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Subject: "XCOM 2½"     Previous Topic | Next Topic
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Conferences Games Topic #120
Reading Topic #120, reply 5
drakensis
Member since Dec-20-06
415 posts
Oct-19-17, 02:21 AM (EDT)
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5. "RE: XCOM 2½"
In response to message #4
 
   What this means is that if you, for example, brought the Viper King to half hit points when you first meet him and he then escapes, that when you next meet him he'll still only be on half hit points and you can pick up killing him from where you left off.

D.


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  Subject     Author     Message Date     ID  
 XCOM 2½ [View All] Gryphonadmin Oct-18-17 TOP
   RE: XCOM 2½ Verbena Oct-18-17 1
      RE: XCOM 2½ Gryphonadmin Oct-18-17 4
         RE: XCOM 2½ drakensis Oct-19-17 5
              RE: XCOM 2½ Gryphonadmin Oct-19-17 6
                  RE: XCOM 2½ Verbena Oct-19-17 7
                  RE: XCOM 2½ Arashi Oct-19-17 8
                      RE: XCOM 2½ Gryphonadmin Oct-19-17 9
                          RE: XCOM 2½ Verbena Oct-19-17 10
                              RE: XCOM 2½ Pasha Nov-16-17 20
                  RE: XCOM 2½ drakensis Oct-20-17 11
          RE: XCOM 2½ Mercutio Oct-20-17 12
              RE: XCOM 2½ Peter Eng Oct-20-17 13
                  RE: XCOM 2½ Gryphonadmin Oct-20-17 14
              RE: XCOM 2½ twipper Nov-26-17 21
   RE: XCOM 2½ Gryphonadmin Oct-18-17 2
      RE: XCOM 2½ Verbena Oct-18-17 3
      RE: XCOM 2½ Star Ranger4 Oct-21-17 15
   RE: XCOM 2½ Gryphonadmin Oct-21-17 16
      RE: XCOM 2½ MoonEyes Oct-25-17 19
   great moments in game casting Gryphonadmin Oct-21-17 17
      RE: great moments in game casting MoonEyes Nov-26-17 22
   RE: XCOM 2½ Bakuryu_Hitsuri Oct-23-17 18


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