>1) I'm not in the last two weeks of the last semester of my
>undergraduate career. I feel your pain. Got a new job just five months ago and between weird scheduling and the occasional need to sleep, I haven't had real time to devote to FO3. Had it since launch day, only up to lvl 35 and just got around to what's effectively the end to Act 2 of the game.
>2) It costs less than 60 frickin' bucks.
Yeah, being a gamer is not cheap. FO4 didn't just extract $60 from my pocket, I also had to invest in either a next-gen console or PC, decided an XBone was the cheaper route for now.
>3) It might actually be kind of stable. You know, say, crashing to
>desktop no more than every couple of hours.
I haven't heard too many horror stories about FO4, which I think is because Bethesda is using the Creation engine this time around. Though it still seems to suffer from amusing physics bugs, like the radscorpion who popped out of the ground to attack me...then immediately disappeared into the sky. And corpses still have that habit of twitching and jittering on the floor.
>Being as it's a Bethsoft game, 2 and 3 will probably happen at around
>the same time. Like they did for Fallout 3. And New
>Vegas. And The Elder Scrolls V. And The Elder Scrolls
>IV. And The Elder Scrolls III. :)
Just in time for the first DLC to drop and introduce a whole new set of bugs.
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CdrMike, Overwatch Reject
"You know, the world could always use more heroes." - Tracer, Overwatch