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Subject: "Fulcrum of Fate impressions"     Previous Topic | Next Topic
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Conferences Warriors of the Outer Rim Topic #20
Reading Topic #20, reply 19
clg
Member since Sep-20-05
108 posts
Nov-13-06, 03:48 AM (EDT)
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19. "RE: Fulcrum of Fate impressions"
In response to message #18
 
   >Actually, for triangulation in 2d space, you need 3 observation
>points. One gives you a circle, two gives you two points
>(intersection of two circles), and the third tells you which of those
>two points is the right one. You can probably get away without the
>3rd, if there's any directionality to the signal at all...it's only if
>it's omni-directional that you'd need them all.
>
>Likewise, in 3d space, you'd need four. One gives a sphere, two gives
>a circle (intersection of the surfaces of two spheres), three gives
>two points (intersection of the surface of a sphere and a circle), and
>fourth tells you which of the two points.

That's what I thought at first too. I think it depends on whether you're triangulating based on distance or direction. You're working by distance, and analyzing the situation correctly based on that assumption. If we're triangulating based on direction, though, we probably need two observers at bare minimum: each establishes a ray, and these rays intersect in at most one point (unless the observers are collinear with Kei). To get any sort of accuracy you'd probably want more. (This isn't even getting into curved spacetime, which probably doesn't change the conclusions, but makes the analysis more difficult.)

Incidentally, to the authors, I'm enjoying this series as much as any of the Eyrie works. I haven't said anything before only because it seemed I didn't have anything to add.

- Chad

- Chad


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  Subject     Author     Message Date     ID  
 Fulcrum of Fate impressions [View All] Sofaspud Nov-09-06 TOP
   RE: Fulcrum of Fate impressions Wedge Nov-09-06 1
      RE: Fulcrum of Fate impressions Sofaspud Nov-10-06 9
   RE: Fulcrum of Fate impressions Micah Hakubi Nov-09-06 2
   RE: Fulcrum of Fate impressions junipermoderator Nov-09-06 3
      RE: Fulcrum of Fate impressions Sofaspud Nov-10-06 8
          RE: Fulcrum of Fate impressions junipermoderator Nov-10-06 16
   RE: Fulcrum of Fate impressions Gryphonadmin Nov-09-06 4
      RE: Fulcrum of Fate impressions Gryphonadmin Nov-09-06 5
          RE: Fulcrum of Fate impressions Sofaspud Nov-10-06 7
              RE: Fulcrum of Fate impressions Gryphonadmin Nov-10-06 10
                  RE: Fulcrum of Fate impressions Sofaspud Nov-10-06 14
                      RE: Fulcrum of Fate impressions Peter Eng Nov-13-06 21
              RE: Fulcrum of Fate impressions Wedge Nov-10-06 11
          RE: Fulcrum of Fate impressions Moonsword Nov-13-06 23
      RE: Fulcrum of Fate impressions E_M_Lurker Nov-10-06 6
          RE: Fulcrum of Fate impressions VA_Wanderer Nov-13-06 20
      RE: Fulcrum of Fate impressions mdg1 Nov-10-06 12
          RE: Fulcrum of Fate impressions Chris Redfield Nov-10-06 13
              RE: Fulcrum of Fate impressions Sofaspud Nov-10-06 15
                  RE: Fulcrum of Fate impressions Moonsword Nov-11-06 17
                      RE: Fulcrum of Fate impressions goldenfire Nov-12-06 18
                         RE: Fulcrum of Fate impressions clg Nov-13-06 19
                              RE: Fulcrum of Fate impressions goldenfire Nov-14-06 24
                                  RE: Fulcrum of Fate impressions clg Nov-14-06 25
                                      RE: Fulcrum of Fate impressions Meagen Nov-14-06 26
                                          RE: Fulcrum of Fate impressions clg Nov-14-06 27
                                              RE: Fulcrum of Fate impressions mdg1 Nov-14-06 28
                      RE: Fulcrum of Fate impressions Peter Eng Nov-13-06 22
   RE: Fulcrum of Fate impressions Lethosos Dec-03-06 29


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