LAST EDITED ON Oct-16-25 AT 03:52 PM (EDT)
This one might appeal to fans of Power Wash Simulator, Hardspace: Shipbreaker, and Little-Known Galaxy.You're a spaceship mechanic. You're down on your luck and have had to take a job working on commission as the only mechanic at Uncle Chop's Rocket Shop, which is a garage/diner/speakeasy arrangement built into an asteroid in the middle of nowhere. Uncle Chop, the owner, is a vaguely porcine floating holographic head who demands you pay increasingly large sums to rent the trailer home he's oh so graciously allowing you to crash in. If you don't make rent, he'll kill you.
The main gameplay loop is, ships come in, one at a time, and you gotta fix them, which usually involves opening up this or that panel and pulling out a bunch of broken parts and replacing them with new ones. It is very cartoony but still manages to have the feel of wrenching on an old jalopy ... if said jalopy were FTL capable, anyway.
But in between the repair jobs, the game takes the time to get strange.
There's a talking cat. More precisely, there's an affable eldritch being who is pretending to be a talking cat, and manages to be about as convincing at it as the "we are a hedge" ninja in The Tick.
There's a fellow living under a manhole in the repair yard who wants you to (a) make less noise (you cannot do this), and (b) steal collectible-card-game cards from ships and give them to him for his collection (you can do this and he will pay handsomely).
There are cultists who worship "The Devouring One", who may or may not exist and may or may not be a black hole.
Remember I said Uncle Chop will kill you if you don't make the rent? That's not a game-over condition, because every time you get killed (failing to make the rent is only one of the many ways to get killed) your soul migrates to a dimension of BLOOD (seriously the entire screen is red and you appear to be wading through gore), where you meet this spider rabbit psychopomp guy who gives you a pep talk and then sends you back to life by rewinding time to day one of the game. You get to keep any upgrades you bought from the affable eldritch being who lives in the basement of your trailer, though (not the same as the eldritch being pretending to be a cat).
The short order cook at the diner, by the way, claims to be the spider rabbit psychopomp guy, and he may even be telling the truth. He's the only person besides you and the eldritch basement being who seems to be aware that you're the focus of a time loop, anyway.
I don't yet know what it's going to take to get out of the time loop, but I'm having a good time and I haven't run out of things to try yet. The only caveats I have for potential players are that the repair jobs get a bit repetitive after a while, some of them are obnoxiously difficult (on purpose, I think), and the "focused fixes" mode doesn't get rid of all the timed missions.