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Subject: "Season 9: April 22nd"     Previous Topic | Next Topic
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laudre
Member since Nov-14-06
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Apr-11-14, 09:21 AM (EDT)
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"Season 9: April 22nd"
 
   Official announcement, complete with story trailer covering "Sphere of Influence" and "A Step Between Stars."

In addition, starting on the 14th (this coming Monday) and running through the 21st, bonus XP will be active.

Off the top of my head, Season 9 has:

- New rep faction related to the war against the Undine (who, in story, at least, pushed the Voth out of the Solanae Dyson sphere in their initial onslaught, before the Dyson Alliance fought them off, AIUI). There's a new STF queued mission (a ground mission involving finding Undine infiltrators on Bajor) and a new space Battlezone with mechanics similar to the ground Battlezone, related to the new faction.

- Rep system revamp, big time.
- The pre-Dyson reps have been reworked so that they work like the Dyson rep, with an hourly project for a small amount of rep XP, and a daily (i.e. 20-hour CD) project for a big chunk of rep XP. Currently, the Dyson version of the latter uses a Commendation, but those are being removed, and everything will run off rep marks. (There'll be a project to convert leftover Commendations into Dyson marks.) Those projects will not increase in cost with rep level.
- Additionally, there will be only one version (Tier XII Very Rare (purple)) of each rep set going forward. Existing rep gear sets of lower quality/tier will remain as such, as a kind of legacy item, I guess.
- The rep set bonuses and individual gear powers have been tweaked to be equal (or close enough to it, anyway, as can be managed in an MMO) in overall power, though things like the Dyson gear bonuses against Voth or the Omega gear bonuses against Borg are still going to be in place, AFAIK.
- Because of the power creep problem inherent in the existing rep power system (the more reps around, the more powerful an established Vice Admiral is in comparison to a fresh VA, because they just stack infinitely), the power/trait system has been overhauled. There will now be a fixed amount of space passives, ground passives, and active powers overall, but they can be switched around freely when out of combat in a social ground zone or in sector space (to avoid some potentially exploitative or unintended behavior, I gather). This list includes the traits you select while leveling up as a captain, racial traits, and rep traits. It also means that C-store trait respec tokens are going away, since it'll now be available for free. (Me, I wish I didn't have to spend 500 Zen to respec skills. That's one of the few things I see as truly absurd in the STO F2P implementation.)

- Kit revamp! (dev blog)
- Instead of a single kit that has a selection of powers built in, captains will equip a kit frame which can hold kit modules, each of which confers a single power. Sort of like consoles.
- Kits are still career-linked, of course.
- Each slot has a limitation on the kinds of modules it can accept. All will be constrained to career-related modules, of course, but modules will further be linked to one of the two specializations that show up for each career (such as science officer medic powers vs. researcher powers), and different frames may have slots for only one specification or for both.
- Higher-tier frames have more slots for modules. This will mean more granularity in the quantity and types of slots, depending on the frame, and there will also be some slots which can accept either type of module.
- The UI will (hopefully) make it clear what can be equipped.
- The dev team has talked about, in the future, introducing universal kit modules, analogous to universal consoles. (Not right now, though -- the fact that you can have multiple Level IV powers in one kit is probably enough of a headache for the devs.)
- Existing kits will not be removed or affected -- so you don't have to worry about replacing it immediately or anything.
- The fleet kits (from the Spire and the Embassy) will be getting the revamp as well.
- Lastly, the cosmetic parts of kits are being separated from the kit equipment and moved to uniform customization. So, yes, at last Klingons will have visible kits, and you'll be able to put them on your boffs, as far as I know. They also won't be career-limited, so you can have your tac captain walking around with holographic stuff showing, or what-have-you.

- Earth Spacedock is getting completely rebuilt (again, though I wasn't around for the first one).


"Mathematics brought rigor to economics. Unfortunately, it also brought mortis."
- Kenneth Boulding


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Season 9: April 22nd [View All] laudre Apr-11-14 TOP
   RE: Season 9: April 22nd laudre Apr-11-14 1
      RE: Season 9: April 22nd Malkarris Apr-12-14 2
          RE: Season 9: April 22nd Senji Apr-12-14 3
          RE: Season 9: April 22nd pjmoyermoderator Apr-12-14 4
              RE: Season 9: April 22nd Gryphonadmin Apr-12-14 5
                  RE: Season 9: April 22nd eriktown Apr-12-14 6
                      RE: Season 9: April 22nd Malkarris Apr-12-14 7
                          RE: Season 9: April 22nd laudre Apr-12-14 8
                              RE: Season 9: April 22nd Berrik Apr-13-14 9
   RE: Season 9: April 22nd laudre Apr-16-14 10
      RE: Season 9: April 22nd Berrik Apr-18-14 11
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              RE: Season 9: April 22nd Berrik Apr-18-14 13
                  RE: Season 9: April 22nd laudre Apr-18-14 14
      RE: Season 9: April 22nd Malkarris Apr-19-14 15
   RE: Season 9: April 22nd Gryphonadmin Apr-22-14 16
      RE: Season 9: April 22nd laudre Apr-22-14 17
          RE: Season 9: April 22nd Gryphonadmin Apr-22-14 18
              RE: Season 9: April 22nd BZArchermoderator Apr-22-14 19
                  RE: Season 9: April 22nd Gryphonadmin Apr-22-14 20
                      RE: Season 9: April 22nd Matrix Dragon Apr-22-14 21
                          RE: Season 9: April 22nd eriktown Apr-22-14 23
          RE: Season 9: April 22nd Senji Apr-23-14 24
              RE: Season 9: April 22nd laudre Apr-23-14 25
                  RE: Season 9: April 22nd Senji Apr-23-14 26
                      RE: Season 9: April 22nd laudre Apr-23-14 27
                          RE: Season 9: April 22nd Senji Apr-23-14 28
                              RE: Season 9: April 22nd laudre Apr-23-14 29
                                  RE: Season 9: April 22nd Matrix Dragon Apr-23-14 30
                                      RE: Season 9: April 22nd BobSchroeck Apr-24-14 31
                                          RE: Season 9: April 22nd Matrix Dragon Apr-24-14 32
                                  RE: Season 9: April 22nd Gryphonadmin Apr-24-14 33
                                      RE: Season 9: April 22nd Matrix Dragon Apr-24-14 34
                                          RE: Season 9: April 22nd laudre Apr-25-14 36
                                          RE: Season 9: April 22nd StClair Apr-25-14 38
                                      RE: Season 9: April 22nd Nova Floresca Apr-25-14 35
                                          RE: Season 9: April 22nd Gryphonadmin Apr-25-14 37
                                              RE: Season 9: April 22nd Nova Floresca Apr-25-14 39
                                              RE: Season 9: April 22nd Gryphonadmin Apr-25-14 40
                                              RE: Season 9: April 22nd laudre Apr-25-14 41
                                              RE: Season 9: April 22nd Mercutio Apr-25-14 42
                                              RE: Season 9: April 22nd Gryphonadmin Apr-25-14 43
                                              RE: Season 9: April 22nd Senji May-07-14 45
                                              RE: Season 9: April 22nd StClair May-11-14 47
                                              RE: Season 9: April 22nd Senji May-11-14 48
                                  RE: Season 9: April 22nd Senji May-07-14 46
   RE: Season 9: April 22nd laudre Apr-22-14 22
   RE: Season 9: April 22nd Sofaspud Apr-27-14 44


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