LAST EDITED ON Jul-28-16 AT 08:59 PM (EDT)
>>>Torbjorn is a Dwarf.
>>... and he's digging a hole.
>And I think he's in denial for some reason, because he insists (in
>game) that he's not one. Maybe he was raised by humans, who had to
>explain he was adopted when he started growing that beard at the age
Heheh. Some years ago, and after many years out of the habit, I was invited to play in a friend's Dungeons & Dragons Third Edition game (this was when 3E was the New Hotness). We had a week or so to come up with our characters before the game started, because our DM was keen on everyone having a Developable Backstory and ran a story-heavy game in general.
The character I ended up with, after much consulting of the Player Handbook and rumination, was a half-elf barbarian/sorcerer called Einar Skinnarland (named after one of the heroes of the Norwegian resistance in World War II, about whom I learned from the late Leo Marks's excellent book Between Silk and Cyanide). The thing about Einar that seemed like a joke on paper, but wasn't in practice, was that he had been raised from infancy by dwarves, and though half-human and half-elf genetically, was entirely dwarven culturally.
Among other quirks of personality, this meant that he was accustomed from long habit to conduct himself as if he were the tallest person in the room—even though, out in the everyday world, that was pretty much never the case, since D&D elves are shorter than humans, not taller as in many other FRP settings. He wasn't arrogant, but he always carried himself with a sort of unreflective confidence, figuratively if not literally looking up to no man. Unusually for a D&D character, he also had a day job (apprentice blacksmith) about which he actually cared; he wasn't just an adventurer.
For all that he came across as a joke character at first glance, Einar was quite a hit in the game (which was excellent, and ran for some time; I actually had to retire from it when I moved back to Maine, then returned to Boston a year or so later so Einar could "guest-star" in the Grand Finale session that wrapped up the campaign). Partly that was because a sorcerer who hauls out an axe and flies into a barbarian rage when his magic is tapped out is a thing that villainous NPCs often don't have a plan to deal with, but mostly (I like to think) it's because the other players thought he was a cool character.
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
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Ceterum censeo Carthaginem esse delendam.