[ EPU Foyer ] [ Lab and Grill ] [ Bonus Theater!! ] [ Rhetorical Questions ] [ CSRANTronix ] [ GNDN ] [ Subterranean Vault ] [ Discussion Forum ] [ Gun of the Week ]

Eyrie Productions, Unlimited

Subject: "Return to the Commonwealth"     Previous Topic | Next Topic
Printer-friendly copy    
Conferences Games Topic #103
Reading Topic #103
Gryphonadmin
Charter Member
22374 posts
Mar-26-17, 11:45 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
"Return to the Commonwealth"
 
   So last year, I played a bunch of Fallout 4, and then sort of stopped. Not sure why, as such, but it's caused an interesting phenomenon. Because I didn't finish the game, and left off playing before any of the DLC came out, I've restarted with all of them installed—but because I wasn't really paying attention when they came out, I don't know exactly which bits are from DLCs and which are just parts of the original main game I just never got around to. It's interesting.

(That said, I can kind of tell, because Bethesda DLCs quests have a certain flavor. The mission where you end up going to Maine(!), for instance, is very like Fallout 3: Point Lookout in the way it's set up, so I assume it must be one of them.)

--G.
and of course it's Lovecraftian horror
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top

  Subject     Author     Message Date     ID  
Return to the Commonwealth [View All] Gryphonadmin Mar-26-17 TOP
  RE: Return to the Commonwealth CdrMike Mar-27-17 1
     RE: Return to the Commonwealth Gryphonadmin Mar-27-17 3
         RE: Return to the Commonwealth ebony14 Mar-27-17 5
             RE: Return to the Commonwealth StClair Apr-04-17 14
  RE: Return to the Commonwealth Mercutio Mar-27-17 2
     RE: Return to the Commonwealth Gryphonadmin Mar-27-17 4
         RE: Return to the Commonwealth ebony14 Mar-27-17 6
             RE: Return to the Commonwealth Gryphonadmin Mar-27-17 7
  RE: Return to the Commonwealth Gryphonadmin Mar-28-17 8
     RE: Return to the Commonwealth pjmoyermoderator Mar-28-17 9
         RE: Return to the Commonwealth Verbena Mar-28-17 10
             RE: Return to the Commonwealth pjmoyermoderator Mar-28-17 11
                 RE: Return to the Commonwealth Verbena Mar-28-17 12
                     RE: Return to the Commonwealth pjmoyermoderator Mar-28-17 13

Conferences | Topics | Previous Topic | Next Topic
CdrMike
Member since Feb-20-05
889 posts
Mar-27-17, 03:10 AM (EDT)
Click to EMail CdrMike Click to send private message to CdrMike Click to view user profileClick to add this user to your buddy list  
1. "RE: Return to the Commonwealth"
In response to message #0
 
   I know why I stopped playing FO4: The settlement system. Okay, I get it, Bethesda. You saw something that was popular in mods for FO3 and NV and decided that was what gamers wanted to see in your next game. But your execution was in the Top Gear fashion: Ambitious, but rubbish. When I'm in whole different state and I'm getting "(insert settlement) is under attack" messages, you totally kill the immersion for me. It's doubly aggravating when your first major DLC ("Automatron") actually increases the chances that my settlements will be attacked until I finish that quest line. And the cherry on top is one of my companions cannot stop talking about how there's a settlement to help.

And I know that I'll be told that it's "optional." The problem is that, once you've exercised the option, there is no turning back. The game punishes you for not dropping everything to run to the defense when a settlement is raided. The only settlements I never got called to defend were Sanctuary and The Castle, and that's because I turned the former into a fortress and the latter already was one.

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
22374 posts
Mar-27-17, 03:06 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
3. "RE: Return to the Commonwealth"
In response to message #1
 
   LAST EDITED ON Mar-27-17 AT 03:07 PM (EDT)
 
>I know why I stopped playing FO4: The settlement system.

There's that.

>The only settlements I never got called
>to defend were Sanctuary and The Castle, and that's because I turned
>the former into a fortress and the latter already was one.

Heh, I cheat. I feel no compunction about this because, well, because I feel few compunctions about cheating in single-player games anyway, but in this case particularly because the system is so obviously broken. When I come across a new settlement, the first thing I do is hit god mode and put down so many heavy machine gun turrets the place has a defense rating of around 300, then a fusion generator and enough lights that you could use the joint as an emergency heliport. If the Super Mutants or ferals can get through that, they deserve to have it. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
ebony14
Member since Jul-11-11
437 posts
Mar-27-17, 05:14 PM (EDT)
Click to EMail ebony14 Click to send private message to ebony14 Click to view user profileClick to add this user to your buddy list  
5. "RE: Return to the Commonwealth"
In response to message #3
 
   I've sort of half-assed the settlements, which occasionally causes problems, when the call goes out for help. (Seriously, I've had it send me off to Far Harbor twice. Frustrating.) However, my girlfriend has come across a fairly decent idea. She sends all settlers to Sanctuary and concentrates most of the development there. There are a few settlements that won't move (one of which is a guy and his two kids who seem to be on the main migratory path for Super Mutants), but she basically ignores them and focuses on making Sanctuary as impenetrable as possible. She built a wall around the entire place (and, given how salvage works, made the Super Mutants pay for it, I suppose. IN BLOOD!).

Ebony the Black Dragon

"Life is like an anole. Sometimes it's green. Sometimes it's brown. But it's always a small Caribbean lizard."


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
StClair
Charter Member
831 posts
Apr-04-17, 04:22 AM (EDT)
Click to EMail StClair Click to send private message to StClair Click to view user profileClick to add this user to your buddy list  
14. "RE: Return to the Commonwealth"
In response to message #5
 
   LAST EDITED ON Apr-04-17 AT 09:27 PM (EDT)
 
> She built a wall around the entire place
>(and, given how salvage works, made the Super Mutants pay for it, I
> suppose. IN BLOOD!).

STOP! YOU VIOLATED THE LAW!

(oops, wrong Bethesda game)


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Mercutio
Member since May-26-13
942 posts
Mar-27-17, 03:01 PM (EDT)
Click to EMail Mercutio Click to send private message to Mercutio Click to view user profileClick to add this user to your buddy list  
2. "RE: Return to the Commonwealth"
In response to message #0
 
   > Because I didn't finish the game, and left off playing
>before any of the DLC came out, I've restarted with all of them
>installed—but because I wasn't really paying attention when they
>came out, I don't know exactly which bits are from DLCs and which are
>just parts of the original main game I just never got around to. It's
>interesting.

Huh, really? That's interesting to me, because I played both Fallout 3 and New Vegas this way (as well as Skyrim, I basically don't buy a Bethesda game until a GOTY edition with all the DLC is out) and it was always deeply, blindingly obvious when I was entering into DLC territory.

Well, I mean... depending on how you define "content." I couldn't tell if a specific piece of armor I was wearing or a weapon I was toting was part of DLC or not, or that building a house wasn't something you couldn't do in the base game, but for actual story-and-mission content it was usually super, super obvious. I don't want to use the word "offender" because it is pejorative, but New Vegas especially you could tell when you were about to set foot into DLC because you were about to leave the wasteland to go to another wasteland and the game would often warn the balls out of you that this was going to happen.

I'm very curious if they've somehow made it more transparent and seamless now.

-Merc
Keep Rat


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
22374 posts
Mar-27-17, 03:12 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
4. "RE: Return to the Commonwealth"
In response to message #2
 
   >I'm very curious if they've somehow made it more transparent and
>seamless now.

The quest lines are still fairly evident once you're in them, but it's less obvious (at least to me) that any given mission is the pull tab at the beginning of a DLC storyline. For instance, it's obvious once you get through the introduction that the "missing person out east" mission is the start of Far Harbor, but not before. It's a lot less evident than, for instance, the "hey so you've heard about a boat that will take you down to Point Lookout" pop-up in Fallout 3, where it's obvious that it's the hook for a DLC questline before you even start. They folded the introductory missions into the world much more cleanly.

(I was also in part referring to things like DLC versus vanilla weapons, crafting widgets, and so on.)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
ebony14
Member since Jul-11-11
437 posts
Mar-27-17, 05:17 PM (EDT)
Click to EMail ebony14 Click to send private message to ebony14 Click to view user profileClick to add this user to your buddy list  
6. "RE: Return to the Commonwealth"
In response to message #4
 
   The settlement building widgets are labeled. If you look at the menu/scrollbar, the DLC equipment has an icon in the top corner. The only one I know for sure is the stuff from the Mechanist DLC, which has a silhouette of the Mechanist's helmet. (By the way, build yourself an Eyebot Pod; it's excellent for finding specific salvage.)

Ebony the Black Dragon

"Life is like an anole. Sometimes it's green. Sometimes it's brown. But it's always a small Caribbean lizard."


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
22374 posts
Mar-27-17, 05:26 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
7. "RE: Return to the Commonwealth"
In response to message #6
 
   >The settlement building widgets are labeled. If you look at the
>menu/scrollbar, the DLC equipment has an icon in the top corner. The
>only one I know for sure is the stuff from the Mechanist DLC, which
>has a silhouette of the Mechanist's helmet. (By the way, build
>yourself an Eyebot Pod; it's excellent for finding specific salvage.)

Oh, that's what those are.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Gryphonadmin
Charter Member
22374 posts
Mar-28-17, 11:09 AM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
8. "RE: Return to the Commonwealth"
In response to message #0
 
   Speaking of Fallout 4, I ran across this a bit back.

OBORO
Say hello to my little friend!

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
pjmoyermoderator
Charter Member
1854 posts
Mar-28-17, 11:22 AM (EDT)
Click to EMail pjmoyer Click to send private message to pjmoyer Click to view user profileClick to add this user to your buddy list  
9. "RE: Return to the Commonwealth"
In response to message #8
 
   >Speaking of Fallout 4, I ran across this a bit back.
>
>OBORO
>Say hello to my little friend!

Reminds me of the time a Garthim followed Shiori home:

--- Philip






Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
"Insert Pithy Comment Here"
Fandoms -- Fanart -- Fan Meta Discussions


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Verbena
Charter Member
1107 posts
Mar-28-17, 04:31 PM (EDT)
Click to EMail Verbena Click to send private message to Verbena Click to view user profileClick to add this user to your buddy list  
10. "RE: Return to the Commonwealth"
In response to message #9
 
   Hee! That's a cute pic. Looking at her name, an alternate universe thing?


------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
pjmoyermoderator
Charter Member
1854 posts
Mar-28-17, 07:31 PM (EDT)
Click to EMail pjmoyer Click to send private message to pjmoyer Click to view user profileClick to add this user to your buddy list  
11. "RE: Return to the Commonwealth"
In response to message #10
 
   >Hee! That's a cute pic. Looking at her name, an alternate universe
>thing?

She was the third generation of my player character in the Amber Diceless Roleplaying Game that I was involved in from 2000-2006. Her mother was Kanna (Kirishima), princess of Ember, and Commodore Ruka Tsuchiya. Hence the red forelock. (Also, Juri (arisugawa) was her great-aunt, older sister of her grandmother Corrine.)

--- Philip






Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
"Insert Pithy Comment Here"
Fandoms -- Fanart -- Fan Meta Discussions


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
Verbena
Charter Member
1107 posts
Mar-28-17, 09:29 PM (EDT)
Click to EMail Verbena Click to send private message to Verbena Click to view user profileClick to add this user to your buddy list  
12. "RE: Return to the Commonwealth"
In response to message #11
 
   Aha! That makes a lot more sense. Coolness. :)


------
Fearless creatures, we all learn to fight the Reaper
Can't defeat Her, so instead I'll have to be Her


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top
pjmoyermoderator
Charter Member
1854 posts
Mar-28-17, 10:58 PM (EDT)
Click to EMail pjmoyer Click to send private message to pjmoyer Click to view user profileClick to add this user to your buddy list  
13. "RE: Return to the Commonwealth"
In response to message #12
 
   >Aha! That makes a lot more sense. Coolness. :)

To bring it all around, the reason why UF!Shiori Takatsuki knows how to play guitar is because I was playing Shiori in the campaign at the time of writing that portion of SoS, and Amber!Shiori, among her other talents, is an accomplished musician. :)

--- Philip






Philip J. Moyer
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
"Insert Pithy Comment Here"
Fandoms -- Fanart -- Fan Meta Discussions


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top

Conferences | Topics | Previous Topic | Next Topic

[ YUM ] [ BIG ] [ ??!? ] [ RANT ] [ GNDN ] [ STORE ] [ FORUM ] GOTW ] [ VAULT ]

version 3.3 © 2001
Eyrie Productions, Unlimited
Benjamin D. Hutchins
E P U (Colour)