15. "RE: Memories of games gone by..."
In response to message #13
LAST EDITED ON Mar-11-14 AT 01:08 PM (EDT)
>And just for the record, they came out with SR5E last year....:)
I read something about that. I'm pretty sure I don't hold with the "revise backstory so new edition is as far ahead of present day as original edition was in its time" thing. I think that wacky "man, we did not account sufficiently for Moore's Law" thing that '80s cyberpunk has going on is part of what defines the form these days; "updating" it is like updating Napoleonic Wars fiction to include steamships and wireless telegraphy. That could be cool (indeed, that's basically what steampunk is), but it's not the same thing.
Boy, I said thing a lot in that paragraph.
Also, interfacing with the interwebs using a direct neural interface standard so sloppily designed that you can be injured by sudden disconnection was already daft - classical cyberpunk's equivalent of Star Trek consoles lacking basic overload protection or bottomless pits in Star Wars not having handrails - but doing so over wifi would be approximately the stupidest thing any human being has done since the first Cro-Magnon hunting casualty looked at a woolly mammoth and thought, Yeah, I can take him by myself. :)
--G. -><- Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod Eyrie Productions, Unlimited http://www.eyrie-productions.com/ zgryphon at that email service Google has Ceterum censeo Carthaginem esse delendam.