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Eyrie Productions, Unlimited
JFerio
Charter Member
194 posts |
Oct-17-17, 09:08 AM (EDT) |
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1. "RE: reality intrusion"
In response to message #0
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>I've been thinking about this series a bit lately. I lost traction on >it after the unusual activity spike a few years back, when two >episodes came along in quite quick succession, and I think I've come >up with at least one significant reason why. > >In recent years, a lot of new information has come to light on the >consequences of closed head injuries, particularly in sports. Now, >obviously, people never thought these things were good for you, >but it's only fairly recently that it's started to get around how >really, really bad they are. The consequences of repeated >concussions, and the ease with which a person once concussed can >suffer repeated concussions, are shaping up to be far, far more >terrible than was commonly believed in my youth. > >I'm not a football fan—don't really understand the game, much >less follow it—but a lot of the high-profile case studies in the >fallout from repeated traumatic brain injuries these days are football >players, and one in particular came to my attention more or less by >happenstance: Jovan Belcher >was a University of Maine graduate and committed his murder-suicide >while I was an undergraduate there, recently enough after his own >graduation that there were still quite a few people on campus who knew >him. There was, as we now say, a Campus Dialogue about the matter for >some time afterward, and I've taken notice of similar news items when >they've crossed my path ever since. There's been similar rumblings from the Wrestling world of sports entertainment, where it's technically more concerning because, well, on paper they're trying not to actually hurt each other. Mick Foley's been pretty frank about the toll it's taken on his body overall, and the damage repeated concussions seem to have done to him as part of that. And they've got a prominent murder/suicide that shook everybody up so much they tried to erase the guy from their history as part of the reaction to it. >All of which may go some way toward explaining why I've become so >ambivalent about continuing a series based on Street Fighter, >which is, at heart, a game about people who travel around the world >giving each other concussions. Now, it could be argued, and I have >argued this point to myself, that it's set in an idealized >fictional universe where, for all we know, chronic traumatic >encephalopathy isn't a thing, and "walk it off with a shot of bourbon" >is still, 1930s noir style, the correct way to treat a mild brain >injury. It's sort of the interpersonal violence and cerebral trauma >equivalent of those harmless vanilla porn stories where no one gets an >incurable disease or unwanted pregnancy because that would harsh the >mellow, man. > >And yet, all the same, I find myself increasingly uncomfortable with >the notion—which, given that it's bound up in the central >premise of the setting itself, makes continuing Warrior's >Legacy... problematic. > >I suppose if I wanted to really explore the meta here, I'd have the >characters confront this issue themselves, possibly as an >extension/extrapolation of the qualms G has been having about enabling >Sakura's delinquency. It's an option. What does a street fighter do >if he's developing an ethical reservation about the very core of his >"profession"? It's a thought. Not sure it's one I particularly want >to build a narrative around, but it's a thought. At best, it would explain the... severity of some of the villains in the games. But I can completely understand that the issues with grappling with the subject in context are very offputting given what you wanted to do with it when you started it.
Jeffrey 'JFerio' Crouch 'It'll be all right... I think.' - Nene Romanova
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version 3.3 © 2001
Eyrie Productions,
Unlimited
Benjamin
D. Hutchins
E P U (Colour)
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