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LAST EDITED ON Feb-08-18 AT 05:10 PM (EST) >Back in the day, when Games Workshop was first trying its hand at the >RPG thing, before the wargaming took all of their time, they published >a module where the PCs could find a detailed book of polearms, >explaining in fine detail the history and detail of the various types >and explaining the difference between a glaive, a guisarme, a >glaive-guisarme, a Lucerne hammer, and so forth. None of which really >meant anything in Warhammer Fantasy RPG, since all polearms do the >same amount of damage. > >Given that, at about the same time, TSR had released Unearthed >Arcana, which included a rather detailed appendix entitled "The >Anatomy of the Polearm," I can't help but think this was a >good-humored dig at the boys in Lake Geneva, Wisconsin, by their >buddies in Nottingham.The vast selection of obscure medieval polearms, none of which did anything meaningfully different from any of the others and none of which were accompanied by any illustration or explanation, was a pretty notorious feature of the original Advanced Dungeons & Dragons Player's Handbook: Yes, there are four different things on here with "guisarme" in their names. Yes, they all do identical damage to the vast majority of creatures PCs are going to try to use them on. Yes, you are meant to figure out for yourself that 2d4 is the dice combo you need to roll for that damage range. AD&D did not believe in coddling its players. Or even really helping them very much at all.
The fact that TSR later wasted even more of everyone's time trying to explicate this instead of just deleting it in favor of a single entry for "halberd, or whatever halberd-alike you think fits your character's vibe best" makes it even more take-the-piss-out-of-worthy. :) --G. -><- Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod Eyrie Productions, Unlimited http://www.eyrie-productions.com/ zgryphon at that email service Google has Ceterum censeo Carthaginem esse delendam. |