36. "RE: a few mission notes"
In response to message #35
>I'd assumed that the random maps were random drops, and the maps that >were the same every time had the same drop locations every time, but >you have a point.
Oh yeah, that's true. I suspect the way it's built is that each tile in the tile set for the procedurally generated maps does have fixed spawn points, but it would be a lot harder to suss them out and predict them on those maps than it is in the ones (like Slingshot and Progeny) that are always exactly the same.
--G. -><- Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod Eyrie Productions, Unlimited http://www.eyrie-productions.com/ zgryphon at that email service Google has Ceterum censeo Carthaginem esse delendam.