 4 etc., cont'd"
In response to message #1
 
   LAST EDITED ON Jan-07-16 AT 11:10 AM (EST)
 
>>One presumes you can get the T-60 later on. I'm not sure that's a
>>bait and switch, as such, given that earlier game trailers show the PC
>>with weapons that are obviously not going to be available until well
>>into the game and that doesn't seem to outrage anyone.
>
>T-60s, X-01s, all the old favourites turn up somewhere. I'm currently
>seeking out a new helmet for my march into the Glowing Sea on my PC
>playthrough.

I want my Railway Rifle. Righteous Authority is a sweet, sexy laser gun, but dammit, I want to nail a ghoul's head to the wall with a railway spike!

My girlfriend found a T-60 in a locked trailer. Apparently, there's a scaling of the armor you find, based on the level of the character. Which is why I (who have been plodding along at about 6 hours of play per week) have a full set of T45, part of a T51, and like three sets of Raider armor, and she (who has been playing about twice that much) has a set of T-60, a T-45, and several incomplete suits of Raider armor.

Ebony the Black Dragon


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
CdrMike
Member since Feb-20-05
669 posts
Jan-07-16, 12:26 PM (EDT)
Click to EMail CdrMike Click to send private message to CdrMike Click to view user profileClick to add this user to your buddy list  
5. "RE: Fallout 4 etc., cont'd"
In response to message #2
 
   >I want my Railway Rifle. Righteous Authority is a sweet, sexy laser
>gun, but dammit, I want to nail a ghoul's head to the wall with a
>railway spike!

Check Big John's Salvage, south of Boston. Just be careful of the Frankensteins who've set up shop there.

>My girlfriend found a T-60 in a locked trailer. Apparently, there's a
>scaling of the armor you find, based on the level of the character.
>Which is why I (who have been plodding along at about 6 hours of play
>per week) have a full set of T45, part of a T51, and like three sets
>of Raider armor, and she (who has been playing about twice that much)
>has a set of T-60, a T-45, and several incomplete suits of Raider
>armor.

Yeah, the spawns are level-dependent, which means whatever level you are when you enter the same cell determines what armor spawns. And if you know the right place and pop up there after lvl 30, you're guaranteed a full set of XO-1 armor. You just have to fight an Assaultron and Sentry Bot for it.

>Seriously, the garage at Sanctuary is starting to look
>like the burial site of the Qin Emperors.

Mine mostly looks like a salvage yard, what with half the sets of armor still sporting a layer of rust. "Come visit Sanctuary, where we have a selection of new and used power armor for sale! Guaranteed to work the first time you power it up or your caps back!"

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-07-16, 11:35 AM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
3. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   Man, that DJ is no Three Dog, is he? Wish we got GNR this far north.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
ebony14
Member since Jul-11-11
384 posts
Jan-07-16, 12:52 PM (EDT)
Click to EMail ebony14 Click to send private message to ebony14 Click to view user profileClick to add this user to your buddy list  
6. "RE: Fallout 4 etc., cont'd"
In response to message #3
 
   He gets better. Still no Three Dog, and certainly no Mr. New Vegas (but then again, there can be only one Wayne Newton). But he gets better, assuming you want him to.

Ebony the Black Dragon

"Mojave, mo' problems. Am I right?"

"Life is like an anole. Sometimes it's green. Sometimes it's brown. But it's always a small Caribbean lizard."


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
CdrMike
Member since Feb-20-05
669 posts
Jan-07-16, 12:17 PM (EDT)
Click to EMail CdrMike Click to send private message to CdrMike Click to view user profileClick to add this user to your buddy list  
4. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   >Yeah, he just kind of stands around using the lathe and stuff like he
>knows what he's doing, but never actually makes anything. I suspect
>he's related to Fantastic from New Vegas. "No, man! I know
>exactly what I'm doing! I just don't know what effect it's
>going to have."

"They asked me how well I understood theoretical physics. I said I had a theoretical degree in physics. They said welcome aboard!"

>That said, the prototype for the "NPC sandboxing" thing he does,
>Serana from Dawnguard, is one of my favorite NPCs ever
>precisely because they implemented the sandboxing mechanic without,
>apparently, ever considering whether such activities are actually
>appropriate, or even make sense. You're talking about Dire Shit with
>various people, and she kills time while you're doing it by chopping
>wood or sharpening up an old sword or maybe cooking up some horker
>loaf. It's almost certainly a bug, or at least an unintended outcome,
>but I prefer to think that Serana is just that insouciant and weird.
>:)

Yeah, that is another thing I like about building on Skyrim's skeleton, that your companions and other NPCs actually feel more like real living people by doing all the little things like using a water pump to get a drink or banging away at the never-fixed walls.

>The tech base in Fallout is kind of like the tech base I
>imagined for Ishiyama in the UF universe. On Ishiyama, they still
>make steam engines, but they're 25th-century steam engines, far
>more efficient, smaller, and better-made than anything ever made in
>the real world before the technology was abandoned for something else.
> In the Fallout universe, electronics still have vacuum tubes,
>but they're really good vacuum tubes; their computer terminals
>work about as well as VT-100s in roughly the same form factor, and
>many of them still work 210 years later, both of which are
>astonishing for something without semiconductors. In a world
>with no, or only very primitive, semiconductors, the Pip-Boy is an
>amazing piece of kit.

Heh, there's an interesting mental image in UF, Mojave introducing the Pip-Boy 3000, the latest in portable computing technology. Has a whopping 64K of onboard memory, a holotape player, and a crystal-clear micro-CRT screen on which you can play one of several exciting games from RobCo's library. Guaranteed to take the worst that the world can throw at it and keep on running. Get yours today, supplies are limited.

>(They also had incredible food preservation technology.
>210-year-old canned pork and beans shouldn't even be recognizable as a
>can, much less still edible pork and beans. :)

Hmm, 200-yr old salisbury steak...or bloatfly meat...decisions, decisions.

>One presumes you can get the T-60 later on. I'm not sure that's a
>bait and switch, as such, given that earlier game trailers show the PC
>with weapons that are obviously not going to be available until well
>into the game and that doesn't seem to outrage anyone.

Yeah, power armor spawns are level-dependent, though there are guaranteed full sets of certain armor, just they're usually in areas that will kick your ass until you're leveled high enough to reach them. And yes, if you follow one quest, you are guaranteed a full set of T-60 armor.

>"Let's be honest, would you shoot a laser gun that I'd built?"

"I'll be frank, Jezza, I'm scared just holding it."

>Pipe guns are just advanced zip guns; anyone with a decent
>voke-tech-school training in machine tooling should be able to do
>those. :)

True, but there's still a level of skill involved in making a zip gun that can reliably feed ammo from a homemade magazine, again and again, without fail. Makes me glad Bethesda ditched weapon degradation this go around.

>True, I imagine all you need to know is the item reference code. I
>haven't tried it, because I'm not past the "only invoke god mode if
>you've inadvertently come across two yao guai and have no other hope
>of survival" stage yet. :)
>
>(I get there. I always get there. Eventually the tedium of doing it
>the way they want it done gets to be too much, and I just want to see
>the damn story beats. :)

My rule to myself as a PC game player is to avoid cheating unless the game's broken in such a fashion that cheating is the only way to advance. But the rule doesn't cover exploits and beneficial bugs, which is why I'll generally abuse the hell out of them if I can.

>Skyrim does that... sometimes. Mostly, but not exclusively,
>for main-quest items (the Dragonstone of Bleak Falls Barrow, for
>instance, is always in there the first time you enter the final
>chamber, regardless of whether you've met Farengar yet). I think what
>it is, is that anything that's always going to be in the same place is
>there and can be picked up even if you don't know its significance
>yet; it's only the randomized radiant quests where the item you're
>being sent for doesn't spawn until you're sent, because the game only
>decides where it's going to send you when that happens. (Sometimes,
>as with the White Phial, the dungeon is set up so you can't
>reach the Plot Item unless you've taken the quest, but that's a
>different matter.)

Yeah, they largely followed the same approach here, including some of the buildings having places closed off until you've started the relevant quest. It seems that, more and more, I got exactly what I was hoping for after I'd played enough Skyrim to really appreciate the game, which was Bethesda using everything they'd developed there to build a new Fallout game. Even the perk tree largely follows the leveling system in Skyrim, which makes me wonder if we're going to get a DLC where one of the rewards will be the option to "reset" it.

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Peter Eng
Charter Member
1333 posts
Jan-07-16, 04:29 PM (EDT)
Click to EMail Peter%20Eng Click to send private message to Peter%20Eng Click to view user profileClick to add this user to your buddy list  
7. "RE: Fallout 4 etc., cont'd"
In response to message #4
 
   >
>Heh, there's an interesting mental image in UF, Mojave introducing the
>Pip-Boy 3000, the latest in portable computing technology. Has a
>whopping 64K of onboard memory, a holotape player, and a crystal-clear
>micro-CRT screen on which you can play one of several exciting games
>from RobCo's library. Guaranteed to take the worst that the world can
>throw at it and keep on running. Get yours today, supplies are
>limited.
>

I'm imagining a quarian being forced to work with a Pip-Boy.

"It's no omni-tool, but it'll have to do."

Peter Eng
--
Insert humorous comment here.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
ebony14
Member since Jul-11-11
384 posts
Jan-07-16, 04:36 PM (EDT)
Click to EMail ebony14 Click to send private message to ebony14 Click to view user profileClick to add this user to your buddy list  
8. "RE: Fallout 4 etc., cont'd"
In response to message #7
 
   >I'm imagining a quarian being forced to work with a Pip-Boy.
>
>"It's no omni-tool, but it'll have to do."

Given the hodgepodge quality of the Quarian Fleet, I believe "It's no _____, but it'll have to do." is the unofficial motto of the Quarian State. At least until the ringworld.

Ebony the Black Dragon

"Life is like an anole. Sometimes it's green. Sometimes it's brown. But it's always a small Caribbean lizard."


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-07-16, 05:21 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
9. "RE: Fallout 4 etc., cont'd"
In response to message #8
 
   >>I'm imagining a quarian being forced to work with a Pip-Boy.
>>
>>"It's no omni-tool, but it'll have to do."
>
>Given the hodgepodge quality of the Quarian Fleet, I believe "It's no
>_____, but it'll have to do." is the unofficial motto of the Quarian
>State. At least until the ringworld.

I have often thought that the quarian engineering mindset would appreciate the Pip-Boy, not necessarily in and of itself - even the most basic omni-tool is obviously a superior product - but as an artifact of its time. They're good at what they're meant to do, they were advanced for their day, and they're virtually indestructible. I think the average quarian's take on it would be a little like modern aviators' attitude toward, say, the SPAD S.VII. By any modern measure, the SPAD is a terrible aircraft—slow, unreliable, comically fragile, with wretched cockpit ergonomics and practically no protection at all for its operator from the elements, let alone enemy fire. But you know, it got the job done. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
CdrMike
Member since Feb-20-05
669 posts
Jan-08-16, 00:58 AM (EDT)
Click to EMail CdrMike Click to send private message to CdrMike Click to view user profileClick to add this user to your buddy list  
20. "RE: Fallout 4 etc., cont'd"
In response to message #9
 
   >I have often thought that the quarian engineering mindset would
>appreciate the Pip-Boy, not necessarily in and of itself - even the
>most basic omni-tool is obviously a superior product - but as an
>artifact of its time. They're good at what they're meant to do, they
>were advanced for their day, and they're virtually indestructible. I
>think the average quarian's take on it would be a little like modern
>aviators' attitude toward, say, the SPAD S.VII. By any modern
>measure, the SPAD is a terrible aircraft—slow,
>unreliable, comically fragile, with wretched cockpit ergonomics and
>practically no protection at all for its operator from the elements,
>let alone enemy fire. But you know, it got the job done. :)

Or the AK-47, which is at best an adequately accurate assault rifle, heavy and chunky in that Russian style, but also virtually impossible to break and can be counted to do the job it was designed for every time.

Getting back to what you said earlier about Ishiyama, now I find myself thinking of Mojave as sort of America's version of that planet, a place where the settlers ended up creating a culture that largely copied a "golden era" in their home country's past. In America's case, that would have been the 1950s, though with obvious concessions to the cultural and technological advances since then. One of the odd results of such an approach was a regression in electronics technology, seen by many of the settlers as a cause of much of Earth's problems in the late 20th and early 21st century. But at the same time, fusion power and other post-Contact technologies worked their way in, until you get that "21st century as seen by the 1950s" sort of world. You had nuclear-powered robots with vacuum tube brains running life-like AI programs, powered armor and directed energy weapons, and yet men went to work in three-piece suits and families listened to radio serials or watched black and white TV.

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-07-16, 05:24 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
10. "in other news"
In response to message #0
 
   I see the Brotherhood of Steel is still the same bunch of insufferable pricks.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-07-16, 06:35 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
11. "RE: in other news"
In response to message #10
 
   Well, Danse is flawed, but his hearts in the right palace more or less. Scribe Haley is nifty, but the plot line about her doubts about the Brotherhoods shit isn't followed up as much as I'd like. The rest of them? They've gotten worse since 3. I'm keeping my peace with them for the moment, as their patrols are kinda helpful for my settlements (There's a Knight up near Zimoja that's held off about ten Super Mutant attacks), but I'm not gonna hesitate when they inevitable betrayal comes.

As a side note, it implies sad things about the Capital Wasteland :(

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-07-16, 06:42 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
12. "RE: in other news"
In response to message #11
 
   >As a side note, it implies sad things about the Capital Wasteland :(

Maybe these guys are affiliated with the "mainstream" Brotherhood back west, or the self-styled "Outcast" Brotherhood from Fallout 3 (who, weirdly, call themselves that despite the fact that it's the Lyons faction that's the splinter group vis-à-vis Standing Policy).

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-07-16, 07:13 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
13. "RE: in other news"
In response to message #12
 
   This is the DC branch. Arthur Maxson is the current elder. Remember that little shit?

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-07-16, 07:25 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
14. "RE: in other news"
In response to message #13
 
   >This is the DC branch. Arthur Maxson is the current elder. Remember
>that little shit?

Isn't it only like... ten years later? So "for some values of elder," then. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-07-16, 08:04 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
15. "RE: in other news"
In response to message #14
 
  
>Isn't it only like... ten years later? So "for some values of elder,"
>then. :)

As in 'elected by popular vote of every true Knight of the Brotherhood following the not-at-all-suspicious death of his predecessors that proves their ideas of change were disgusting and horrible and clearly only the Maxson path is the true destiny of the Brotherhood.'

He does have a nice jacket. I'm looking forward to claiming it from his remains.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-07-16, 08:14 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
16. "RE: in other news"
In response to message #15
 
   LAST EDITED ON Jan-07-16 AT 08:14 PM (EST)
 
>I'm looking forward to claiming it from his remains.

"I look forward to killing you in the course of this questline" is a dialogue option that many Bethesda (and BioWare, come to think of it) NPCs kind of call out for on the player character's part. Ancano in the Mages' College plot in Skyrim comes immediately to mind, as well as virtually everybody in Fallout 3: The Pitt.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-07-16, 08:25 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
17. "RE: in other news"
In response to message #16
 
   >>I'm looking forward to claiming it from his remains.
>
>"I look forward to killing you in the course of this questline" is a
>dialogue option that many Bethesda (and BioWare, come to think of it)
>NPCs kind of call out for on the player character's part.

"You've been working too hard." *SHOCK PROD!*

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-07-16, 09:02 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
18. "RE: in other news"
In response to message #17
 
   >>>I'm looking forward to claiming it from his remains.
>>
>>"I look forward to killing you in the course of this questline" is a
>>dialogue option that many Bethesda (and BioWare, come to think of it)
>>NPCs kind of call out for on the player character's part.
>
>"You've been working too hard." *SHOCK PROD!*

"God, what next? We've got enough problems without shooting each other in the back!"

"Technically I shot him in the face."

- Not an in-game dialogue option, but what Gin Shepard said at that point in the first Mass Effect, you probably know the scene I mean

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
CdrMike
Member since Feb-20-05
669 posts
Jan-08-16, 01:16 AM (EDT)
Click to EMail CdrMike Click to send private message to CdrMike Click to view user profileClick to add this user to your buddy list  
21. "RE: in other news"
In response to message #15
 
   >As in 'elected by popular vote of every true Knight of the Brotherhood
>following the not-at-all-suspicious death of his predecessors that
>proves their ideas of change were disgusting and horrible and clearly
>only the Maxson path is the true destiny of the Brotherhood.'

Well, more "elected" in the traditional fashion: He was the first guy that didn't suck at the job. Seems Elder Lyons died shortly after the end of FO3, and Sarah died in combat not long after. The East Coast Brotherhood had several failed leaders until Arthur took over at 16, first killing the supermutant leader in DC and then negotiating the return of the Outcasts. With those two notches on his belt, plus a scar from killing a Deathclaw single-handed at age 14, the Elders back West decided he was the guy they wanted in charge and dubbed him Elder of the chapter.

As for the Capital Wasteland, there's nothing said aloud, but the general theme is that the Brotherhood has exerted a benevolent if somewhat harsh rule there. The "good" ending to FO3 seems to hold true, as the Enclave was defeated at Adams AFB and Project Purity is pumping out clean water to all. But the Brotherhood has also gone back to a strong "No outsiders allowed" policy and treats most of the locals of the Commonwealth as barely-civilized savages at best.

>He does have a nice jacket. I'm looking forward to claiming it from
>his remains.

"That there is one damn fine coat you're wearin'."

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-08-16, 08:54 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
22. "RE: in other news"
In response to message #21
 
   >Well, more "elected" in the traditional fashion: He was the first guy
>that didn't suck at the job. Seems Elder Lyons died shortly after the
>end of FO3, and Sarah died in combat not long after.

Upon reflection, I've decided that that's just the diehards' cover story. What they really mean is that Sarah's "dead to them" in the Colbert Report sense, because after her dad died and she saw how the wind was blowing, she and the Lone Wanderer decided to get the hell out of Dodge before the Fun Stopped. In '87 they're in New Vegas living it up, six years after demonstrating to Mr. House, the NCR, Caesar, the Mojave chapter of the Brotherhood, and anybody else who wanted some the folly of fucking with a couple of people who own an alien mothership. And having occasional threesomes with the other Sarah who runs Vault 21.

Well, maybe not that last part. But it's possible, I mean, Sarah W is a pretty wild chick.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Verbena
Charter Member
709 posts
Jan-08-16, 09:25 PM (EDT)
Click to EMail Verbena Click to send private message to Verbena Click to view user profileClick to add this user to your buddy list  
23. "RE: in other news"
In response to message #22
 
   Heehee! I admit, I had a hard time seeing Sarah die quite so easily. I...hadn't quite foreseen the rest? But now I can't imagine it happening any other way.


------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-08-16, 09:29 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
24. "RE: in other news"
In response to message #22
 
   >Upon reflection, I've decided that that's just the diehards' cover
>story. What they really mean is that Sarah's "dead to them" in the
>Colbert Report sense, because after her dad died and she saw
>how the wind was blowing, she and the Lone Wanderer decided to get the
>hell out of Dodge before the Fun Stopped.

"... Dammit Dad, why'd you have to die? I really don't want to have to try and keep all these assholes from sliding back into old habits."
"Then don't. Word is there's some interesting things happening over in Vegas. Crazy slaver Roman legions, would-be gangsters, Super Mutants in need of laser lobotomies... Could be a fun adventure."
"I can't. I've got all these responsibilities here, a militant order to try and drag into the present, all this... paperwork... Fuck it. Have you seen my laser rifle?"

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
StClair
Charter Member
657 posts
Jan-10-16, 06:34 PM (EDT)
Click to EMail StClair Click to send private message to StClair Click to view user profileClick to add this user to your buddy list  
27. "RE: in other news"
In response to message #22
 
   LAST EDITED ON Jan-10-16 AT 06:39 PM (EST)
 
Slight variant for me: both Lyons die, and my Lone Wanderer (who was rather sweet on the younger) sees all that he did to help the Capital Brotherhood (including, IMO, at least half of the "heroic deeds" that the Official History claims that Maxson did during his coming of age) betrayed - welcoming back the Outcasts, turning back to the authority and culture and 'mission' of the Western Brotherhood, taking full control of Project Purity, sliding into outright racism, and basically turning themselves into the Enclave 2.0, the faction he bled to defeat. Meet the new boss, etc.

There probably came a point where his continued presence (and that of his companion Fawkes) became politically "inconvenient", and he was "asked" to leave. Bitter and broken-hearted, he did. Hasn't been seen since, but maybe he'll turn up in the Commonwealth... or just wander off into the sunset.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-10-16, 06:45 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
29. "RE: in other news"
In response to message #27
 
   >Slight variant for me: both Lyons die, and my Lone Wanderer (who was
>rather sweet on the younger) sees all that he did to help the Capital
>Brotherhood (including, IMO, at least half of the "heroic deeds" that
>the Official History claims that Maxson did during his coming
>of age) betrayed - welcoming back the Outcasts, turning back to the
>authority and culture and 'mission' of the Western Brotherhood, taking
>full control of Project Purity, sliding into outright racism, and
>basically turning themselves into the Enclave 2.0, the faction he bled
>to defeat. Meet the new boss, etc.
>
>There probably came a point where his continued presence (and that of
>his companion Fawkes) became politically "inconvenient", and he was
>"asked" to leave. Bitter and broken-hearted, he

wiped the sonsofbitches out.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
StClair
Charter Member
657 posts
Jan-10-16, 07:11 PM (EDT)
Click to EMail StClair Click to send private message to StClair Click to view user profileClick to add this user to your buddy list  
30. "RE: in other news"
In response to message #29
 
   LAST EDITED ON Jan-10-16 AT 07:18 PM (EST)
 
Nah - my "main" Wanderer's the max-Good-Karma type, who solves problems by talking and/or science when he can. And the Wasteland craps on him fairly regularly as a result. :/

"For no one, no one in this world can you trust. Not men, not women, not beasts... This you can trust."
Turns out he couldn't trust Steel either. :p

Going up against the Brotherhood all by himself... well, he might win, but not without a lot of collateral damage. And then what?

Put another way, he wouldn't go that route any more than your alter-ego would shoot up the WDF at the start of the Exile.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Wiregeek
Member since Mar-13-14
103 posts
Jan-08-16, 00:34 AM (EDT)
Click to EMail Wiregeek Click to send private message to Wiregeek Click to view user profileClick to add this user to your buddy list  
19. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   My favorite part of Bethesda games is how very _different_ they can be. My first playthrough saw the Brotherhood of Steel very nicely deposed, and the Railroad and Minutemen triumphant. Settlements thriving and settlers everywhere, and all sang hosannas.

My second playthrough saw the land brought under the Benevolent But Firm guidance of Elder Maxson. Ad Victoriam, brother!

My third playthrough is going well. Drunken Captain Janeway is trying to process all the whiskey and bourbon in Boston through her very own liver... Her son is missing and she's just not coping.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-08-16, 11:40 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
25. "Story Time."
In response to message #0
 
   So, we all have an 'enemies fight each other' video game story, especially in games with multiple factions. Well, Fallout 4 has managed to secure the top spot in my list for quite a while.

Making my way to the Castle from Goodneighbour, which means walking through the more heavily populated ruins. After a lucky find of a half suit of T-60 armour, which I put McCready in, I start to hear guns and lasers, along with the sounds of a Vertibird that has yet to crash and explode in a hilarious fireball.

Following the noise, I come across a Brotherhood squad mixing it up with a pack of raiders. As my list of mods includes a 'all new spawns level to me instead of region' mod and a 'no weapon spawns are level locked' one, the fight is getting very loud. Gatling lasers, grenades and molotovs, there's at least two Raiders in power armour, fun times. Shrugging at the thought of all the loot, and only a short walk back to Goodneighbour to sell it all, I go and join in the fight.

At which point, I hear the familiar 'beep beep beep' of a Super Mutant Suicider. One of the Brotherhood Knights promptly takes a nuke to the face, while a collection of other green-skinned freaks start pouring out of a building like Saturday night in Skyway City. I kill one of the Raiders heavies, steal his minigun and ammo and throw it to McCready, then start throwing grenades and going for crit headshots with Righteous Authority whenever I can.

As I drop into VATS again, I realize I'm not targeting a raider or a mutant. I didn't see them arrive, but now there's a Gunner squad in the middle of the fight, and one of their Vertibirds is buzzing around above, trading shots with the Brotherhoods bird. Shockingly, neither of them has fallen out of the sky yet.

Somehow, the Brotherhood on the ground are still more or less alive, likely due to the Gunners seeming to mostly be going after the Mutants. I debate the value of just leaving them all to sort it out themselves. I mean, what stake do I really have in this fight? They're all assholes and I'm only here to loot the bodies.

Which is when the Minutemen Overhaul mod I installed decides to add its two cents, and a heavily armed and well levelled squad of militiamen appear down the street and open fire. The Gunner vertibird eats a rocket or two, and decides to follow in the tradition of all vertibirds in this game and divebomb whatever poor bastard failed their luck roll. Which isn't me for a change, so that's nice.

Given I'm their general, I take a stimpack and dive back into the fight, firing at whatever moves, using VATS as often as I can... which is when I spot the blue-white of Institute lasers. Yes, apparently the Synths decided to get in on the action.

Raiders (Who I think are all dead at this point), Mutants, Gunners, Synths, Brotherhood, Minutemen, and me. Being nice and assuming the last three are sorta all on the same side (Or we're at least not shooting at the Brotherhood, yet, although if I get another 'I don't have time to talk to you Civilian' after this fight is one, that's up for debate), we're looking at a five way firefight. I'm not entirely sure how the game hasn't crashed to Desktop yet, because I'm pretty sure this situation qualifies as 'outside average expectations'. It's possible, but I can't be sure, that I saw a few ghouls somewhere in the middle the fight. I'm honestly expecting a Sentry Bot or Deathclaw to appear, just to make the day complete.

Then I use VATS again. And I target a new arrival, who is in the process of jumping at my face. A Radroach. A GOD DAMN RADROACH. I give him credit for ambition, but what the hell?! He gets turned to ash, and I dive back into the fight.

Eventually, it's over. The Brotherhood Vertibird had, naturally, exploded at some point, and only one Knight was left alive. I found a pair of Minutemen still alive, barely, and McCready was standing next to me. That was it. That ruined city street was the scene of more destruction than anything the Commonwealth had seen since the Quincy Massacre. Saving the game, I turned to start looting.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-09-16, 00:08 AM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
26. "RE: Story Time."
In response to message #25
 
   >Eventually, it's over. The Brotherhood Vertibird had, naturally,
>exploded at some point, and only one Knight was left alive. I found a
>pair of Minutemen still alive, barely, and McCready was standing next
>to me. That was it. That ruined city street was the scene of more
>destruction than anything the Commonwealth had seen since the Quincy
>Massacre. Saving the game, I turned to start looting.

Sometimes you're the Louisville Slugger
Sometimes you're the ball
Sometimes it all comes together, baby
Sometimes you're gonna lose it all

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
StClair
Charter Member
657 posts
Jan-10-16, 06:37 PM (EDT)
Click to EMail StClair Click to send private message to StClair Click to view user profileClick to add this user to your buddy list  
28. "RE: Story Time."
In response to message #25
 
   >Raiders (Who I think are all dead at this point), Mutants, Gunners,
>Synths, Brotherhood, Minutemen, and me. Being nice and assuming the
>last three are sorta all on the same side (Or we're at least not
>shooting at the Brotherhood, yet, although if I get another 'I don't
>have time to talk to you Civilian' after this fight is one, that's up
>for debate), we're looking at The Battle of Five Armies.

FTFY.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Wiregeek
Member since Mar-13-14
103 posts
Jan-10-16, 10:49 PM (EDT)
Click to EMail Wiregeek Click to send private message to Wiregeek Click to view user profileClick to add this user to your buddy list  
31. "RE: Story Time."
In response to message #25
 
  
>Saving the game, I turned to start looting.


You're a smarter man than I, Gunga Din


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-15-16, 09:15 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
32. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   LAST EDITED ON Jan-15-16 AT 09:17 PM (EST)
 
Ah, so that's Nick Valentine. "The 600 series had rubber skin. We spotted them easy."

(Actually, Synths may be a Terminator riff, but the ones who attack you and Paladin Jerkface at Arcjet remind me a lot more of Nestor Series 5s.)

Also, Nick's unlikely demeanor reminds me of the whole "Real People Personalities" thing in Hitchhiker's Guide. The Sirius Cybernetics Corporation trying to make their robots more human-like and basically just making them all neurotic. "I'm a personality prototype. Can't you tell? Oh God I'm so depressed."

Also also, the people of Diamond City are so paralytically afraid of Synths they shoot each other in canned scenes for fear that someone might be one, and yet Nick wanders around town with wires hanging out of his neck and they're all hey, Nick, what's up. This is not actually a complaint, because that kind of cognitive dissonance is perfectly in character for people who live in the Fens. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-15-16, 10:36 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
33. "RE: Fallout 4 etc., cont'd"
In response to message #32
 
   >Also also, the people of Diamond City are so paralytically afraid of
>Synths they shoot each other in canned scenes for fear that someone
>might be one, and yet Nick wanders around town with wires hanging out
>of his neck and they're all hey, Nick, what's up. This is not
>actually a complaint, because that kind of cognitive dissonance is
>perfectly in character for people who live in the Fens. :)

Nick explains it pretty decently later on. When he first moved to Diamond City, the paranoia wasn't quite as bad, and for various reasons they couldn't kick him out. After being around and helping long enough, while he never stopped being 'Nick the Synth', people thought of him as 'Nick the Detective' first.

Plus, I think it helps that Nick never pretended to be anyone other then himself. Of course, he couldn't, but people never though of him as one of the evil body snatchers. And on top of that, he might just be the nicest guy in the Commonwealth. Even his enemies think he's a really nice guy.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-16-16, 10:11 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
34. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   Oh hey, a vault where everyone isn't dead, a feral ghoul, or a Super Mutant. That's pretty rare.

I... seem to have acquired a Mr. Handy with a sexy French voice. I guess Santa thinks I was good while I was on ice.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-16-16, 11:41 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
35. "RE: Fallout 4 etc., cont'd"
In response to message #34
 
   >Oh hey, a vault where everyone isn't dead, a feral ghoul, or a
>Super Mutant. That's pretty rare.
>
>I... seem to have acquired a Mr. Handy with a sexy French voice. I
>guess Santa thinks I was good while I was on ice.

Not only that, but it's a Vault where the local Evil Scheme was dealt with on day one, hour one, and it went on to be a relatively stable, functional community that hasn't managed to kill itself, or get killed by the people outside. Vault 81 pretty much dodged every single bullet.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Wiregeek
Member since Mar-13-14
103 posts
Jan-18-16, 11:44 PM (EDT)
Click to EMail Wiregeek Click to send private message to Wiregeek Click to view user profileClick to add this user to your buddy list  
37. "RE: Fallout 4 etc., cont'd"
In response to message #34
 
   Ah, mademoiselle Curie! est tres bien!


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
ebony14
Member since Jul-11-11
384 posts
Jan-18-16, 10:58 AM (EDT)
Click to EMail ebony14 Click to send private message to ebony14 Click to view user profileClick to add this user to your buddy list  
36. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   So, yeah. Ran into a Mole Rat Suicider yesterday. Apparently, the Rodent Jihad has begun.

Ebony the Black Dragon

"Life is like an anole. Sometimes it's green. Sometimes it's brown. But it's always a small Caribbean lizard."


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-22-16, 04:11 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
38. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   Is anyone else mildly annoyed that in this game's entire vast and complicated crafting system, you can't actually make anything from scratch? Things like pipe guns and metal armor are visibly improvised anyway, and yet your character, who can with the appropriate perks modify military power armor and experimental energy weapons to do wild and crazy sci-fi things, cannot make either one. You have to wait until you kill a raider who happens to have, say, a metal armor chest piece, and then start doing modifications to it that are patently more complex than its original creation was. Grmf. Doesn't make sense.

(This is the part where someone points out to me that you can do that, I'm just too clueless to have noticed the menu option for it.)

Also, no ammunition reloading. I'm guessing that's gone away again because it was in New Vegas, not Fallout 3, so wasn't in Bethesda's own toolbox anyway, but, sigh. It was also an absurdly complicated crafting system in its own right, but at least it got results. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
ratinoxteam
Member since Jun-6-05
206 posts
Jan-22-16, 04:24 PM (EDT)
Click to EMail ratinox Click to send private message to ratinox Click to view user profileClick to add this user to your buddy list  
39. "RE: Fallout 4 etc., cont'd"
In response to message #38
 
   >(This is the part where someone points out to me that you can
>do that, I'm just too clueless to have noticed the menu option for
>it.)

You can't, but there's mods for it: Craftable Guns and Weapons.
http://www.nexusmods.com/fallout4/mods/1224/?

and ColonolNutty's - Clothing and Armor Craft (currently early development):
http://www.nexusmods.com/fallout4/mods/2392/?


>Also, no ammunition reloading.

There's a mod for that, too: Craftable Ammo.
http://www.nexusmods.com/fallout4/mods/798/?

--
Rat
That and five bucks will get you a small coffee at Starbucks


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-22-16, 08:10 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
40. "RE: Fallout 4 etc., cont'd"
In response to message #39
 
   Ah, the mantra of Bethesda games. 'There's a mod for that!'

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-22-16, 10:06 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
41. "RE: Fallout 4 etc., cont'd"
In response to message #40
 
   >Ah, the mantra of Bethesda games. 'There's a mod for that!'

"You know, guys, if we make the game easily moddable and encourage the player community to make use of that, we don't actually have to finish it ourselves."

"... Dude, you are a genius."

- Bethsoft office discussion during the planning of The Elder Scrolls IV: Oblivion, in my head

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-22-16, 10:34 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
42. "RE: Fallout 4 etc., cont'd"
In response to message #41
 
   > - Bethsoft office discussion during the planning of The Elder
>Scrolls IV: Oblivion
, in my head

If not earlier. I remember Morrowwinds mods. It's annoying, but I suppose at least modding is relatively easy. Too many other developers these days not only don't finish the game, but they make it so it's a nightmare to mod.


Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-23-16, 08:47 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
43. "RE: Fallout 4 etc., cont'd"
In response to message #0
 
   Preston, if you keep coming up with undiscovered settlement sites at this rate, we're going to end up reconstructing the BosWash Sprawl is what we're going to end up doing.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Verbena
Charter Member
709 posts
Jan-23-16, 10:15 PM (EDT)
Click to EMail Verbena Click to send private message to Verbena Click to view user profileClick to add this user to your buddy list  
44. "RE: Fallout 4 etc., cont'd"
In response to message #43
 
   Yeah. I've gotten to where I dread turning in Minuteman quests. The fact that these are the one set of quests that actually have consequences if you don't do them drives me up a wall. And I can't refuse them. Oh, Preston, I hate you.

------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
SmkViper
Member since Sep-11-07
57 posts
Jan-26-16, 02:16 PM (EDT)
Click to EMail SmkViper Click to send private message to SmkViper Click to view user profileClick to add this user to your buddy list  
50. "RE: Fallout 4 etc., cont'd"
In response to message #44
 
   >Yeah. I've gotten to where I dread turning in Minuteman quests. The
>fact that these are the one set of quests that actually have
>consequences if you don't do them drives me up a wall. And I can't
>refuse them. Oh, Preston, I hate you.
>
>------
> Fearless creatures, we all learn to fight the Reaper
> Can't defeat Her, so instead I'll have to be Her

Assuming that by "consquences" you mean the "Defend this settlement" quests that pop up and then "Fail" if you don't go there, it's less dire then the game implies.

"Failure" is simply "You didn't go there to help". As a result the settlement may be completely untouched, damaged, or completely destroyed based on off-screen dice rolls and your settlement's defense stat.

So even if you "fail" the quest, you can take a look at the settlement's stats to get an idea of the damage, if any (though I think there might still be a bug or two in there - the 1.3 beta patch mentions some fixes along those routes)

"Bardiche Assault - SET UP!"


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-23-16, 10:43 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
45. "RE: Fallout 4 etc., cont'd"
In response to message #43
 
   >Preston, if you keep coming up with undiscovered settlement sites at
>this rate, we're going to end up reconstructing the BosWash Sprawl is
>what we're going to end up doing.

Like I said elsewhere, if you join the Minutemen, you end up taking over the Commonwealth simply by helping the crap out of people. I quite enjoy the Minutemen quests, and tend to do them on the way to other stuff, but poor Preston has earned a lot of hate in the fandom.

Part of that hate comes from a bug that's been fixed in the update currently in Beta, where he dials back on telling us about Settlements that need help, and has a bit more variety in terms of sending us directly at dungeons instead of having to talk to someone else first. Quite looking forward to that.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-23-16, 10:55 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
46. "RE: Fallout 4 etc., cont'd"
In response to message #45
 
   >>Preston, if you keep coming up with undiscovered settlement sites at
>>this rate, we're going to end up reconstructing the BosWash Sprawl is
>>what we're going to end up doing.
>
>Like I said elsewhere, if you join the Minutemen, you end up taking
>over the Commonwealth simply by helping the crap out of people.

That operational philosophy works OK for me. I mean, that's basically how Azula took over Mojave. That and personally murdering Caesar and every last bastard in his camp. :)

I haven't started the Brotherhood of Steel arc yet. I assume I'm going to end up having to kill all of them, too. And probably the Gunners. There is really an awful lot of killin' folks in Dan Hudson's daily life, which is odd considering what a nice chap he is.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-23-16, 11:04 PM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
47. "RE: Fallout 4 etc., cont'd"
In response to message #46
 
   >>Like I said elsewhere, if you join the Minutemen, you end up taking
>>over the Commonwealth simply by helping the crap out of people.
>
>That operational philosophy works OK for me. I mean, that's basically
>how Azula took over Mojave. That and personally murdering Caesar and
>every last bastard in his camp. :)

I'm pretty sure I got the phrase from the Guide entry on Mojave, now that I think about it. And yeah, there's no real Caesar counterpart in this game, but there's enough local level raider and slaver bosses that see him as a role model that I'm sure the end result will be the same.

>I haven't started the Brotherhood of Steel arc yet. I assume I'm
>going to end up having to kill all of them, too. And probably the
>Gunners. There is really an awful lot of killin' folks in Dan
>Hudson's daily life, which is odd considering what a nice chap he is.

Two endings require killing the Brotherhood, another has it as a possible option. The Gunners don't really have a storyarc outside the holotapes and terminals you find at their bases, but I'm hoping there's going to be DLC involving them.

And yeah, lots of killing. My character's kind of scared to check the 'stats' section of her Pip-boy. That's the sort of information that'll make her want to cry. The future is depressing.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
18618 posts
Jan-23-16, 11:57 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
48. "RE: Fallout 4 etc., cont'd"
In response to message #47
 
   >>>Like I said elsewhere, if you join the Minutemen, you end up taking
>>>over the Commonwealth simply by helping the crap out of people.
>>
>>That operational philosophy works OK for me. I mean, that's basically
>>how Azula took over Mojave. That and personally murdering Caesar and
>>every last bastard in his camp. :)
>
>I'm pretty sure I got the phrase from the Guide entry on Mojave, now
>that I think about it.

It's also the standard Paragon MO in the Mass Effect games. Side quests for great justice!

>>I haven't started the Brotherhood of Steel arc yet. I assume I'm
>>going to end up having to kill all of them, too.
>
>Two endings require killing the Brotherhood, another has it as a
>possible option.

I do owe them a thank-you note, actually; I got a sweet set of power armor pieces off one of their guys who managed to get himself killed out there with no help from me. As a completely unrelated aside, I like that you can repaint power armor pieces, so that when their former owners' associates run across you, they don't know you jacked it from one of their buddies' corpse. I should get them a nice mutfruit basket.

>>There is really an awful lot of killin' folks in Dan
>>Hudson's daily life, which is odd considering what a nice chap he is.
>
>And yeah, lots of killing. My character's kind of scared to check the
>'stats' section of her Pip-boy. That's the sort of information that'll
>make her want to cry. The future is depressing.

Dan's attitude toward it is a bit like Gordon Freeman's in Freeman's Mind: "I have no trouble going up to a grieving widow and telling her I'm sorry for her loss, but her husband was a ratfuck meathead who tried to kill me for no God-damn reason." Just for a change of pace, I made him a little older than the Usual Sort of Protagonist; discounting his time in cryo, he's probably in his mid-fifties. He wasn't just in the Army for a hitch during the pre-nuclear phase of the War, he did his 30 and retired.

That extra seasoning means he's rarely off-balance for long, and he has very clear ideas about who the good guys and the bad guys are. (Mind you, most of the time the game makes that decision very easy, but bear with me, I'm roleplaying here. :) The good guys get all the help he can give them. The bad guys get bullets. That's how it works. That's how it's always worked. War... war never changes.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Matrix Dragon
Charter Member
1671 posts
Jan-24-16, 00:05 AM (EDT)
Click to EMail Matrix%20Dragon Click to send private message to Matrix%20Dragon Click to view user profileClick to add this user to your buddy list  
49. "RE: Fallout 4 etc., cont'd"
In response to message #48
 
   LAST EDITED ON Jan-24-16 AT 00:47 AM (EST)
 
>Dan's attitude toward it is a bit like Gordon Freeman's in
>Freeman's Mind: "I have no trouble going up to a grieving widow
>and telling her I'm sorry for her loss, but her husband was a ratfuck
>meathead who tried to kill me for no God-damn reason."

After two months in the Commonwealth Wasteland, after dealing with raiders, slavers, Super Mutants, killer robots, and a potential paedophile, Alice has moved through many of the same states Gordon did. I think the fact that a lot of the people not shooting at her are more helpful than the people Gordon had to deal with, and usually a lot more grateful, has helped stop her from completely breaking down.

... That's likely coming when she reaches the Institute and has her 'OH FUCK YOU ALL' moment. She's going to find the nearest group of Gunners and just use them for stress relief. By way of artillery, Fat Man, and Railway Rifle.

EDIT: ... Quincy. That's what's going to happen. The Silver Shroud is going to march into Quincy, and every single Gunner there is going to die.

Matrix Dragon, J. Random Nutter


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top

Conferences | Topics | Previous Topic | Next Topic

[ YUM ] [ BIG ] [ ??!? ] [ RANT ] [ GNDN ] [ STORE ] [ FORUM ] [ VAULT ]

version 3.3 © 2001
Eyrie Productions, Unlimited
Benjamin D. Hutchins
E P U (Colour)