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Eyrie Productions, Unlimited
Sofaspud
Member since Apr-6-06
72 posts |
Mar-24-09, 12:32 PM (EDT) |
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"Issue 14 thoughts?"
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So the beta's been open for a few days, and there's a lot of buzz going on about it. I'm curious what the Eyrie crew thinks of it, if you've looked at it at all. Myself, I genuinely like the idea, but I'm unsure if I personally will ever use it. Mainly because every time I think I come up with a cool idea, turns out someone else has already done it better. --sofaspud -- |
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Wedge
Charter Member
1281 posts |
Mar-24-09, 09:55 PM (EDT) |
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1. "RE: Issue 14 thoughts?"
In response to message #0
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Those of us still playing either don't post here much or just plain haven't recently. Ardaniel and I have been wicked tied up with Real Life stuff the last couple months, including a move across town, and CoX has been very low on the list. What I have seen of it was pretty cool, the sheer depth of mission creation they allowed (at least when I saw it last, anyway) was way more than I thought they'd give us. It'll be interesting to see what rises above the noise. Right now, however, might I suggest the following arcs: 1240 (Dash Davids and Team Dasher: The Lost Relics of Eden), 1425 (Ripping Out Reform), 2297 (A Contamination Problem), and 2561 (Proactive Destiny). The first two are Dev's Choice missions already (carried over from closed beta) and designed by none other than General Buddy of EPU and Websnark's Eric Burns-White. I understand they're quite good. :)
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version 3.3 © 2001
Eyrie Productions,
Unlimited
Benjamin
D. Hutchins
E P U (Colour)
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