>That's about the right of it- and the reason DMM was so overwhelmed by
>the level interest, because they expected it to only appeal to the
>hardcore naval otakus, the kind of people who buy real teak decking
>for their model battleships.Classic case of doing the job too well. :)
I've been thinking about this kind of thing off and on as I work on the design for a couple of related bits in UF, and I have to give the game's designers points for this much: they haven't completely shied away from some of the thornier issues in re the Japanese forces' conduct in the war. Yes, they've sort of conveniently elided I-8's less than inspiring record (my personal head canon is that she's too mortified by the behavior of her erstwhile crew to even talk about it), but several of the ships represented by characters in the game were involved in the deployment of various late-war suicide weapons, such as the Kaiten manned torpedoes and Ohka flying bombs, and they have acknowledged that in the game...
... by giving the characters lines that make it fairly plain that the ships themselves hated that shit, and they want nothing whatever to do with any such business this time around, now that they actually have something to say about it.
It's a small thing, but I like it a lot.
--G.
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Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.