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Eyrie Productions, Unlimited

Subject: "Slay The Princess"     Previous Topic | Next Topic
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CdrMike
Member since Feb-20-05
819 posts
Oct-25-23, 06:03 PM (EDT)
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"Slay The Princess"
 
   Stop me if you've heard this one before: You find yourself in a forest, on a path to a cabin, in which resides a princess. And your task is to go to that cabin and slay that princess, otherwise the world will come to an end.

*record scratch*

Wait, you've never heard this one before? Well, welcome to Slay The Princess, a new game where you are J. Random Protagonist, the ordained hero whose story starts in the traditional in medias res fashion on their way to save the world. Except to save the world, you have to kill a princess you've never met in a cabin in the middle of the woods. And the only companion you have is a narrator who is rather insistent that you get on with the job and doesn't take well to you asking a lot of questions. You're here to kill a princess, she's in a cabin in the woods, what's there to question?

What follows is a "choose your own adventure" style...well, adventure where you can choose to go to the cabin or not, choose to take the offered weapon or not, choose to kill the princess or save her, and along the way ask a lot of questions in true Western RPG style. But choice have consequences, consequences eventually lead to endings, and the devs have said there are seventeen different endings. So yeah, be sure to put aside an afternoon and pack a lunch if you intend to tackle the game in one sitting.

Long and short of it is this is the kind of game that tickles my fancy as I love the idea of multiple choice endings and games that reward you for curiosity rather than tamping that down in favor of telling the story it wants to tell. If I have any quibbles, it's that you're going to be here awhile if you want to see every ending, but that's part of the "replay value" that game companies rave on about these days so it's not a deal-breaker. All in all, worth a check if you've got some spare change in the couch cushions and are not too squeamish about blood and gore...oh, did I forget to mention the blood and gore? Or the flashing lights in some scenarios? Yeah, be careful about that.

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


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Gryphonadmin
Charter Member
22057 posts
Oct-25-23, 06:55 PM (EDT)
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1. "RE: Slay The Princess"
In response to message #0
 
   >Except to save the
>world, you have to kill a princess you've never met in a cabin in the
>middle of the woods. And the only companion you have is a narrator
>who is rather insistent that you get on with the job and doesn't take
>well to you asking a lot of questions.

The Medieval Fantasy Stanley Parable?

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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CdrMike
Member since Feb-20-05
819 posts
Oct-25-23, 07:48 PM (EDT)
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2. "RE: Slay The Princess"
In response to message #1
 
   >The Medieval Fantasy Stanley Parable?

Amusingly, that's how I described it to my sister. One of your choices even leads to a similar situation of just sitting there for what seems like an eternity as a "reward."

--------------------------
CdrMike, Overwatch Reject

"You know, the world could always use more heroes." - Tracer, Overwatch


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Gryphonadmin
Charter Member
22057 posts
Oct-31-23, 01:00 PM (EDT)
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3. "RE: Slay The Princess"
In response to message #0
 
   Oh hey, looks like Fauna played this last night. I haven't watched it yet, but knowing Fauna, I'm sure it's cheerfully unhinged. :)

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Mod
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
zgryphon at that email service Google has
Ceterum censeo Carthaginem esse delendam.


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