|
Eyrie Productions, Unlimited
Sofaspud
Member since Apr-7-06
433 posts |
Nov-20-17, 11:07 AM (EDT) |
|
4. "RE: Well, That's Interesting"
In response to message #2
|
I had something similar happen in my plain-vanilla playthrough (pre-WOTC). Seems to be a thankfully rare fail state, and I suspect (from what poking I've done in the code for modding purposes) that it's related to the pathfinding subsystem. You know, the same one that sometimes decides that destroyed second-story tiles that are no longer there are perfect places to move the mind-controlled squaddie to? WTF Firaxis indeed. Anyway, for the 'missing door' problem on my run... grenades solved it. --sofaspud -- |
|
Alert | IP |
Printer-friendly page | Edit |
Reply |
Reply With Quote | Top |
|
|
version 3.3 © 2001
Eyrie Productions,
Unlimited
Benjamin
D. Hutchins
E P U (Colour)
|