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Subject: "No Man's Sky"     Previous Topic | Next Topic
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Conferences Games Topic #270
Reading Topic #270, reply 18
Gryphonadmin
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Feb-17-26, 11:58 PM (EDT)
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18. "RE: No Man's Sky"
In response to message #0
 
   LAST EDITED ON Feb-18-26 AT 03:31 PM (EST)
 
In the current expedition, Remnant, you get a module that converts your Multi-Tool into a Half-Life 2-style gravity gun, and a mod that changes the Colossus--the big, clumsy Exocraft nobody ever really found much of a use for--into a flatbed cargo hauler. With those two tools, you can pick up the newly added chunks of industrial waste and scrap that are scattered around the expedition planet and convey them to a recycling center, where they can be converted into nanites. Your starship is inaccessible and you can't buy another one, so you're stuck on this one planet until you're finished cleaning it up. Well, part of it, anyway.

It's pretty cool, although the act of hauling the scrap to the recycling center is a bit nerve-racking. The terrain of the expedition planet is... not ideally suited to hauling unsecured, destructible cargo on an open flatbed truck. It has edges, stuff doesn't just roll off it randomly, but hit a big enough bump going fast enough and that stuff is going to fly everywhere. And may the Atlas help you if you drive into a cave. This planet has a lot of caves. And you don't have the Exosuit module that lets you teleport your Exocraft, so if you get the Colossus hopelessly stranded down a hole, you're going to have to walk back to wherever the Exobay is and resummon it.

Here's the Colossus with my two favorite mods you can earn during the expedition. I'm pretty sure they're just cosmetic, but it felt like it handled the terrain a little more steadily rigged out like this...


she's got legs... she knows how to use them

... and the industrial camo paint scheme looks perfect in orange and yellow.

In other news, I captured a pirate ship! It came with one of NMS's usual random procedural names, so there was only one thing I could call it, really.

I've accumulated quite a fleet, which I suspect must be at least a little intimidating when the whole gang booms out of hyperspace in an unsuspecting system.


any fruit to declare?{/font]

The frigates with the red "sails" are lesser pirate ships I've picked up along the way; the one surrounded by the green haze is the Ship of the Damned, which was an expedition reward (I think for the Spooky Season one whose name I've forgotten). Normandy and my two Living Ship frigates are in there too, but they're harder to spot at this scale.

Also, I discovered a while ago that if you access a holocomm tower when you don't have a mission that calls for it, you have the opportunity to read the logs of the last message it was used to send.


I showed you my carapace, please respond

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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  Subject     Author     Message Date     ID  
 No Man's Sky [View All] alange Nov-08-25 TOP
   RE: No Man's Sky Gryphonadmin Nov-08-25 1
      RE: No Man's Sky pjmoyermoderator Nov-08-25 2
          RE: No Man's Sky Matrix Dragon Nov-08-25 3
              RE: No Man's Sky Matrix Dragon Nov-09-25 4
   RE: No Man's Sky Gryphonadmin Nov-17-25 5
      RE: No Man's Sky Kendra Kirai Nov-17-25 6
          RE: No Man's Sky Gryphonadmin Nov-18-25 8
      RE: No Man's Sky Gryphonadmin Nov-18-25 7
   RE: No Man's Sky Gryphonadmin Nov-22-25 9
   RE: No Man's Sky Gryphonadmin Dec-23-25 10
      RE: No Man's Sky Rieverre Dec-24-25 11
      RE: No Man's Sky Matrix Dragon Dec-24-25 12
      RE: No Man's Sky Gryphonadmin Dec-26-25 13
          RE: No Man's Sky Proginoskes Dec-28-25 14
   you can't park there, mate Gryphonadmin Jan-12-26 15
      RE: you can't park there, mate Nova Floresca Jan-12-26 16
   some fun pics Gryphonadmin Jan-12-26 17
  RE: No Man's Sky Gryphonadmin Feb-17-26 18
      RE: No Man's Sky Nova Floresca Feb-18-26 19
          RE: No Man's Sky Gryphonadmin Feb-18-26 20
      RE: No Man's Sky Gryphonadmin Feb-18-26 21
          RE: No Man's Sky rwpikul Feb-19-26 24
              RE: No Man's Sky Gryphonadmin Feb-20-26 26
      RE: No Man's Sky zwol Feb-18-26 22
          RE: No Man's Sky Gryphonadmin Feb-18-26 23
      RE: No Man's Sky Gryphonadmin Feb-20-26 25
   Update 6.3: Xeno Arena Gryphonadmin Apr-08-26 27
      RE: Update 6.3: Xeno Arena dbrandon Apr-09-26 28
          RE: Update 6.3: Xeno Arena Matrix Dragon Apr-09-26 29


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