>I'm not dialed into the scene enough to know if there's any particular
>reason why the real game hasn't been localized outside Japan, apart
>from the obvious expense of doing so.From what I've been able to gather, part of the problem is DMM is still kinda in shock with how popular the game is. As in, the current player base is a couple orders of magnitude past what they originally expected, and they've been putting up servers as fast as they can to cope with the demand. I'd imagine they're not going to even touch anything as thorny as the US market until they've got that stabilized.
>(glorifies war? maybe, but have you seen these people cry when they
>accidentally sink their favorite ships?)
When compared to the fact that Call of Jingoism Duty games are still being published every other year, KanColle looks almost pacifistic.
Also more relatable characters and a more believable conflict, but what can you do?
"This is probably a stupid question, but . . ."