>Just managed it myself.
>
>I unironically enjoyed it. Yes, the cutscene losses were a bit
>annoying, but the encounter design of the finale was great.
>
>Granted, the game somehow thought _Wanda_ was one of my 'strongest'
>characters, which was annoying in the second phase. And Nico too for
>some reason. I wonder if it's based on plot, number of after-cap
>levels, hangouts ... etc.Pretty sure that part's based on straight level/XP, not anything on the social side. My four were Cap, Blade, Robbie, and Illyana, which made sense, because I took Robbie, Cap, and Blade along on a lot of grind missions and 'Yana got a bunch of level-ups from sparring and random stuff happening.
>The unlikely team that took out possessed!Hunter in the first phase
>ended up being Logan, Eddie and Morbius
Heh, mine were Hulk, Eddie, and Deadpool?! There was sweet poetry in the fact that Wade's was the hand that struck the final blow that freed the Hunter from the greyfaced tyranny of Chthonic possession. Even managed to do it with his Legendary! So I guess it was actually his boot, technically speaking.
What there is not sweet poetry in is the fact that you have to go through all the frigmarole of establishing the four seals and then Chthon is just "lol nope losers" in the cutscene, like always in this goddam game. It even happens so fast it doesn't register. There's no drama in it at all, it just... doesn't work. He's winning, you Do the Thing and free Hunter, now he's winning even more, you Do the Other Thing and make the seals, he's... still winning, seamlessly. It's so. Frustrating.
And then the other thing you don't have anything to do with happens and he finally loses, and... you still lose. And they spin it that Hunter is OK with that, but fuck that, man. I wanted to go bowling for Skrulls with Carol and all the rest'a them obvious death flags I spent the whole damn game raising.