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Subject: "Yet More XCOM 2¾"     Previous Topic | Next Topic
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Conferences Games Topic #124
Reading Topic #124, reply 26
Gryphonadmin
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22420 posts
Dec-13-17, 04:41 PM (EDT)
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26. "a few mission notes"
In response to message #25
 
   Occasionally you draw a complicated street mission where you have to rescue a VIP and two bodyguards, who do not spawn together on the alien-and-zombie-infested map. Since the EVAC square is 3x3, that gives you a full house if (like me) you like to use the EVAC ALL mod to rope them all out together.

I have a Resistance Order card, Double Agent, which gives a random chance that an ADVENT unit will join your squad on any given mission. I thought when I installed it that that meant one of the enemies would switch sides during the fight, but in fact, you start with your squad plus a scrub-tier ADVENT trooper in the deployment area. The first time that happened, I didn't actually notice until a couple of turns in, when I went to move one of my guys and was like "wait what?"

I don't have a screenshot of it, but another Stun Lancer joined us for a Retaliation Strike mission at one point. Now, given that these missions involve rescuing civilians from a settlement that is being raided by ADVENT, you would think that might cause some confusion and/or consternation, especially when he started running up to cowering civvies to trigger their run-away-to-safety script, but no! Turns out they were perfectly happy to be rescued by a completely stock Stun Lancer with no visual cues that he's on their side.

(Also amusing: if Double Agent fires on an mission where you have to EVAC, it won't end until you take your ADVENT guy with you. He doesn't appear in your roster afterward, so Matt's theory is that you drop him off at the Skirmisher farm off-camera afterward, where he can run and play with the other defectors.)

Speaking of fun with EVAC, uh, Gryph, you dropped something.

(That's from one of the "rescue a VIP and his unconscious bodyguard" missions. G roped out with the bodyguard over his shoulder, and then said bodyguard fell back into the EVAC square, still in the "over someone's shoulder" position, while Firebrand was giving the mission-accomplished speech. Fortunately, it was just a graphics glitch and did not really lead to the poor bastard being left behind.)

At the end of every month you get some status screens, showing how many missions and stuff you accomplished, how much funding you're getting, which Chosen you've discovered and what they're doing, and what nefarious things ADVENT will be up to next month. That middle screen appears every month after you first encounter one of the Chosen—even after you've tracked down and killed all three of them.

"Our top story tonight: Generalísimo Francisco Franco is still dead."

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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  Subject     Author     Message Date     ID  
 Yet More XCOM 2¾ [View All] Gryphonadmin Nov-19-17 TOP
   Well, That's Interesting Gryphonadmin Nov-19-17 2
      RE: Well, That's Interesting MoonEyes Nov-20-17 3
      RE: Well, That's Interesting Sofaspud Nov-20-17 4
          RE: Well, That's Interesting Gryphonadmin Nov-20-17 5
   RE: Yet More XCOM 2¾ Gryphonadmin Nov-20-17 6
      RE: Yet More XCOM 2¾ Verbena Nov-20-17 7
          RE: Yet More XCOM 2¾ Gryphonadmin Nov-21-17 8
              RE: Yet More XCOM 2¾ Verbena Nov-21-17 9
                  RE: Yet More XCOM 2¾ Mercutio Nov-21-17 10
                      RE: Yet More XCOM 2¾ Gryphonadmin Nov-21-17 11
   RE: Yet More XCOM 2¾ MoonEyes Nov-22-17 12
      RE: Yet More XCOM 2¾ Gryphonadmin Nov-22-17 13
          RE: Yet More XCOM 2¾ MoonEyes Mar-06-18 43
              RE: Yet More XCOM 2¾ MoonEyes Mar-11-18 44
   RE: Yet More XCOM 2¾ MoonEyes Nov-25-17 14
   XCOM 2¾ question Peter Eng Nov-28-17 15
      RE: XCOM 2¾ question MoonEyes Nov-28-17 16
          RE: XCOM 2¾ question Gryphonadmin Nov-28-17 17
              RE: XCOM 2¾ question MoonEyes Nov-28-17 18
                  RE: XCOM 2¾ question Peter Eng Nov-29-17 19
   Now THAT was satisfying. Gryphonadmin Dec-12-17 20
      RE: Now THAT was satisfying. Sofaspud Dec-12-17 21
          RE: Now THAT was satisfying. Gryphonadmin Dec-12-17 22
      RE: Now THAT was satisfying. Gryphonadmin Dec-13-17 23
          RE: Now THAT was satisfying. Sofaspud Dec-13-17 24
          RE: Now THAT was satisfying. Mercutio Dec-14-17 32
      RE: Now THAT was satisfying. Gryphonadmin Dec-14-17 33
   assorted posters and characters Gryphonadmin Dec-13-17 25
     a few mission notes Gryphonadmin Dec-13-17 26
          RE: a few mission notes Matrix Dragon Dec-13-17 28
          RE: a few mission notes Gryphonadmin Dec-13-17 29
              RE: a few mission notes Peter Eng Dec-14-17 30
                  RE: a few mission notes Gryphonadmin Dec-14-17 34
                      RE: a few mission notes Peter Eng Dec-14-17 35
                          RE: a few mission notes Gryphonadmin Dec-14-17 36
                          RE: a few mission notes Peter Eng Dec-14-17 37
          RE: a few mission notes Gryphonadmin Dec-14-17 38
              RE: a few mission notes ebony14 Dec-15-17 39
              RE: a few mission notes Peter Eng Dec-15-17 40
      RE: assorted posters and characters MoonEyes Dec-13-17 27
          RE: assorted posters and characters ebony14 Dec-14-17 31
   RE: Yet More XCOM 2¾ Sofaspud Jan-04-18 41
      RE: Yet More XCOM 2¾ Gryphonadmin Jan-04-18 42
   RE: Yet More XCOM 2¾ MoonEyes Mar-12-18 45
   RE: Yet More XCOM 2¾ drakensis May-30-18 46
      RE: Yet More XCOM 2¾ Peter Eng May-30-18 47
          RE: Yet More XCOM 2¾ Gryphonadmin May-30-18 48
              RE: Yet More XCOM 2¾ Sofaspud May-30-18 49
      RE: Yet More XCOM 2¾ rwpikul May-30-18 50


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