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Eyrie Productions, Unlimited
rwpikul
Member since Jun-22-03
238 posts |
Feb-19-26, 03:08 AM (EDT) |
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24. "RE: No Man's Sky"
In response to message #21
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>>It's pretty cool, although the act of hauling the scrap to the >>recycling center is a bit nerve-racking. The terrain of the >>expedition planet is... not ideally suited to hauling unsecured, >>destructible cargo on an open flatbed truck. It has edges, stuff >>doesn't just roll off it randomly, but hit a big enough bump going >>fast enough and that stuff is going to fly everywhere. > >In the release log for today's patch: > >"Fixed an issue that could cause cargo to be dislodged from the >Colossus while driving over some planetary objects." > >And here I thought it was on purpose! > >(It probably was on purpose, but they changed it when enough people >bitched about it on Zendesk. :) Given that this expedition is partly aimed at testing some extensions to the physics engine for the new game, it may very well have been unintentional. At least when it comes to the magnitude of the effect. The various motive options apparently do have an impact on things like traction and how well they absorb bumps. (From what I saw in a guy's stream, the legs would have been the best for the planet if not for the bug that caused them to get stuck on dihydrogen crystals.) Of course, the real question is: Did you use the toxic waste containers as basketballs and make free-throws with them? -- Chakat Firepaw - Inventor & Scientist (Mad) |
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version 3.3 © 2001
Eyrie Productions,
Unlimited
Benjamin
D. Hutchins
E P U (Colour)
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