>>>I just today got the time to sit down and read this, and just now |
>>>started the sailboat scene, and damn.
>>>*wince* doesn't even BEGIN to describe it.
>>Ice dodging is a very-well-calibrated way of measuring the brass
>>content of balls, yes.
>That's one way to put it.
>If they were anything less than -master- sail-handlers, or
>action-movie protagonists (the latter of which they are, fortunately
>for all involved), I would describe the entire concept as "actively
>suicidal, of the Darwin Award variety".
>I know a lot of very experienced sailors who simply will not go
>out in otherwise-ideal conditions with 20-25 knot winds, because
>you're edging onto ranges where the wind is really outmuscling
>anything you can do in the way of sail-handling, especially on a small
>open hull. The boat is going to be extraordinarily hard to
>handle, and any crew is going to come home with bruises, muscle
>strains, hypothermia, frostbite, and generally in need of some serious
>Brass balls? Sorry. Vibranium at the very least.
As a comparison, here is Sokka's own equivalent Ice Dodging experience, performed in what could be considered "acceptable" conditions (starting at 2:30):
(That is, a strong costal current, brisk winds, and very large pointy rocks).
Keep in mind that at the time, Sokka was 15, Katara 14, and Aang 12. And this was considered "late" for a Water Tribe warrior to undergo the ceremony.
Korra was intending to take Corwin Ice Dodging when he was around 13-14 himself, and would have scaled the experience accordingly. However, that didn't happen, so instead, when faced with a Corwin in the 18-19 year range, along with Utena and Anthy, she scaled the experience in the other direction.
(As an aside, bending is allowed for certain circumstances during the Ice Dodging ritual. If any of the crew under the command of the tested individual is a bender, then they are a resource to be used by the commander just as any other piece of nautical hardware.)
|Philip J. Moyer|
Contributing Writer, Editor and Artist (and Moderator) -- Eyrie Productions, Unlimited
CEO of MTS, High Poobah Of Artwork, and High Priest Of the Church Of Aerianne -- Magnetic Terrapin Studios
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