[ EPU Foyer ] [ Lab and Grill ] [ Bonus Theater!! ] [ Rhetorical Questions ] [ CSRANTronix ] [ GNDN ] [ Subterranean Vault ] [ Discussion Forum ] [ Gun of the Week ]

Eyrie Productions, Unlimited

Subject: "Correspondence I: 2380-2389"     Previous Topic | Next Topic
Printer-friendly copy    
Conferences Mini-Stories Topic #83
Reading Topic #83, reply 33
Gryphonadmin
Charter Member
22362 posts
Jun-03-11, 01:35 PM (EDT)
Click to EMail Gryphon Click to send private message to Gryphon Click to view user profileClick to add this user to your buddy list  
33. "RE: Correspondence I: 2380-2389"
In response to message #31
 
   >Something has bugged me about
>Correspondence/Starcrossed/Split-Infinitive.
>
>In both Star-Crossed 10 and Split-Infinitive, Gryph gets hit by fire,
>which is what causes the malfunction. In Correspondence, he just
>hadn't pre-flighted his valk properly. So, uhh...which was it?

Actually, Star-Crossed says no such thing. It mentions that one of the patrol fighters hits him, but also explicitly says it was only a center-of-mass shield hit and pretty clearly implies that it accomplished nothing other than to shake the ship a little. Now, that may have been enough of a bump to displace the cracked coils and make the problem worse, but the fact remains that if he'd checked the spacecraft properly beforehand, he'd have known the cracks were there and wouldn't have tried to engage the drive. (Which would have made escaping from the patrol harder, aside from all the other changes it would have wrought to the spacetime continuum. If I did What If...? stories, that'd be a good hook for one. But I generally don't, because those always seem to end up taking the stance that the universe would be destroyed, even if the hypothetical case is something like "What if the Punisher had reacted to his family's murder by going to law school and joining the DA's office instead?")

As for Split Infinitive, well, you could apply the newer-story-takes-precedence rule and assume I forgot the precise details presented there and for some reason neglected to check before doing that scene in Star-Crossed, or you could take the view that that bit of the opening scene ("had damaged his port warp nacelle") was based on Gryphon's own best guess as to what had happened, based on the information available at the (somewhat chaotic and busy) time. Specifically the known facts that a) the Ferrets had been shooting at him, b) he'd felt one of them hit him somewhere, and c) the portside nacelle was the one going all crazy-go-nuts on the diagnostic panel. Only later on, when he had a chance to take a deep breath, unclench his buttocks, and examine the ship, would he have discovered that no, in fact, they didn't hit the port nacelle at all, it was already damaged, and you'd have known that if you'd handled your preflight and launch like an astronaut instead of a piqued teenager.

--G.
-><-
Benjamin D. Hutchins, Co-Founder, Editor-in-Chief, & Forum Admin
Eyrie Productions, Unlimited http://www.eyrie-productions.com/
Ceterum censeo Carthaginem esse delendam.


  Alert | IP Printer-friendly page | Edit | Reply | Reply With Quote | Top

  Subject     Author     Message Date     ID  
 Correspondence I: 2380-2389 [View All] Gryphonadmin Mar-21-10 TOP
   RE: Correspondence I: 2380-2389 Zuki Mar-21-10 1
      RE: Correspondence I: 2380-2389 eriktown Mar-21-10 2
          RE: Correspondence I: 2380-2389 Gryphonadmin Mar-21-10 3
   RE: Correspondence I: 2380-2389 Arashi Mar-21-10 4
   RE: Correspondence I: 2380-2389 Polychrome Mar-21-10 5
      RE: Correspondence I: 2380-2389 Gryphonadmin Mar-21-10 10
   RE: Correspondence I: 2380-2389 Matrix Dragon Mar-21-10 6
   RE: Correspondence I: 2380-2389 Apostate_Soul Mar-21-10 7
   RE: Correspondence I: 2380-2389 Meagen Mar-21-10 8
   RE: Correspondence I: 2380-2389 BZArchermoderator Mar-21-10 9
   RE: Correspondence I: 2380-2389 Chris Redfield Mar-21-10 11
      RE: Correspondence I: 2380-2389 BeardedFerret Mar-22-10 15
   RE: Correspondence I: 2380-2389 Offsides Mar-21-10 12
      RE: Correspondence I: 2380-2389 Gryphonadmin Mar-21-10 13
          RE: Correspondence I: 2380-2389 Offsides Mar-22-10 17
              RE: Correspondence I: 2380-2389 Gryphonadmin Mar-26-10 23
                  RE: Correspondence I: 2380-2389 Offsides Mar-26-10 24
                      RE: Correspondence I: 2380-2389 Gryphonadmin Mar-26-10 25
   RE: Correspondence I: 2380-2389 Prince Charon Mar-21-10 14
   RE: Correspondence I: 2380-2389 jhosmer1 Mar-22-10 16
      RE: Correspondence I: 2380-2389 Tabasco Mar-22-10 18
          RE: Correspondence I: 2380-2389 drakensis Mar-23-10 19
              RE: Correspondence I: 2380-2389 Arashi Mar-23-10 20
   RE: Correspondence I: 2380-2389 Fred MacManus Mar-25-10 21
   RE: Correspondence I: 2380-2389 Apostate_Soul Mar-25-10 22
   RE: Correspondence I: 2380-2389 JeanneHedge Mar-26-10 26
      RE: Correspondence I: 2380-2389 Gryphonadmin Mar-26-10 27
          RE: Correspondence I: 2380-2389 JeanneHedge Mar-27-10 29
   RE: Correspondence I: 2380-2389 Peter Eng Mar-26-10 28
      RE: Correspondence I: 2380-2389 Zuki Mar-30-10 30
   RE: Correspondence I: 2380-2389 Pasha Jun-03-11 31
      RE: Correspondence I: 2380-2389 pjmoyermoderator Jun-03-11 32
     RE: Correspondence I: 2380-2389 Gryphonadmin Jun-03-11 33
          RE: Correspondence I: 2380-2389 Bitstream Jun-04-11 34


Conferences | Topics | Previous Topic | Next Topic

[ YUM ] [ BIG ] [ ??!? ] [ RANT ] [ GNDN ] [ STORE ] [ FORUM ] GOTW ] [ VAULT ]

version 3.3 © 2001
Eyrie Productions, Unlimited
Benjamin D. Hutchins
E P U (Colour)